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* Avoid re-creating title version string every frame * Marked title version string that it has been changed by Dalamud by appending a newline payload with a string expression embedded within, which the game will ignore (effectively `<br(!Dalamud!)>`.) * Added `PluginManager.LoadedPluginCount` which will count the number of loaded plugin without making a copy of the plugin list. * Made TitleScreenMenuWindow.OnVersionStringDraw` update the title version text addon only if number of loaded plugin changes or the text is missing the custom suffix from the first point. * Use OriginalTextPointer to determine if SetText(ROS) has been called |
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| .. | ||
| Data | ||
| PluginInstaller | ||
| SelfTest | ||
| Settings | ||
| StyleEditor | ||
| BranchSwitcherWindow.cs | ||
| ChangelogWindow.cs | ||
| ColorDemoWindow.cs | ||
| ComponentDemoWindow.cs | ||
| ConsoleWindow.cs | ||
| GamepadModeNotifierWindow.cs | ||
| HitchSettingsWindow.cs | ||
| PluginImageCache.cs | ||
| PluginStatWindow.cs | ||
| ProfilerWindow.cs | ||
| TitleScreenMenuWindow.cs | ||