This commit is contained in:
Ottermandias 2023-10-08 15:05:25 +02:00
parent 11a84e69c2
commit 4e46dadbfb

View file

@ -414,8 +414,6 @@ public class StateListener : IDisposable
// Use current model data.
// Transformed also handles invisible hat state.
case UpdateState.NoChange:
armor = state.ModelData.ArmorWithState(slot);
break;
case UpdateState.Transformed when slot is EquipSlot.Head && armor.Value is 0:
armor = state.ModelData.ArmorWithState(slot);
break;