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Maybe fix problem with Mare syncing wrong with Restricted Gear protection enabled.
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3 changed files with 25 additions and 9 deletions
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@ -408,7 +408,7 @@ public class StateManager : IReadOnlyDictionary<ActorIdentifier, ActorState>
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{
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_applier.ChangeCustomize(actors, state.ModelData.Customize);
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foreach (var slot in EquipSlotExtensions.EqdpSlots)
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_applier.ChangeArmor(actors, slot, state.ModelData.Armor(slot), state.ModelData.IsHatVisible());
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_applier.ChangeArmor(actors, slot, state.ModelData.Armor(slot), state[slot, false] is not StateChanged.Source.Ipc, state.ModelData.IsHatVisible());
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var mainhandActors = state.ModelData.MainhandType != state.BaseData.MainhandType ? actors.OnlyGPose() : actors;
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_applier.ChangeMainhand(mainhandActors, state.ModelData.Item(EquipSlot.MainHand), state.ModelData.Stain(EquipSlot.MainHand));
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var offhandActors = state.ModelData.OffhandType != state.BaseData.OffhandType ? actors.OnlyGPose() : actors;
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