Dalamud/Dalamud/Game/Text/SeStringHandling/Payloads
Haselnussbomber ce1faa50cf
Remove AutoTranslatePayload text cache
- Lumina lookups aren't that taxing anymore
- Cache wasn't invalidated when the language override changes
2025-09-21 14:00:23 +02:00
..
AutoTranslatePayload.cs Remove AutoTranslatePayload text cache 2025-09-21 14:00:23 +02:00
DalamudLinkPayload.cs Restore commandId parameter (#2349) 2025-08-06 19:17:34 -07:00
EmphasisItalicPayload.cs chore: convert Dalamud to file-scoped namespaces 2022-10-29 15:23:22 +02:00
IconPayload.cs chore: convert Dalamud to file-scoped namespaces 2022-10-29 15:23:22 +02:00
ItemPayload.cs Move ItemKind to Dalamud.Utility (#2324) 2025-07-26 12:51:20 -07:00
MapLinkPayload.cs Update to Lumina 5 (new Excel parsing) (#2022) 2024-10-20 19:59:03 -07:00
NewLinePayload.cs Add "loading dialog" for service init, unify blocking logic (#1779) 2024-04-21 17:28:37 +02:00
PartyFinderPayload.cs complete prototype for PartyFinderPayload 2023-02-11 18:54:33 -07:00
PlayerPayload.cs Switch PlayerPayload Encode/Decode to using Lumina (#2107) 2024-11-18 17:29:53 -08:00
QuestPayload.cs Update to Lumina 5 (new Excel parsing) (#2022) 2024-10-20 19:59:03 -07:00
RawPayload.cs Pass correct length to DecodeImpl 2025-09-20 02:50:54 +02:00
SeHyphenPayload.cs chore: convert Dalamud to file-scoped namespaces 2022-10-29 15:23:22 +02:00
StatusPayload.cs Update to Lumina 5 (new Excel parsing) (#2022) 2024-10-20 19:59:03 -07:00
TextPayload.cs Add "loading dialog" for service init, unify blocking logic (#1779) 2024-04-21 17:28:37 +02:00
UIForegroundPayload.cs Un-whether-or-not the codebase 2025-04-25 22:49:05 +02:00
UIGlowPayload.cs Un-whether-or-not the codebase 2025-04-25 22:49:05 +02:00