Dalamud/Dalamud/Interface/Internal/Windows/SelfTest/Steps/GamepadStateSelfTestStep.cs
2025-04-02 22:38:28 +02:00

65 lines
1.7 KiB
C#

using System.Linq;
using Dalamud.Game.ClientState.GamePad;
using Dalamud.Interface.Utility;
using Lumina.Text.Payloads;
using LSeStringBuilder = Lumina.Text.SeStringBuilder;
namespace Dalamud.Interface.Internal.Windows.SelfTest.Steps;
/// <summary>
/// Test setup for the Gamepad State.
/// </summary>
internal class GamepadStateSelfTestStep : ISelfTestStep
{
/// <inheritdoc/>
public string Name => "Test GamePadState";
/// <inheritdoc/>
public SelfTestStepResult RunStep()
{
var gamepadState = Service<GamepadState>.Get();
var buttons = new (GamepadButtons Button, uint IconId)[]
{
(GamepadButtons.North, 11),
(GamepadButtons.East, 8),
(GamepadButtons.L1, 12),
};
var builder = LSeStringBuilder.SharedPool.Get();
builder.Append("Hold down ");
for (var i = 0; i < buttons.Length; i++)
{
var (button, iconId) = buttons[i];
builder.BeginMacro(MacroCode.Icon).AppendUIntExpression(iconId).EndMacro();
builder.PushColorRgba(gamepadState.Raw(button) == 1 ? 0x0000FF00u : 0x000000FF);
builder.Append(button.ToString());
builder.PopColor();
builder.Append(i < buttons.Length - 1 ? ", " : ".");
}
ImGuiHelpers.SeStringWrapped(builder.ToReadOnlySeString());
LSeStringBuilder.SharedPool.Return(builder);
if (buttons.All(tuple => gamepadState.Raw(tuple.Button) == 1))
{
return SelfTestStepResult.Pass;
}
return SelfTestStepResult.Waiting;
}
/// <inheritdoc/>
public void CleanUp()
{
// ignored
}
}