mirror of
https://github.com/goatcorp/Dalamud.git
synced 2025-12-15 05:04:15 +01:00
* wip * hacky fix for overlapping event text in profiler * move IsResumeGameAfterPluginLoad logic to PluginManager * fix some warnings * handle exceptions properly * remove ability to cancel, rename button to "hide" instead * undo Dalamud.Service refactor for now * warnings * add explainer, show which plugins are still loading * add some text if loading takes more than 3 minutes * undo wrong CS merge
161 lines
4.8 KiB
C#
161 lines
4.8 KiB
C#
using System.Collections.Generic;
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using System.Numerics;
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using Dalamud.Interface.Animation;
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using Dalamud.Interface.Animation.EasingFunctions;
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using Dalamud.Interface.Colors;
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using Dalamud.Interface.Components;
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using Dalamud.Interface.Utility;
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using Dalamud.Interface.Windowing;
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using ImGuiNET;
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namespace Dalamud.Interface.Internal.Windows;
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/// <summary>
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/// Component Demo Window to view custom ImGui components.
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/// </summary>
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internal sealed class ComponentDemoWindow : Window
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{
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private static readonly TimeSpan DefaultEasingTime = new(0, 0, 0, 1700);
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private readonly List<(string Name, Action Demo)> componentDemos;
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private readonly IReadOnlyList<Easing> easings = new Easing[]
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{
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new InSine(DefaultEasingTime), new OutSine(DefaultEasingTime), new InOutSine(DefaultEasingTime),
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new InCubic(DefaultEasingTime), new OutCubic(DefaultEasingTime), new InOutCubic(DefaultEasingTime),
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new InQuint(DefaultEasingTime), new OutQuint(DefaultEasingTime), new InOutQuint(DefaultEasingTime),
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new InCirc(DefaultEasingTime), new OutCirc(DefaultEasingTime), new InOutCirc(DefaultEasingTime),
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new InElastic(DefaultEasingTime), new OutElastic(DefaultEasingTime), new InOutElastic(DefaultEasingTime),
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};
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private int animationTimeMs = (int)DefaultEasingTime.TotalMilliseconds;
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private Vector4 defaultColor = ImGuiColors.DalamudOrange;
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/// <summary>
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/// Initializes a new instance of the <see cref="ComponentDemoWindow"/> class.
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/// </summary>
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public ComponentDemoWindow()
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: base("Dalamud Components Demo")
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{
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this.Size = new Vector2(600, 500);
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this.SizeCondition = ImGuiCond.FirstUseEver;
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this.RespectCloseHotkey = false;
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this.componentDemos = new()
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{
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("Test", ImGuiComponents.Test),
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("HelpMarker", HelpMarkerDemo),
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("IconButton", IconButtonDemo),
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("TextWithLabel", TextWithLabelDemo),
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("ColorPickerWithPalette", this.ColorPickerWithPaletteDemo),
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};
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}
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/// <inheritdoc/>
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public override void OnOpen()
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{
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foreach (var easing in this.easings)
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{
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easing.Restart();
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}
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}
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/// <inheritdoc/>
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public override void OnClose()
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{
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foreach (var easing in this.easings)
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{
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easing.Stop();
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}
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}
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/// <inheritdoc/>
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public override void Draw()
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{
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ImGui.Text("This is a collection of UI components you can use in your plugin.");
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for (var i = 0; i < this.componentDemos.Count; i++)
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{
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var componentDemo = this.componentDemos[i];
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if (ImGui.CollapsingHeader($"{componentDemo.Name}###comp{i}"))
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{
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componentDemo.Demo();
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}
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}
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if (ImGui.CollapsingHeader("Easing animations"))
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{
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this.EasingsDemo();
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}
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}
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private static void HelpMarkerDemo()
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{
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ImGui.Text("Hover over the icon to learn more.");
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ImGuiComponents.HelpMarker("help me!");
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}
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private static void IconButtonDemo()
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{
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ImGui.Text("Click on the icon to use as a button.");
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ImGui.SameLine();
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if (ImGuiComponents.IconButton(1, FontAwesomeIcon.Carrot))
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{
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ImGui.OpenPopup("IconButtonDemoPopup");
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}
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if (ImGui.BeginPopup("IconButtonDemoPopup"))
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{
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ImGui.Text("You clicked!");
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ImGui.EndPopup();
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}
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}
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private static void TextWithLabelDemo()
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{
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ImGuiComponents.TextWithLabel("Label", "Hover to see more", "more");
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}
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private void EasingsDemo()
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{
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ImGui.SliderInt("Speed in MS", ref this.animationTimeMs, 200, 5000);
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foreach (var easing in this.easings)
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{
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easing.Duration = new TimeSpan(0, 0, 0, 0, this.animationTimeMs);
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if (!easing.IsRunning)
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{
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easing.Start();
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}
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var cursor = ImGui.GetCursorPos();
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var p1 = new Vector2(cursor.X + 5, cursor.Y);
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var p2 = p1 + new Vector2(45, 0);
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easing.Point1 = p1;
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easing.Point2 = p2;
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easing.Update();
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if (easing.IsDone)
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{
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easing.Restart();
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}
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ImGui.SetCursorPos(easing.EasedPoint);
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ImGui.Bullet();
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ImGui.SetCursorPos(cursor + new Vector2(0, 10));
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ImGui.Text($"{easing.GetType().Name} ({easing.Value})");
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ImGuiHelpers.ScaledDummy(5);
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}
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}
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private void ColorPickerWithPaletteDemo()
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{
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ImGui.Text("Click on the color button to use the picker.");
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ImGui.SameLine();
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this.defaultColor = ImGuiComponents.ColorPickerWithPalette(1, "ColorPickerWithPalette Demo", this.defaultColor);
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}
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}
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