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1.3.2.0
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1 changed files with 18 additions and 0 deletions
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@ -35,6 +35,7 @@ public class GlamourerChangelog
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AddDummy(Changelog);
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Add1_2_3_0(Changelog);
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Add1_3_1_0(Changelog);
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Add1_3_2_0(Changelog);
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}
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private (int, ChangeLogDisplayType) ConfigData()
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@ -55,6 +56,23 @@ public class GlamourerChangelog
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}
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}
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private static void Add1_3_2_0(Changelog log)
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=> log.NextVersion("Version 1.3.2.0")
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.RegisterEntry("Fixed an issue with weapon hiding when leaving GPose or changing zones.")
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.RegisterEntry("Added support for unnamed items to be previewed from Penumbra.")
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.RegisterEntry("Item combos filters now check if the model string starts with the current filter, instead of checking if the primary ID contains the current filter.")
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.RegisterEntry("Improved the handling of bonus items (glasses) in designs.")
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.RegisterEntry("Imported .chara files now import bonus items.")
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.RegisterEntry("Added a Debug Data rider in the Actors tab that is visible if Debug Mode is enabled and (currently) contains some IDs.")
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.RegisterEntry("Fixed bonus items not reverting correctly in some cases.")
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.RegisterEntry("Fixed an issue with the RNG in cheat codes and events skipping some possible entries.")
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.RegisterEntry("Fixed the chat log context menu for glamourer Try-On.")
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.RegisterEntry("Fixed some issues with cheat code sets.")
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.RegisterEntry("Made the popped out Advanced Dye Window and Unlocks Window non-docking as that caused issues when docked to the main Glamourer window.")
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.RegisterEntry("Refreshed NPC name associations.")
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.RegisterEntry("Removed a now useless cheat code.")
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.RegisterEntry("Added API for Bonus Items. (1.3.1.1)");
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private static void Add1_3_1_0(Changelog log)
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=> log.NextVersion("Version 1.3.1.0")
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.RegisterHighlight("Glamourer is now released for Dawntrail!")
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