Dalamud/Dalamud/Game/Text/SeStringHandling/Payloads/IconPayload.cs

62 lines
1.6 KiB
C#

using System.Collections.Generic;
using System.IO;
namespace Dalamud.Game.Text.SeStringHandling.Payloads;
/// <summary>
/// SeString payload representing a bitmap icon from fontIcon.
/// </summary>
public class IconPayload : Payload
{
/// <summary>
/// Initializes a new instance of the <see cref="IconPayload"/> class.
/// Create a Icon payload for the specified icon.
/// </summary>
/// <param name="icon">The Icon.</param>
public IconPayload(BitmapFontIcon icon)
{
this.Icon = icon;
}
/// <summary>
/// Initializes a new instance of the <see cref="IconPayload"/> class.
/// Create a Icon payload for the specified icon.
/// </summary>
internal IconPayload()
{
}
/// <inheritdoc/>
public override PayloadType Type => PayloadType.Icon;
/// <summary>
/// Gets or sets the icon the payload represents.
/// </summary>
public BitmapFontIcon Icon { get; set; } = BitmapFontIcon.None;
/// <inheritdoc />
public override string ToString()
{
return $"{this.Type} - {this.Icon}";
}
/// <inheritdoc />
protected override byte[] EncodeImpl()
{
var indexBytes = MakeInteger((uint)this.Icon);
var chunkLen = indexBytes.Length + 1;
var bytes = new List<byte>(new byte[]
{
START_BYTE, (byte)SeStringChunkType.Icon, (byte)chunkLen,
});
bytes.AddRange(indexBytes);
bytes.Add(END_BYTE);
return bytes.ToArray();
}
/// <inheritdoc />
protected override void DecodeImpl(BinaryReader reader, long endOfStream)
{
this.Icon = (BitmapFontIcon)GetInteger(reader);
}
}