Fix weapon changing in designs not working right.

This commit is contained in:
Ottermandias 2023-12-21 23:26:30 +01:00
parent 181f58f75f
commit 36970e3275

View file

@ -28,7 +28,7 @@ public ref struct EquipDrawData(EquipSlot slot, in DesignData designData)
public static EquipDrawData FromDesign(DesignManager manager, Design design, EquipSlot slot)
=> new(slot, design.DesignData)
{
ItemSetter = i => manager.ChangeEquip(design, slot, i),
ItemSetter = slot.IsEquipmentPiece() ? i => manager.ChangeEquip(design, slot, i) : i => manager.ChangeWeapon(design, slot, i),
StainSetter = i => manager.ChangeStain(design, slot, i),
ApplySetter = b => manager.ChangeApplyEquip(design, slot, b),
ApplyStainSetter = b => manager.ChangeApplyStain(design, slot, b),