Fix reverting stains to game.

This commit is contained in:
Ottermandias 2024-05-29 15:45:07 +02:00
parent 284920b8fe
commit 20983a5605

View file

@ -452,8 +452,8 @@ public class EquipmentDrawer
else if (_stainCombo.CurrentSelection.Key == Stain.None.RowIndex)
data.SetStain(Stain.None.RowIndex);
if (ResetOrClear(data.Locked, false, data.AllowRevert, true, data.CurrentStain, data.GameStain, Stain.None.RowIndex, out _))
data.SetStain(Stain.None.RowIndex);
if (ResetOrClear(data.Locked, false, data.AllowRevert, true, data.CurrentStain, data.GameStain, Stain.None.RowIndex, out var newStain))
data.SetStain(newStain);
}
private void DrawItem(in EquipDrawData data, out string label, bool small, bool clear, bool open)