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https://github.com/Ottermandias/Glamourer.git
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129 changed files with 921 additions and 287 deletions
2
.github/workflows/release.yml
vendored
2
.github/workflows/release.yml
vendored
|
|
@ -20,7 +20,7 @@ jobs:
|
|||
run: dotnet restore
|
||||
- name: Download Dalamud
|
||||
run: |
|
||||
Invoke-WebRequest -Uri https://goatcorp.github.io/dalamud-distrib/latest.zip -OutFile latest.zip
|
||||
Invoke-WebRequest -Uri https://goatcorp.github.io/dalamud-distrib/stg/latest.zip -OutFile latest.zip
|
||||
Expand-Archive -Force latest.zip "$env:AppData\XIVLauncher\addon\Hooks\dev"
|
||||
- name: Build
|
||||
run: |
|
||||
|
|
|
|||
|
|
@ -1 +1 @@
|
|||
Subproject commit 64897c069d3b6c3fe027b3ae0e832828728b9108
|
||||
Subproject commit 59a7ab5fa9941eb754757b62e4cb189e455e9514
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||||
|
|
@ -1,13 +1,13 @@
|
|||
using Glamourer.Api.Enums;
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using Glamourer.Designs;
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using Glamourer.State;
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using OtterGui;
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using OtterGui.Extensions;
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using OtterGui.Log;
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using OtterGui.Services;
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using Penumbra.GameData.Actors;
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using Penumbra.GameData.Enums;
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using Penumbra.GameData.Interop;
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using Penumbra.GameData.Structs;
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using Penumbra.String;
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namespace Glamourer.Api;
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|
|
@ -15,14 +15,23 @@ namespace Glamourer.Api;
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public class ApiHelpers(ActorObjectManager objects, StateManager stateManager, ActorManager actors) : IApiService
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||||
{
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[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
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||||
internal IEnumerable<ActorState> FindExistingStates(string actorName)
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||||
internal IEnumerable<ActorState> FindExistingStates(string actorName, ushort worldId = ushort.MaxValue)
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||||
{
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||||
if (actorName.Length == 0 || !ByteString.FromString(actorName, out var byteString))
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yield break;
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foreach (var state in stateManager.Values.Where(state
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||||
=> state.Identifier.Type is IdentifierType.Player && state.Identifier.PlayerName == byteString))
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||||
yield return state;
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||||
if (worldId == WorldId.AnyWorld.Id)
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||||
{
|
||||
foreach (var state in stateManager.Values.Where(state
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||||
=> state.Identifier.Type is IdentifierType.Player && state.Identifier.PlayerName == byteString))
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yield return state;
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||||
}
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||||
else
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||||
{
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||||
var identifier = actors.CreatePlayer(byteString, worldId);
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if (stateManager.TryGetValue(identifier, out var state))
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||||
yield return state;
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}
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||||
}
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[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
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|
|
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|
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@ -6,7 +6,7 @@ namespace Glamourer.Api;
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public class GlamourerApi(DesignsApi designs, StateApi state, ItemsApi items) : IGlamourerApi, IApiService
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{
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public const int CurrentApiVersionMajor = 1;
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public const int CurrentApiVersionMinor = 6;
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public const int CurrentApiVersionMinor = 7;
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public (int Major, int Minor) ApiVersion
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=> (CurrentApiVersionMajor, CurrentApiVersionMinor);
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|
|
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|
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@ -54,6 +54,7 @@ public sealed class IpcProviders : IDisposable, IApiService
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IpcSubscribers.RevertStateName.Provider(pi, api.State),
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IpcSubscribers.UnlockState.Provider(pi, api.State),
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IpcSubscribers.UnlockStateName.Provider(pi, api.State),
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IpcSubscribers.DeletePlayerState.Provider(pi, api.State),
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IpcSubscribers.UnlockAll.Provider(pi, api.State),
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IpcSubscribers.RevertToAutomation.Provider(pi, api.State),
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IpcSubscribers.RevertToAutomationName.Provider(pi, api.State),
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||||
|
|
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|||
|
|
@ -8,6 +8,7 @@ using Glamourer.State;
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|||
using Newtonsoft.Json.Linq;
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using OtterGui.Services;
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||||
using Penumbra.GameData.Interop;
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using Penumbra.GameData.Structs;
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||||
using StateChanged = Glamourer.Events.StateChanged;
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|
||||
namespace Glamourer.Api;
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|
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@ -17,7 +18,6 @@ public sealed class StateApi : IGlamourerApiState, IApiService, IDisposable
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private readonly ApiHelpers _helpers;
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private readonly StateManager _stateManager;
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private readonly DesignConverter _converter;
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private readonly Configuration _config;
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private readonly AutoDesignApplier _autoDesigns;
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private readonly ActorObjectManager _objects;
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private readonly StateChanged _stateChanged;
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|
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@ -27,7 +27,6 @@ public sealed class StateApi : IGlamourerApiState, IApiService, IDisposable
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public StateApi(ApiHelpers helpers,
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StateManager stateManager,
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DesignConverter converter,
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Configuration config,
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AutoDesignApplier autoDesigns,
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ActorObjectManager objects,
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StateChanged stateChanged,
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|
|
@ -37,7 +36,6 @@ public sealed class StateApi : IGlamourerApiState, IApiService, IDisposable
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_helpers = helpers;
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_stateManager = stateManager;
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_converter = converter;
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||||
_config = config;
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_autoDesigns = autoDesigns;
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_objects = objects;
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_stateChanged = stateChanged;
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||||
|
|
@ -202,6 +200,27 @@ public sealed class StateApi : IGlamourerApiState, IApiService, IDisposable
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|||
return ApiHelpers.Return(GlamourerApiEc.Success, args);
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||||
}
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||||
|
||||
public GlamourerApiEc DeletePlayerState(string playerName, ushort worldId, uint key)
|
||||
{
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var args = ApiHelpers.Args("Name", playerName, "World", worldId, "Key", key);
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||||
var states = _helpers.FindExistingStates(playerName).ToList();
|
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if (states.Count is 0)
|
||||
return ApiHelpers.Return(GlamourerApiEc.NothingDone, args);
|
||||
|
||||
var anyLocked = false;
|
||||
foreach (var state in states)
|
||||
{
|
||||
if (state.CanUnlock(key))
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_stateManager.DeleteState(state.Identifier);
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||||
else
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anyLocked = true;
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||||
}
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||||
|
||||
return ApiHelpers.Return(anyLocked
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||||
? GlamourerApiEc.InvalidKey
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||||
: GlamourerApiEc.Success, args);
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||||
}
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||||
|
||||
public int UnlockAll(uint key)
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||||
=> _stateManager.Values.Count(state => state.Unlock(key));
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||||
|
||||
|
|
@ -272,7 +291,7 @@ public sealed class StateApi : IGlamourerApiState, IApiService, IDisposable
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|||
{
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case ApplyFlag.Equipment: _stateManager.ResetEquip(state, source, key); break;
|
||||
case ApplyFlag.Customization: _stateManager.ResetCustomize(state, source, key); break;
|
||||
case ApplyFlag.Equipment | ApplyFlag.Customization: _stateManager.ResetState(state, source, key); break;
|
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case ApplyFlag.Equipment | ApplyFlag.Customization: _stateManager.ResetState(state, source, key, true); break;
|
||||
}
|
||||
|
||||
ApiHelpers.Lock(state, key, flags);
|
||||
|
|
|
|||
|
|
@ -38,7 +38,7 @@ public static class ApplicationTypeExtensions
|
|||
var customizeFlags = type.HasFlag(ApplicationType.Customizations) ? CustomizeFlagExtensions.All : 0;
|
||||
var parameterFlags = type.HasFlag(ApplicationType.Customizations) ? CustomizeParameterExtensions.All : 0;
|
||||
var crestFlags = type.HasFlag(ApplicationType.GearCustomization) ? CrestExtensions.AllRelevant : 0;
|
||||
var metaFlags = (type.HasFlag(ApplicationType.Armor) ? MetaFlag.HatState | MetaFlag.VisorState : 0)
|
||||
var metaFlags = (type.HasFlag(ApplicationType.Armor) ? MetaFlag.HatState | MetaFlag.VisorState | MetaFlag.EarState : 0)
|
||||
| (type.HasFlag(ApplicationType.Weapons) ? MetaFlag.WeaponState : 0)
|
||||
| (type.HasFlag(ApplicationType.Customizations) ? MetaFlag.Wetness : 0);
|
||||
var bonusFlags = type.HasFlag(ApplicationType.Armor) ? BonusExtensions.All : 0;
|
||||
|
|
|
|||
|
|
@ -32,6 +32,7 @@ public class DefaultDesignSettings
|
|||
public bool ResetAdvancedDyes = false;
|
||||
public bool ShowQuickDesignBar = true;
|
||||
public bool ResetTemporarySettings = false;
|
||||
public bool Locked = false;
|
||||
}
|
||||
|
||||
public class Configuration : IPluginConfiguration, ISavable
|
||||
|
|
@ -39,34 +40,37 @@ public class Configuration : IPluginConfiguration, ISavable
|
|||
[JsonIgnore]
|
||||
public readonly EphemeralConfig Ephemeral;
|
||||
|
||||
public bool UseRestrictedGearProtection { get; set; } = false;
|
||||
public bool OpenFoldersByDefault { get; set; } = false;
|
||||
public bool AutoRedrawEquipOnChanges { get; set; } = false;
|
||||
public bool EnableAutoDesigns { get; set; } = true;
|
||||
public bool HideApplyCheckmarks { get; set; } = false;
|
||||
public bool SmallEquip { get; set; } = false;
|
||||
public bool UnlockedItemMode { get; set; } = false;
|
||||
public byte DisableFestivals { get; set; } = 1;
|
||||
public bool EnableGameContextMenu { get; set; } = true;
|
||||
public bool HideWindowInCutscene { get; set; } = false;
|
||||
public bool ShowAutomationSetEditing { get; set; } = true;
|
||||
public bool ShowAllAutomatedApplicationRules { get; set; } = true;
|
||||
public bool ShowUnlockedItemWarnings { get; set; } = true;
|
||||
public bool RevertManualChangesOnZoneChange { get; set; } = false;
|
||||
public bool ShowQuickBarInTabs { get; set; } = true;
|
||||
public bool OpenWindowAtStart { get; set; } = false;
|
||||
public bool ShowWindowWhenUiHidden { get; set; } = false;
|
||||
public bool KeepAdvancedDyesAttached { get; set; } = true;
|
||||
public bool ShowPalettePlusImport { get; set; } = true;
|
||||
public bool UseFloatForColors { get; set; } = true;
|
||||
public bool UseRgbForColors { get; set; } = true;
|
||||
public bool ShowColorConfig { get; set; } = true;
|
||||
public bool ChangeEntireItem { get; set; } = false;
|
||||
public bool AlwaysApplyAssociatedMods { get; set; } = false;
|
||||
public bool UseTemporarySettings { get; set; } = true;
|
||||
public bool AllowDoubleClickToApply { get; set; } = false;
|
||||
public bool RespectManualOnAutomationUpdate { get; set; } = false;
|
||||
public bool PreventRandomRepeats { get; set; } = false;
|
||||
public bool AttachToPcp { get; set; } = true;
|
||||
public bool UseRestrictedGearProtection { get; set; } = false;
|
||||
public bool OpenFoldersByDefault { get; set; } = false;
|
||||
public bool AutoRedrawEquipOnChanges { get; set; } = false;
|
||||
public bool EnableAutoDesigns { get; set; } = true;
|
||||
public bool HideApplyCheckmarks { get; set; } = false;
|
||||
public bool SmallEquip { get; set; } = false;
|
||||
public bool UnlockedItemMode { get; set; } = false;
|
||||
public byte DisableFestivals { get; set; } = 1;
|
||||
public bool EnableGameContextMenu { get; set; } = true;
|
||||
public bool HideWindowInCutscene { get; set; } = false;
|
||||
public bool ShowAutomationSetEditing { get; set; } = true;
|
||||
public bool ShowAllAutomatedApplicationRules { get; set; } = true;
|
||||
public bool ShowUnlockedItemWarnings { get; set; } = true;
|
||||
public bool RevertManualChangesOnZoneChange { get; set; } = false;
|
||||
public bool ShowQuickBarInTabs { get; set; } = true;
|
||||
public bool OpenWindowAtStart { get; set; } = false;
|
||||
public bool ShowWindowWhenUiHidden { get; set; } = false;
|
||||
public bool KeepAdvancedDyesAttached { get; set; } = true;
|
||||
public bool ShowPalettePlusImport { get; set; } = true;
|
||||
public bool UseFloatForColors { get; set; } = true;
|
||||
public bool UseRgbForColors { get; set; } = true;
|
||||
public bool ShowColorConfig { get; set; } = true;
|
||||
public bool ChangeEntireItem { get; set; } = false;
|
||||
public bool AlwaysApplyAssociatedMods { get; set; } = true;
|
||||
public bool UseTemporarySettings { get; set; } = true;
|
||||
public bool AllowDoubleClickToApply { get; set; } = false;
|
||||
public bool RespectManualOnAutomationUpdate { get; set; } = false;
|
||||
public bool PreventRandomRepeats { get; set; } = false;
|
||||
public string PcpFolder { get; set; } = "PCP";
|
||||
public string PcpColor { get; set; } = "";
|
||||
|
||||
public DesignPanelFlag HideDesignPanel { get; set; } = 0;
|
||||
public DesignPanelFlag AutoExpandDesignPanel { get; set; } = 0;
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
using Glamourer.Designs;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui.Text;
|
||||
using OtterGui.Text.EndObjects;
|
||||
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
using Glamourer.Api.Enums;
|
||||
using Glamourer.GameData;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using Penumbra.GameData.Enums;
|
||||
|
||||
namespace Glamourer.Designs;
|
||||
|
|
@ -19,13 +19,13 @@ public record struct ApplicationCollection(
|
|||
public static readonly ApplicationCollection None = new(0, 0, CustomizeFlag.BodyType, 0, 0, 0);
|
||||
|
||||
public static readonly ApplicationCollection Equipment = new(EquipFlagExtensions.All, BonusExtensions.All,
|
||||
CustomizeFlag.BodyType, CrestExtensions.AllRelevant, 0, MetaFlag.HatState | MetaFlag.WeaponState | MetaFlag.VisorState);
|
||||
CustomizeFlag.BodyType, CrestExtensions.AllRelevant, 0, MetaFlag.HatState | MetaFlag.WeaponState | MetaFlag.VisorState | MetaFlag.EarState);
|
||||
|
||||
public static readonly ApplicationCollection Customizations = new(0, 0, CustomizeFlagExtensions.AllRelevant, 0,
|
||||
CustomizeParameterExtensions.All, MetaFlag.Wetness);
|
||||
|
||||
public static readonly ApplicationCollection Default = new(EquipFlagExtensions.All, BonusExtensions.All,
|
||||
CustomizeFlagExtensions.AllRelevant, CrestExtensions.AllRelevant, 0, MetaFlag.HatState | MetaFlag.VisorState | MetaFlag.WeaponState);
|
||||
CustomizeFlagExtensions.AllRelevant, CrestExtensions.AllRelevant, 0, MetaFlag.HatState | MetaFlag.VisorState | MetaFlag.WeaponState | MetaFlag.EarState);
|
||||
|
||||
public static ApplicationCollection FromKeys()
|
||||
=> (ImGui.GetIO().KeyCtrl, ImGui.GetIO().KeyShift) switch
|
||||
|
|
@ -47,7 +47,7 @@ public record struct ApplicationCollection(
|
|||
Equip = 0;
|
||||
BonusItem = 0;
|
||||
Crest = 0;
|
||||
Meta &= ~(MetaFlag.HatState | MetaFlag.VisorState | MetaFlag.WeaponState);
|
||||
Meta &= ~(MetaFlag.HatState | MetaFlag.VisorState | MetaFlag.WeaponState | MetaFlag.EarState);
|
||||
}
|
||||
|
||||
public void RemoveCustomize()
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
using Glamourer.Api.Enums;
|
||||
using Glamourer.GameData;
|
||||
using Glamourer.State;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using Penumbra.GameData.Enums;
|
||||
|
||||
namespace Glamourer.Designs;
|
||||
|
|
|
|||
|
|
@ -100,7 +100,7 @@ public sealed class Design : DesignBase, ISavable, IDesignStandIn
|
|||
|
||||
public new JObject JsonSerialize()
|
||||
{
|
||||
var ret = new JObject()
|
||||
var ret = new JObject
|
||||
{
|
||||
["FileVersion"] = FileVersion,
|
||||
["Identifier"] = Identifier,
|
||||
|
|
@ -131,12 +131,17 @@ public sealed class Design : DesignBase, ISavable, IDesignStandIn
|
|||
var ret = new JArray();
|
||||
foreach (var (mod, settings) in AssociatedMods)
|
||||
{
|
||||
var obj = new JObject()
|
||||
var obj = new JObject
|
||||
{
|
||||
["Name"] = mod.Name,
|
||||
["Directory"] = mod.DirectoryName,
|
||||
["Enabled"] = settings.Enabled,
|
||||
};
|
||||
if (settings.Remove)
|
||||
obj["Remove"] = true;
|
||||
else if (settings.ForceInherit)
|
||||
obj["Inherit"] = true;
|
||||
else
|
||||
obj["Enabled"] = settings.Enabled;
|
||||
if (settings.Enabled)
|
||||
{
|
||||
obj["Priority"] = settings.Priority;
|
||||
|
|
|
|||
|
|
@ -40,7 +40,8 @@ public class DesignBase
|
|||
}
|
||||
|
||||
/// <summary> Used when importing .cma or .chara files. </summary>
|
||||
internal DesignBase(CustomizeService customize, in DesignData designData, EquipFlag equipFlags, CustomizeFlag customizeFlags, BonusItemFlag bonusFlags)
|
||||
internal DesignBase(CustomizeService customize, in DesignData designData, EquipFlag equipFlags, CustomizeFlag customizeFlags,
|
||||
BonusItemFlag bonusFlags)
|
||||
{
|
||||
_designData = designData;
|
||||
ApplyCustomize = customizeFlags & CustomizeFlagExtensions.AllRelevant;
|
||||
|
|
@ -254,9 +255,10 @@ public class DesignBase
|
|||
ret[slot.ToString()] = Serialize(item.Id, stains, crest, DoApplyEquip(slot), DoApplyStain(slot), DoApplyCrest(crestSlot));
|
||||
}
|
||||
|
||||
ret["Hat"] = new QuadBool(_designData.IsHatVisible(), DoApplyMeta(MetaIndex.HatState)).ToJObject("Show", "Apply");
|
||||
ret["Visor"] = new QuadBool(_designData.IsVisorToggled(), DoApplyMeta(MetaIndex.VisorState)).ToJObject("IsToggled", "Apply");
|
||||
ret["Weapon"] = new QuadBool(_designData.IsWeaponVisible(), DoApplyMeta(MetaIndex.WeaponState)).ToJObject("Show", "Apply");
|
||||
ret["Hat"] = new QuadBool(_designData.IsHatVisible(), DoApplyMeta(MetaIndex.HatState)).ToJObject("Show", "Apply");
|
||||
ret["VieraEars"] = new QuadBool(_designData.AreEarsVisible(), DoApplyMeta(MetaIndex.EarState)).ToJObject("Show", "Apply");
|
||||
ret["Visor"] = new QuadBool(_designData.IsVisorToggled(), DoApplyMeta(MetaIndex.VisorState)).ToJObject("IsToggled", "Apply");
|
||||
ret["Weapon"] = new QuadBool(_designData.IsWeaponVisible(), DoApplyMeta(MetaIndex.WeaponState)).ToJObject("Show", "Apply");
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -603,6 +605,10 @@ public class DesignBase
|
|||
metaValue = QuadBool.FromJObject(equip["Visor"], "IsToggled", "Apply", QuadBool.NullFalse);
|
||||
design.SetApplyMeta(MetaIndex.VisorState, metaValue.Enabled);
|
||||
design._designData.SetVisor(metaValue.ForcedValue);
|
||||
|
||||
metaValue = QuadBool.FromJObject(equip["VieraEars"], "Show", "Apply", QuadBool.NullTrue);
|
||||
design.SetApplyMeta(MetaIndex.EarState, metaValue.Enabled);
|
||||
design._designData.SetEarsVisible(metaValue.ForcedValue);
|
||||
return;
|
||||
|
||||
void PrintWarning(string msg)
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@ using Dalamud.Interface.ImGuiNotification;
|
|||
using Dalamud.Interface.Utility.Raii;
|
||||
using Glamourer.Gui;
|
||||
using Glamourer.Services;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using Newtonsoft.Json;
|
||||
using Newtonsoft.Json.Linq;
|
||||
using OtterGui;
|
||||
|
|
|
|||
|
|
@ -287,6 +287,7 @@ public unsafe struct DesignData
|
|||
MetaIndex.HatState => IsHatVisible(),
|
||||
MetaIndex.VisorState => IsVisorToggled(),
|
||||
MetaIndex.WeaponState => IsWeaponVisible(),
|
||||
MetaIndex.EarState => AreEarsVisible(),
|
||||
_ => false,
|
||||
};
|
||||
|
||||
|
|
@ -297,6 +298,7 @@ public unsafe struct DesignData
|
|||
MetaIndex.HatState => SetHatVisible(value),
|
||||
MetaIndex.VisorState => SetVisor(value),
|
||||
MetaIndex.WeaponState => SetWeaponVisible(value),
|
||||
MetaIndex.EarState => SetEarsVisible(value),
|
||||
_ => false,
|
||||
};
|
||||
|
||||
|
|
@ -340,6 +342,9 @@ public unsafe struct DesignData
|
|||
public readonly bool IsWeaponVisible()
|
||||
=> (_states & 0x08) == 0x08;
|
||||
|
||||
public readonly bool AreEarsVisible()
|
||||
=> (_states & 0x10) == 0x00;
|
||||
|
||||
public bool SetWeaponVisible(bool value)
|
||||
{
|
||||
if (value == IsWeaponVisible())
|
||||
|
|
@ -349,6 +354,15 @@ public unsafe struct DesignData
|
|||
return true;
|
||||
}
|
||||
|
||||
public bool SetEarsVisible(bool value)
|
||||
{
|
||||
if (value == AreEarsVisible())
|
||||
return false;
|
||||
|
||||
_states = (byte)(value ? _states & ~0x10 : _states | 0x10);
|
||||
return true;
|
||||
}
|
||||
|
||||
public void SetDefaultEquipment(ItemManager items)
|
||||
{
|
||||
foreach (var slot in EquipSlotExtensions.EqdpSlots)
|
||||
|
|
@ -386,6 +400,7 @@ public unsafe struct DesignData
|
|||
|
||||
SetHatVisible(true);
|
||||
SetWeaponVisible(true);
|
||||
SetEarsVisible(true);
|
||||
SetVisor(false);
|
||||
fixed (uint* ptr = _itemIds)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -41,11 +41,11 @@ public sealed class DesignFileSystem : FileSystem<Design>, IDisposable, ISavable
|
|||
|
||||
public struct CreationDate : ISortMode<Design>
|
||||
{
|
||||
public string Name
|
||||
=> "Creation Date (Older First)";
|
||||
public ReadOnlySpan<byte> Name
|
||||
=> "Creation Date (Older First)"u8;
|
||||
|
||||
public string Description
|
||||
=> "In each folder, sort all subfolders lexicographically, then sort all leaves using their creation date.";
|
||||
public ReadOnlySpan<byte> Description
|
||||
=> "In each folder, sort all subfolders lexicographically, then sort all leaves using their creation date."u8;
|
||||
|
||||
public IEnumerable<IPath> GetChildren(Folder f)
|
||||
=> f.GetSubFolders().Cast<IPath>().Concat(f.GetLeaves().OrderBy(l => l.Value.CreationDate));
|
||||
|
|
@ -53,11 +53,11 @@ public sealed class DesignFileSystem : FileSystem<Design>, IDisposable, ISavable
|
|||
|
||||
public struct UpdateDate : ISortMode<Design>
|
||||
{
|
||||
public string Name
|
||||
=> "Update Date (Older First)";
|
||||
public ReadOnlySpan<byte> Name
|
||||
=> "Update Date (Older First)"u8;
|
||||
|
||||
public string Description
|
||||
=> "In each folder, sort all subfolders lexicographically, then sort all leaves using their last update date.";
|
||||
public ReadOnlySpan<byte> Description
|
||||
=> "In each folder, sort all subfolders lexicographically, then sort all leaves using their last update date."u8;
|
||||
|
||||
public IEnumerable<IPath> GetChildren(Folder f)
|
||||
=> f.GetSubFolders().Cast<IPath>().Concat(f.GetLeaves().OrderBy(l => l.Value.LastEdit));
|
||||
|
|
@ -65,11 +65,11 @@ public sealed class DesignFileSystem : FileSystem<Design>, IDisposable, ISavable
|
|||
|
||||
public struct InverseCreationDate : ISortMode<Design>
|
||||
{
|
||||
public string Name
|
||||
=> "Creation Date (Newer First)";
|
||||
public ReadOnlySpan<byte> Name
|
||||
=> "Creation Date (Newer First)"u8;
|
||||
|
||||
public string Description
|
||||
=> "In each folder, sort all subfolders lexicographically, then sort all leaves using their inverse creation date.";
|
||||
public ReadOnlySpan<byte> Description
|
||||
=> "In each folder, sort all subfolders lexicographically, then sort all leaves using their inverse creation date."u8;
|
||||
|
||||
public IEnumerable<IPath> GetChildren(Folder f)
|
||||
=> f.GetSubFolders().Cast<IPath>().Concat(f.GetLeaves().OrderByDescending(l => l.Value.CreationDate));
|
||||
|
|
@ -77,11 +77,11 @@ public sealed class DesignFileSystem : FileSystem<Design>, IDisposable, ISavable
|
|||
|
||||
public struct InverseUpdateDate : ISortMode<Design>
|
||||
{
|
||||
public string Name
|
||||
=> "Update Date (Newer First)";
|
||||
public ReadOnlySpan<byte> Name
|
||||
=> "Update Date (Newer First)"u8;
|
||||
|
||||
public string Description
|
||||
=> "In each folder, sort all subfolders lexicographically, then sort all leaves using their inverse last update date.";
|
||||
public ReadOnlySpan<byte> Description
|
||||
=> "In each folder, sort all subfolders lexicographically, then sort all leaves using their inverse last update date."u8;
|
||||
|
||||
public IEnumerable<IPath> GetChildren(Folder f)
|
||||
=> f.GetSubFolders().Cast<IPath>().Concat(f.GetLeaves().OrderByDescending(l => l.Value.LastEdit));
|
||||
|
|
|
|||
|
|
@ -6,12 +6,13 @@ using Glamourer.GameData;
|
|||
using Glamourer.Interop.Material;
|
||||
using Glamourer.Interop.Penumbra;
|
||||
using Glamourer.Services;
|
||||
using OtterGui.Extensions;
|
||||
using Newtonsoft.Json;
|
||||
using Newtonsoft.Json.Linq;
|
||||
using OtterGui.Extensions;
|
||||
using Penumbra.GameData.DataContainers;
|
||||
using Penumbra.GameData.Enums;
|
||||
|
||||
|
||||
namespace Glamourer.Designs;
|
||||
|
||||
public sealed class DesignManager : DesignEditor
|
||||
|
|
@ -110,6 +111,7 @@ public sealed class DesignManager : DesignEditor
|
|||
QuickDesign = Config.DefaultDesignSettings.ShowQuickDesignBar,
|
||||
ResetTemporarySettings = Config.DefaultDesignSettings.ResetTemporarySettings,
|
||||
};
|
||||
design.SetWriteProtected(Config.DefaultDesignSettings.Locked);
|
||||
Designs.Add(design);
|
||||
Glamourer.Log.Debug($"Added new design {design.Identifier}.");
|
||||
SaveService.ImmediateSave(design);
|
||||
|
|
@ -134,6 +136,7 @@ public sealed class DesignManager : DesignEditor
|
|||
ResetTemporarySettings = Config.DefaultDesignSettings.ResetTemporarySettings,
|
||||
};
|
||||
|
||||
design.SetWriteProtected(Config.DefaultDesignSettings.Locked);
|
||||
Designs.Add(design);
|
||||
Glamourer.Log.Debug($"Added new design {design.Identifier} by cloning Temporary Design.");
|
||||
SaveService.ImmediateSave(design);
|
||||
|
|
@ -153,6 +156,7 @@ public sealed class DesignManager : DesignEditor
|
|||
Name = actualName,
|
||||
Index = Designs.Count,
|
||||
};
|
||||
design.SetWriteProtected(Config.DefaultDesignSettings.Locked);
|
||||
Designs.Add(design);
|
||||
Glamourer.Log.Debug(
|
||||
$"Added new design {design.Identifier} by cloning {clone.Identifier.ToString()}.");
|
||||
|
|
@ -225,7 +229,7 @@ public sealed class DesignManager : DesignEditor
|
|||
|
||||
design.Tags = design.Tags.Append(tag).OrderBy(t => t).ToArray();
|
||||
design.LastEdit = DateTimeOffset.UtcNow;
|
||||
var idx = design.Tags.IndexOf(tag);
|
||||
var idx = design.Tags.AsEnumerable().IndexOf(tag);
|
||||
SaveService.QueueSave(design);
|
||||
Glamourer.Log.Debug($"Added tag {tag} at {idx} to design {design.Identifier}.");
|
||||
DesignChanged.Invoke(DesignChanged.Type.AddedTag, design, new TagAddedTransaction(tag, idx));
|
||||
|
|
@ -258,7 +262,7 @@ public sealed class DesignManager : DesignEditor
|
|||
SaveService.QueueSave(design);
|
||||
Glamourer.Log.Debug($"Renamed tag {oldTag} at {tagIdx} to {newTag} in design {design.Identifier} and reordered tags.");
|
||||
DesignChanged.Invoke(DesignChanged.Type.ChangedTag, design,
|
||||
new TagChangedTransaction(oldTag, newTag, tagIdx, design.Tags.IndexOf(newTag)));
|
||||
new TagChangedTransaction(oldTag, newTag, tagIdx, design.Tags.AsEnumerable().IndexOf(newTag)));
|
||||
}
|
||||
|
||||
/// <summary> Add an associated mod to a design. </summary>
|
||||
|
|
@ -553,7 +557,7 @@ public sealed class DesignManager : DesignEditor
|
|||
try
|
||||
{
|
||||
File.Move(SaveService.FileNames.MigrationDesignFile,
|
||||
Path.ChangeExtension(SaveService.FileNames.MigrationDesignFile, ".json.bak"));
|
||||
Path.ChangeExtension(SaveService.FileNames.MigrationDesignFile, ".json.bak"), true);
|
||||
Glamourer.Log.Information($"Moved migrated design file {SaveService.FileNames.MigrationDesignFile} to backup file.");
|
||||
}
|
||||
catch (Exception ex)
|
||||
|
|
|
|||
|
|
@ -10,14 +10,15 @@ public enum MetaIndex
|
|||
VisorState = StateIndex.MetaVisorState,
|
||||
WeaponState = StateIndex.MetaWeaponState,
|
||||
ModelId = StateIndex.MetaModelId,
|
||||
EarState = StateIndex.MetaEarState,
|
||||
}
|
||||
|
||||
public static class MetaExtensions
|
||||
{
|
||||
public static readonly IReadOnlyList<MetaIndex> AllRelevant =
|
||||
[MetaIndex.Wetness, MetaIndex.HatState, MetaIndex.VisorState, MetaIndex.WeaponState];
|
||||
[MetaIndex.Wetness, MetaIndex.HatState, MetaIndex.VisorState, MetaIndex.WeaponState, MetaIndex.EarState];
|
||||
|
||||
public const MetaFlag All = MetaFlag.Wetness | MetaFlag.HatState | MetaFlag.VisorState | MetaFlag.WeaponState;
|
||||
public const MetaFlag All = MetaFlag.Wetness | MetaFlag.HatState | MetaFlag.VisorState | MetaFlag.WeaponState | MetaFlag.EarState;
|
||||
|
||||
public static MetaFlag ToFlag(this MetaIndex index)
|
||||
=> index switch
|
||||
|
|
@ -26,6 +27,7 @@ public static class MetaExtensions
|
|||
MetaIndex.HatState => MetaFlag.HatState,
|
||||
MetaIndex.VisorState => MetaFlag.VisorState,
|
||||
MetaIndex.WeaponState => MetaFlag.WeaponState,
|
||||
MetaIndex.EarState => MetaFlag.EarState,
|
||||
_ => (MetaFlag)byte.MaxValue,
|
||||
};
|
||||
|
||||
|
|
@ -36,7 +38,8 @@ public static class MetaExtensions
|
|||
MetaFlag.HatState => MetaIndex.HatState,
|
||||
MetaFlag.VisorState => MetaIndex.VisorState,
|
||||
MetaFlag.WeaponState => MetaIndex.WeaponState,
|
||||
_ => (MetaIndex)byte.MaxValue,
|
||||
MetaFlag.EarState => MetaIndex.EarState,
|
||||
_ => (MetaIndex)byte.MaxValue,
|
||||
};
|
||||
|
||||
public static IEnumerable<MetaIndex> ToIndices(this MetaFlag index)
|
||||
|
|
@ -49,6 +52,8 @@ public static class MetaExtensions
|
|||
yield return MetaIndex.VisorState;
|
||||
if (index.HasFlag(MetaFlag.WeaponState))
|
||||
yield return MetaIndex.WeaponState;
|
||||
if (index.HasFlag(MetaFlag.EarState))
|
||||
yield return MetaIndex.EarState;
|
||||
}
|
||||
|
||||
public static string ToName(this MetaIndex index)
|
||||
|
|
@ -58,6 +63,7 @@ public static class MetaExtensions
|
|||
MetaIndex.VisorState => "Visor Toggled",
|
||||
MetaIndex.WeaponState => "Weapon Visible",
|
||||
MetaIndex.Wetness => "Force Wetness",
|
||||
MetaIndex.EarState => "Ears Visible",
|
||||
_ => "Unknown Meta",
|
||||
};
|
||||
|
||||
|
|
@ -68,6 +74,7 @@ public static class MetaExtensions
|
|||
MetaIndex.VisorState => "Toggle the visor state of the characters head gear.",
|
||||
MetaIndex.WeaponState => "Hide or show the characters weapons when not drawn.",
|
||||
MetaIndex.Wetness => "Force the character to be wet or not.",
|
||||
MetaIndex.EarState => "Hide or show the characters ears through the head gear. (Viera only)",
|
||||
_ => string.Empty,
|
||||
};
|
||||
}
|
||||
|
|
|
|||
|
|
@ -15,5 +15,8 @@ public sealed class PenumbraReloaded()
|
|||
|
||||
/// <seealso cref="Interop.VisorService.Restore"/>
|
||||
VisorService = 0,
|
||||
|
||||
/// <seealso cref="Interop.VieraEarService.Restore"/>
|
||||
VieraEarService = 0,
|
||||
}
|
||||
}
|
||||
|
|
|
|||
22
Glamourer/Events/VieraEarStateChanged.cs
Normal file
22
Glamourer/Events/VieraEarStateChanged.cs
Normal file
|
|
@ -0,0 +1,22 @@
|
|||
using OtterGui.Classes;
|
||||
using Penumbra.GameData.Interop;
|
||||
|
||||
namespace Glamourer.Events;
|
||||
|
||||
/// <summary>
|
||||
/// Triggered when the state of viera ear visibility for any draw object is changed.
|
||||
/// <list type="number">
|
||||
/// <item>Parameter is the model with a changed viera ear visibility state. </item>
|
||||
/// <item>Parameter is the new state. </item>
|
||||
/// <item>Parameter is whether to call the original function. </item>
|
||||
/// </list>
|
||||
/// </summary>
|
||||
public sealed class VieraEarStateChanged()
|
||||
: EventWrapperRef2<Actor, bool, VieraEarStateChanged.Priority>(nameof(VieraEarStateChanged))
|
||||
{
|
||||
public enum Priority
|
||||
{
|
||||
/// <seealso cref="State.StateListener.OnVieraEarChange"/>
|
||||
StateListener = 0,
|
||||
}
|
||||
}
|
||||
|
|
@ -19,4 +19,4 @@ public sealed class VisorStateChanged()
|
|||
/// <seealso cref="State.StateListener.OnVisorChange"/>
|
||||
StateListener = 0,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -71,6 +71,7 @@ public class Glamourer : IDalamudPlugin
|
|||
sb.Append($"> **`Festival Easter-Eggs: `** {config.DisableFestivals}\n");
|
||||
sb.Append($"> **`Apply Entire Weapon: `** {config.ChangeEntireItem}\n");
|
||||
sb.Append($"> **`Apply Associated Mods:`** {config.AlwaysApplyAssociatedMods}\n");
|
||||
sb.Append($"> **`Attach to PCP: `** {config.AttachToPcp}\n");
|
||||
sb.Append($"> **`Hidden Panels: `** {config.HideDesignPanel}\n");
|
||||
sb.Append($"> **`Show QDB: `** {config.Ephemeral.ShowDesignQuickBar}\n");
|
||||
sb.Append($"> **`QDB Hotkey: `** {config.ToggleQuickDesignBar}\n");
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
<Project Sdk="Dalamud.NET.Sdk/12.0.2">
|
||||
<Project Sdk="Dalamud.NET.Sdk/13.1.0">
|
||||
<PropertyGroup>
|
||||
<RootNamespace>Glamourer</RootNamespace>
|
||||
<AssemblyName>Glamourer</AssemblyName>
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@
|
|||
"AssemblyVersion": "9.0.0.1",
|
||||
"RepoUrl": "https://github.com/Ottermandias/Glamourer",
|
||||
"ApplicableVersion": "any",
|
||||
"DalamudApiLevel": 12,
|
||||
"DalamudApiLevel": 13,
|
||||
"ImageUrls": null,
|
||||
"IconUrl": "https://raw.githubusercontent.com/Ottermandias/Glamourer/master/images/icon.png"
|
||||
}
|
||||
|
|
@ -1,4 +1,4 @@
|
|||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
|
||||
namespace Glamourer.Gui;
|
||||
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
using Dalamud.Interface;
|
||||
using Dalamud.Interface.Utility;
|
||||
using Glamourer.GameData;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui;
|
||||
using OtterGui.Raii;
|
||||
using OtterGui.Text;
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
using Dalamud.Interface;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui;
|
||||
using OtterGui.Raii;
|
||||
using Penumbra.GameData.Enums;
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
using Dalamud.Interface.Textures.TextureWraps;
|
||||
using Glamourer.GameData;
|
||||
using Glamourer.Unlocks;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui;
|
||||
using OtterGui.Extensions;
|
||||
using OtterGui.Raii;
|
||||
|
|
@ -35,7 +35,7 @@ public partial class CustomizationDrawer
|
|||
var hasIcon = icon.TryGetWrap(out var wrap, out _);
|
||||
using (_ = ImRaii.Disabled(_locked || _currentIndex is CustomizeIndex.Face && _lockedRedraw))
|
||||
{
|
||||
if (ImGui.ImageButton(wrap?.ImGuiHandle ?? icon.GetWrapOrEmpty().ImGuiHandle, _iconSize))
|
||||
if (ImGui.ImageButton(wrap?.Handle ?? icon.GetWrapOrEmpty().Handle, _iconSize))
|
||||
{
|
||||
ImGui.OpenPopup(IconSelectorPopup);
|
||||
}
|
||||
|
|
@ -89,7 +89,7 @@ public partial class CustomizationDrawer
|
|||
: ImRaii.PushColor(ImGuiCol.Button, ColorId.FavoriteStarOn.Value(), isFavorite);
|
||||
var hasIcon = icon.TryGetWrap(out var wrap, out var _);
|
||||
|
||||
if (ImGui.ImageButton(wrap?.ImGuiHandle ?? icon.GetWrapOrEmpty().ImGuiHandle, _iconSize))
|
||||
if (ImGui.ImageButton(wrap?.Handle ?? icon.GetWrapOrEmpty().Handle, _iconSize))
|
||||
{
|
||||
UpdateValue(custom.Value);
|
||||
ImGui.CloseCurrentPopup();
|
||||
|
|
@ -215,7 +215,7 @@ public partial class CustomizationDrawer
|
|||
hasIcon = icon.TryGetWrap(out wrap, out _);
|
||||
}
|
||||
|
||||
if (ImGui.ImageButton(wrap?.ImGuiHandle ?? icon.GetWrapOrEmpty().ImGuiHandle, _iconSize, Vector2.Zero, Vector2.One,
|
||||
if (ImGui.ImageButton(wrap?.Handle ?? icon.GetWrapOrEmpty().Handle, _iconSize, Vector2.Zero, Vector2.One,
|
||||
(int)ImGui.GetStyle().FramePadding.X, Vector4.Zero, enabled ? Vector4.One : _redTint))
|
||||
{
|
||||
_customize.Set(featureIdx, enabled ? CustomizeValue.Zero : CustomizeValue.Max);
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui;
|
||||
using OtterGui.Raii;
|
||||
using OtterGuiInternal;
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@ using Dalamud.Plugin.Services;
|
|||
using Glamourer.GameData;
|
||||
using Glamourer.Services;
|
||||
using Glamourer.Unlocks;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui;
|
||||
using OtterGui.Raii;
|
||||
using Penumbra.GameData.Enums;
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@ using Glamourer.Designs;
|
|||
using Glamourer.GameData;
|
||||
using Glamourer.Interop.PalettePlus;
|
||||
using Glamourer.State;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui;
|
||||
using OtterGui.Raii;
|
||||
using OtterGui.Services;
|
||||
|
|
@ -287,13 +287,13 @@ public class CustomizeParameterDrawer(Configuration config, PaletteImport import
|
|||
}
|
||||
|
||||
private ImGuiColorEditFlags GetFlags()
|
||||
=> Format | Display | ImGuiColorEditFlags.HDR | ImGuiColorEditFlags.NoOptions;
|
||||
=> Format | Display | ImGuiColorEditFlags.Hdr | ImGuiColorEditFlags.NoOptions;
|
||||
|
||||
private ImGuiColorEditFlags Format
|
||||
=> config.UseFloatForColors ? ImGuiColorEditFlags.Float : ImGuiColorEditFlags.Uint8;
|
||||
|
||||
private ImGuiColorEditFlags Display
|
||||
=> config.UseRgbForColors ? ImGuiColorEditFlags.DisplayRGB : ImGuiColorEditFlags.DisplayHSV;
|
||||
=> config.UseRgbForColors ? ImGuiColorEditFlags.DisplayRgb : ImGuiColorEditFlags.DisplayHsv;
|
||||
|
||||
private ImRaii.IEndObject EnsureSize()
|
||||
{
|
||||
|
|
|
|||
|
|
@ -5,7 +5,7 @@ using Glamourer.Designs;
|
|||
using Glamourer.Designs.History;
|
||||
using Glamourer.Designs.Special;
|
||||
using Glamourer.Events;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui;
|
||||
using OtterGui.Classes;
|
||||
using OtterGui.Extensions;
|
||||
|
|
@ -194,7 +194,7 @@ public abstract class DesignComboBase : FilterComboCache<Tuple<IDesignStandIn, s
|
|||
ImGui.TextUnformatted("Currently resolving to ");
|
||||
using var color = ImRaii.PushColor(ImGuiCol.Text, DesignColors.GetColor(linkedDesign));
|
||||
ImGui.SameLine(0, 0);
|
||||
ImGui.TextUnformatted(linkedDesign.Name);
|
||||
ImGui.TextUnformatted(linkedDesign.Name.Text);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ using Glamourer.Automation;
|
|||
using Glamourer.Designs;
|
||||
using Glamourer.Interop.Penumbra;
|
||||
using Glamourer.State;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui.Classes;
|
||||
using OtterGui.Text;
|
||||
using Penumbra.GameData.Actors;
|
||||
|
|
@ -64,6 +64,7 @@ public sealed class DesignQuickBar : Window, IDisposable
|
|||
IsOpen = _config.Ephemeral.ShowDesignQuickBar;
|
||||
DisableWindowSounds = true;
|
||||
Size = Vector2.Zero;
|
||||
RespectCloseHotkey = false;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
using Dalamud.Plugin.Services;
|
||||
using Glamourer.Services;
|
||||
using Glamourer.Unlocks;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using Lumina.Excel.Sheets;
|
||||
using OtterGui;
|
||||
using OtterGui.Classes;
|
||||
|
|
|
|||
|
|
@ -5,7 +5,7 @@ using Glamourer.Events;
|
|||
using Glamourer.Gui.Materials;
|
||||
using Glamourer.Services;
|
||||
using Glamourer.Unlocks;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui.Extensions;
|
||||
using OtterGui.Raii;
|
||||
using OtterGui.Text;
|
||||
|
|
@ -529,11 +529,11 @@ public class EquipmentDrawer
|
|||
|
||||
public unsafe void DrawDragDropTooltip()
|
||||
{
|
||||
var payload = ImGui.GetDragDropPayload().NativePtr;
|
||||
var payload = ImGui.GetDragDropPayload().Handle;
|
||||
if (payload is null)
|
||||
return;
|
||||
|
||||
if (!MemoryMarshal.CreateReadOnlySpanFromNullTerminated(payload->DataType).SequenceEqual("equipDragDrop"u8))
|
||||
if (!MemoryMarshal.CreateReadOnlySpanFromNullTerminated((byte*)Unsafe.AsPointer(ref payload->DataType_0)).SequenceEqual("equipDragDrop"u8))
|
||||
return;
|
||||
|
||||
using var tt = ImUtf8.Tooltip();
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@
|
|||
using Dalamud.Interface.Utility;
|
||||
using Dalamud.Interface.Utility.Raii;
|
||||
using Glamourer.Unlocks;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui.Widgets;
|
||||
using Penumbra.GameData.DataContainers;
|
||||
using Penumbra.GameData.Structs;
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
using Dalamud.Plugin.Services;
|
||||
using Glamourer.Services;
|
||||
using Glamourer.Unlocks;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using Lumina.Excel.Sheets;
|
||||
using OtterGui.Classes;
|
||||
using OtterGui.Extensions;
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
using Glamourer.Services;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui.Services;
|
||||
using Penumbra.GameData.DataContainers;
|
||||
using Penumbra.GameData.Enums;
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
using Glamourer.Services;
|
||||
using Glamourer.Unlocks;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui.Classes;
|
||||
using OtterGui.Extensions;
|
||||
using OtterGui.Log;
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@ using Dalamud.Interface.Utility;
|
|||
using Dalamud.Interface.Windowing;
|
||||
using Dalamud.Plugin.Services;
|
||||
using Glamourer.Gui.Materials;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui;
|
||||
using OtterGui.Raii;
|
||||
|
||||
|
|
|
|||
|
|
@ -43,6 +43,8 @@ public class GlamourerChangelog
|
|||
Add1_3_7_0(Changelog);
|
||||
Add1_3_8_0(Changelog);
|
||||
Add1_4_0_0(Changelog);
|
||||
Add1_5_0_0(Changelog);
|
||||
Add1_5_1_0(Changelog);
|
||||
}
|
||||
|
||||
private (int, ChangeLogDisplayType) ConfigData()
|
||||
|
|
@ -63,6 +65,29 @@ public class GlamourerChangelog
|
|||
}
|
||||
}
|
||||
|
||||
private static void Add1_5_1_0(Changelog log)
|
||||
=> log.NextVersion("Version 1.5.1.0")
|
||||
.RegisterHighlight("Added support for Penumbras PCP functionality to add the current state of the character as a design.")
|
||||
.RegisterEntry("On import, a design for the PCP is created and, if possible, applied to the character.", 1)
|
||||
.RegisterEntry("No automation is assigned.", 1)
|
||||
.RegisterEntry("Finer control about this can be found in the settings.", 1)
|
||||
.RegisterEntry("Fixed an issue with static visors not toggling through Glamourer (1.5.0.7).")
|
||||
.RegisterEntry("The advanced dye slot combo now contains glasses (1.5.0.7).")
|
||||
.RegisterEntry("Several fixes for patch-related issues (1.5.0.1 - 1.5.0.6");
|
||||
|
||||
private static void Add1_5_0_0(Changelog log)
|
||||
=> log.NextVersion("Version 1.5.0.0")
|
||||
.RegisterImportant("Updated for game version 7.30 and Dalamud API13, which uses a new GUI backend. Some things may not work as expected. Please let me know any issues you encounter.")
|
||||
.RegisterHighlight("Added the new Viera Ears state to designs. Old designs will not apply the state.")
|
||||
.RegisterHighlight("Added the option to make newly created designs write-protected by default to the design defaults.")
|
||||
.RegisterEntry("Fixed issues with reverting state and IPC.")
|
||||
.RegisterEntry("Fixed an issue when using the mousewheel to scroll through designs (1.4.0.3).")
|
||||
.RegisterEntry("Fixed an issue with invalid bonus items (1.4.0.3).")
|
||||
.RegisterHighlight("Added drag & drop of equipment pieces which will try to match the corresponding model IDs in other slots if possible (1.4.0.2).")
|
||||
.RegisterEntry("Heavily optimized some issues when having many designs and creating new ones or updating them (1.4.0.2)")
|
||||
.RegisterEntry("Fixed an issue with staining templates (1.4.0.1).")
|
||||
.RegisterEntry("Fixed an issue with the QDB buttons not counting correctly (1.4.0.1).");
|
||||
|
||||
private static void Add1_4_0_0(Changelog log)
|
||||
=> log.NextVersion("Version 1.4.0.0")
|
||||
.RegisterHighlight("The design selector width is now draggable within certain restrictions that depend on the total window width.")
|
||||
|
|
|
|||
|
|
@ -12,7 +12,7 @@ using Glamourer.Gui.Tabs.NpcTab;
|
|||
using Glamourer.Gui.Tabs.SettingsTab;
|
||||
using Glamourer.Gui.Tabs.UnlocksTab;
|
||||
using Glamourer.Interop.Penumbra;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui;
|
||||
using OtterGui.Classes;
|
||||
using OtterGui.Custom;
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ using FFXIVClientStructs.Interop;
|
|||
using Glamourer.Designs;
|
||||
using Glamourer.Interop.Material;
|
||||
using Glamourer.State;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui.Raii;
|
||||
using OtterGui.Services;
|
||||
using OtterGui.Text;
|
||||
|
|
@ -91,7 +91,7 @@ public sealed unsafe class AdvancedDyePopup(
|
|||
var modelHandle = model == null ? null : model->ModelResourceHandle;
|
||||
var path = materialHandle == null
|
||||
? string.Empty
|
||||
: ByteString.FromSpanUnsafe(materialHandle->ResourceHandle.FileName.AsSpan(), true).ToString();
|
||||
: ByteString.FromSpanUnsafe(materialHandle->FileName.AsSpan(), true).ToString();
|
||||
var gamePath = modelHandle == null
|
||||
? string.Empty
|
||||
: modelHandle->GetMaterialFileNameBySlot(index.MaterialIndex).ToString();
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@ using Dalamud.Interface.Utility;
|
|||
using Dalamud.Interface.Utility.Raii;
|
||||
using Glamourer.Designs;
|
||||
using Glamourer.Interop.Material;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui;
|
||||
using OtterGui.Services;
|
||||
using OtterGui.Text;
|
||||
|
|
@ -18,7 +18,6 @@ public class MaterialDrawer(DesignManager _designManager, Configuration _config)
|
|||
public const float GlossWidth = 100;
|
||||
public const float SpecularStrengthWidth = 125;
|
||||
|
||||
private EquipSlot _newSlot = EquipSlot.Head;
|
||||
private int _newMaterialIdx;
|
||||
private int _newRowIdx;
|
||||
private MaterialValueIndex _newKey = MaterialValueIndex.FromSlot(EquipSlot.Head);
|
||||
|
|
@ -178,14 +177,42 @@ public class MaterialDrawer(DesignManager _designManager, Configuration _config)
|
|||
|
||||
public sealed class MaterialSlotCombo;
|
||||
|
||||
private void DrawSlotCombo()
|
||||
{
|
||||
var width = ImUtf8.CalcTextSize(EquipSlot.OffHand.ToName()).X + ImGui.GetFrameHeightWithSpacing();
|
||||
ImGui.SetNextItemWidth(width);
|
||||
using var combo = ImUtf8.Combo("##slot"u8, _newKey.SlotName());
|
||||
if (combo)
|
||||
{
|
||||
var currentSlot = _newKey.ToEquipSlot();
|
||||
foreach (var tmpSlot in EquipSlotExtensions.FullSlots)
|
||||
{
|
||||
if (ImUtf8.Selectable(tmpSlot.ToName(), tmpSlot == currentSlot) && currentSlot != tmpSlot)
|
||||
_newKey = MaterialValueIndex.FromSlot(tmpSlot) with
|
||||
{
|
||||
MaterialIndex = (byte)_newMaterialIdx,
|
||||
RowIndex = (byte)_newRowIdx,
|
||||
};
|
||||
}
|
||||
|
||||
var currentBonus = _newKey.ToBonusSlot();
|
||||
foreach (var bonusSlot in BonusExtensions.AllFlags)
|
||||
{
|
||||
if (ImUtf8.Selectable(bonusSlot.ToName(), bonusSlot == currentBonus) && bonusSlot != currentBonus)
|
||||
_newKey = MaterialValueIndex.FromSlot(bonusSlot) with
|
||||
{
|
||||
MaterialIndex = (byte)_newMaterialIdx,
|
||||
RowIndex = (byte)_newRowIdx,
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
ImUtf8.HoverTooltip("Choose a slot for an advanced dye row."u8);
|
||||
}
|
||||
|
||||
public void DrawNew(Design design)
|
||||
{
|
||||
if (EquipSlotCombo.Draw("##slot", "Choose a slot for an advanced dye row.", ref _newSlot))
|
||||
_newKey = MaterialValueIndex.FromSlot(_newSlot) with
|
||||
{
|
||||
MaterialIndex = (byte)_newMaterialIdx,
|
||||
RowIndex = (byte)_newRowIdx,
|
||||
};
|
||||
DrawSlotCombo();
|
||||
ImUtf8.SameLineInner();
|
||||
DrawMaterialIdxDrag();
|
||||
ImUtf8.SameLineInner();
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@ using Glamourer.Events;
|
|||
using Glamourer.Interop.Penumbra;
|
||||
using Glamourer.Services;
|
||||
using Glamourer.State;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui.Raii;
|
||||
using Penumbra.Api.Enums;
|
||||
using Penumbra.GameData.Data;
|
||||
|
|
@ -22,11 +22,12 @@ public sealed class PenumbraChangedItemTooltip : IDisposable
|
|||
private readonly CustomizeService _customize;
|
||||
private readonly GPoseService _gpose;
|
||||
|
||||
private readonly EquipItem[] _lastItems = new EquipItem[EquipFlagExtensions.NumEquipFlags / 2];
|
||||
private readonly EquipItem[] _lastItems = new EquipItem[EquipFlagExtensions.NumEquipFlags / 2 + BonusExtensions.AllFlags.Count];
|
||||
|
||||
public IEnumerable<KeyValuePair<EquipSlot, EquipItem>> LastItems
|
||||
=> EquipSlotExtensions.EqdpSlots.Append(EquipSlot.MainHand).Append(EquipSlot.OffHand).Zip(_lastItems)
|
||||
.Select(p => new KeyValuePair<EquipSlot, EquipItem>(p.First, p.Second));
|
||||
public IEnumerable<KeyValuePair<object, EquipItem>> LastItems
|
||||
=> EquipSlotExtensions.EqdpSlots.Cast<object>().Append(EquipSlot.MainHand).Append(EquipSlot.OffHand)
|
||||
.Concat(BonusExtensions.AllFlags.Cast<object>()).Zip(_lastItems)
|
||||
.Select(p => new KeyValuePair<object, EquipItem>(p.First, p.Second));
|
||||
|
||||
public ChangedItemType LastType { get; private set; } = ChangedItemType.None;
|
||||
public uint LastId { get; private set; }
|
||||
|
|
@ -72,6 +73,21 @@ public sealed class PenumbraChangedItemTooltip : IDisposable
|
|||
if (!Player())
|
||||
return;
|
||||
|
||||
var bonusSlot = item.Type.ToBonus();
|
||||
if (bonusSlot is not BonusItemFlag.Unknown)
|
||||
{
|
||||
// + 2 due to weapons.
|
||||
var glasses = _lastItems[bonusSlot.ToSlot() + 2];
|
||||
using (_ = !openTooltip ? null : ImRaii.Tooltip())
|
||||
{
|
||||
ImGui.TextUnformatted($"{prefix}Right-Click to apply to current actor.");
|
||||
if (glasses.Valid)
|
||||
ImGui.TextUnformatted($"{prefix}Control + Right-Click to re-apply {glasses.Name} to current actor.");
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
var slot = item.Type.ToSlot();
|
||||
var last = _lastItems[slot.ToIndex()];
|
||||
switch (slot)
|
||||
|
|
@ -109,6 +125,27 @@ public sealed class PenumbraChangedItemTooltip : IDisposable
|
|||
|
||||
public void ApplyItem(ActorState state, EquipItem item)
|
||||
{
|
||||
var bonusSlot = item.Type.ToBonus();
|
||||
if (bonusSlot is not BonusItemFlag.Unknown)
|
||||
{
|
||||
// + 2 due to weapons.
|
||||
var glasses = _lastItems[bonusSlot.ToSlot() + 2];
|
||||
if (ImGui.GetIO().KeyCtrl && glasses.Valid)
|
||||
{
|
||||
Glamourer.Log.Debug($"Re-Applying {glasses.Name} to {bonusSlot.ToName()}.");
|
||||
SetLastItem(bonusSlot, default, state);
|
||||
_stateManager.ChangeBonusItem(state, bonusSlot, glasses, ApplySettings.Manual);
|
||||
}
|
||||
else
|
||||
{
|
||||
Glamourer.Log.Debug($"Applying {item.Name} to {bonusSlot.ToName()}.");
|
||||
SetLastItem(bonusSlot, item, state);
|
||||
_stateManager.ChangeBonusItem(state, bonusSlot, item, ApplySettings.Manual);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
var slot = item.Type.ToSlot();
|
||||
var last = _lastItems[slot.ToIndex()];
|
||||
switch (slot)
|
||||
|
|
@ -265,7 +302,22 @@ public sealed class PenumbraChangedItemTooltip : IDisposable
|
|||
{
|
||||
var oldItem = state.ModelData.Item(slot);
|
||||
if (oldItem.Id != item.Id)
|
||||
_lastItems[slot.ToIndex()] = oldItem;
|
||||
last = oldItem;
|
||||
}
|
||||
}
|
||||
|
||||
private void SetLastItem(BonusItemFlag slot, EquipItem item, ActorState state)
|
||||
{
|
||||
ref var last = ref _lastItems[slot.ToSlot() + 2];
|
||||
if (!item.Valid)
|
||||
{
|
||||
last = default;
|
||||
}
|
||||
else
|
||||
{
|
||||
var oldItem = state.ModelData.BonusItem(slot);
|
||||
if (oldItem.Id != item.Id)
|
||||
last = oldItem;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -11,7 +11,7 @@ using Glamourer.Gui.Equipment;
|
|||
using Glamourer.Gui.Materials;
|
||||
using Glamourer.Interop;
|
||||
using Glamourer.State;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui;
|
||||
using OtterGui.Classes;
|
||||
using OtterGui.Raii;
|
||||
|
|
@ -305,6 +305,12 @@ public class ActorPanel
|
|||
EquipmentDrawer.DrawMetaToggle(ToggleDrawData.FromState(MetaIndex.WeaponState, _stateManager, _state!));
|
||||
EquipmentDrawer.DrawMetaToggle(ToggleDrawData.CrestFromState(CrestFlag.OffHand, _stateManager, _state!));
|
||||
}
|
||||
|
||||
ImGui.SameLine();
|
||||
using (_ = ImRaii.Group())
|
||||
{
|
||||
EquipmentDrawer.DrawMetaToggle(ToggleDrawData.FromState(MetaIndex.EarState, _stateManager, _state!));
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawMonsterPanel()
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
using Dalamud.Interface;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui;
|
||||
using OtterGui.Classes;
|
||||
using OtterGui.Raii;
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
using Dalamud.Interface.Utility;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui.Widgets;
|
||||
|
||||
namespace Glamourer.Gui.Tabs.ActorTab;
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
using Dalamud.Interface.Utility;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui.Widgets;
|
||||
|
||||
namespace Glamourer.Gui.Tabs.AutomationTab;
|
||||
|
|
|
|||
|
|
@ -1,12 +1,12 @@
|
|||
using Dalamud.Game.ClientState.Objects.Enums;
|
||||
using Dalamud.Utility;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui;
|
||||
using OtterGui.Custom;
|
||||
using OtterGui.Extensions;
|
||||
using OtterGui.Log;
|
||||
using OtterGui.Widgets;
|
||||
using Penumbra.GameData.DataContainers;
|
||||
using OtterGui.Custom;
|
||||
|
||||
namespace Glamourer.Gui.Tabs.AutomationTab;
|
||||
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
using Dalamud.Game.ClientState.Objects.Enums;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using Penumbra.GameData.Actors;
|
||||
using Penumbra.GameData.DataContainers;
|
||||
using Penumbra.GameData.Gui;
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@ using Glamourer.Automation;
|
|||
using Glamourer.Designs;
|
||||
using Glamourer.Designs.Special;
|
||||
using Glamourer.Events;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui;
|
||||
using OtterGui.Raii;
|
||||
using OtterGui.Services;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ using Glamourer.Designs.Special;
|
|||
using Glamourer.Interop;
|
||||
using Glamourer.Services;
|
||||
using Glamourer.Unlocks;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui;
|
||||
using OtterGui.Extensions;
|
||||
using OtterGui.Log;
|
||||
|
|
@ -432,7 +432,7 @@ public class SetPanel(
|
|||
if (source)
|
||||
{
|
||||
ImUtf8.Text($"Moving design #{index + 1:D2}...");
|
||||
if (ImGui.SetDragDropPayload(dragDropLabel, nint.Zero, 0))
|
||||
if (ImGui.SetDragDropPayload(dragDropLabel, null, 0))
|
||||
{
|
||||
_dragIndex = index;
|
||||
_selector.DragDesignIndex = index;
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@
|
|||
using Dalamud.Interface.Utility;
|
||||
using Glamourer.Automation;
|
||||
using Glamourer.Events;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui;
|
||||
using OtterGui.Classes;
|
||||
using OtterGui.Extensions;
|
||||
|
|
@ -144,7 +144,7 @@ public class SetSelector : IDisposable
|
|||
ImGui.SameLine();
|
||||
var f = _enabledFilter;
|
||||
|
||||
if (ImGui.CheckboxFlags("##enabledFilter", ref f, 3))
|
||||
if (ImGui.CheckboxFlags("##enabledFilter", ref f, 3u))
|
||||
{
|
||||
_enabledFilter = _enabledFilter switch
|
||||
{
|
||||
|
|
@ -347,7 +347,7 @@ public class SetSelector : IDisposable
|
|||
if (source)
|
||||
{
|
||||
ImGui.TextUnformatted($"Moving design set {GetSetName(set, index)} from position {index + 1}...");
|
||||
if (ImGui.SetDragDropPayload(dragDropLabel, nint.Zero, 0))
|
||||
if (ImGui.SetDragDropPayload(dragDropLabel, null, 0))
|
||||
_dragIndex = index;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@
|
|||
using Glamourer.GameData;
|
||||
using Glamourer.Designs;
|
||||
using Glamourer.State;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui;
|
||||
using OtterGui.Raii;
|
||||
using Penumbra.GameData.Enums;
|
||||
|
|
@ -87,6 +87,9 @@ public class ActiveStatePanel(StateManager _stateManager, ActorObjectManager _ob
|
|||
PrintRow("Visor Toggled", state.BaseData.IsVisorToggled(), state.ModelData.IsVisorToggled(),
|
||||
state.Sources[MetaIndex.VisorState]);
|
||||
ImGui.TableNextRow();
|
||||
PrintRow("Viera Ears Visible", state.BaseData.AreEarsVisible(), state.ModelData.AreEarsVisible(),
|
||||
state.Sources[MetaIndex.EarState]);
|
||||
ImGui.TableNextRow();
|
||||
PrintRow("Weapon Visible", state.BaseData.IsWeaponVisible(), state.ModelData.IsWeaponVisible(),
|
||||
state.Sources[MetaIndex.WeaponState]);
|
||||
ImGui.TableNextRow();
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
using FFXIVClientStructs.FFXIV.Client.Graphics.Kernel;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui.Raii;
|
||||
using OtterGui.Text;
|
||||
using Penumbra.GameData.Gui.Debug;
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
using Glamourer.Automation;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui;
|
||||
using OtterGui.Extensions;
|
||||
using OtterGui.Raii;
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
using Dalamud.Interface;
|
||||
using Glamourer.GameData;
|
||||
using Glamourer.Services;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui;
|
||||
using OtterGui.Raii;
|
||||
using OtterGui.Text;
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
using Glamourer.Unlocks;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui;
|
||||
using OtterGui.Raii;
|
||||
using Penumbra.GameData.Enums;
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
using Glamourer.Interop;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui;
|
||||
using Penumbra.GameData.Files;
|
||||
using Penumbra.GameData.Gui.Debug;
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui.Raii;
|
||||
using OtterGui.Services;
|
||||
using OtterGui.Widgets;
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
using Dalamud.Interface;
|
||||
using Glamourer.Designs;
|
||||
using Glamourer.Utility;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using Newtonsoft.Json.Linq;
|
||||
using OtterGui;
|
||||
using OtterGui.Raii;
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
using Dalamud.Interface;
|
||||
using Glamourer.Designs;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui;
|
||||
using OtterGui.Extensions;
|
||||
using OtterGui.Filesystem;
|
||||
|
|
@ -114,6 +114,7 @@ public class DesignManagerPanel(DesignManager _designManager, DesignFileSystem _
|
|||
ImGuiUtil.DrawTableColumn(index.ToName());
|
||||
ImGuiUtil.DrawTableColumn(design.DesignData.GetMeta(index).ToString());
|
||||
ImGuiUtil.DrawTableColumn(design.DoApplyMeta(index) ? "Apply" : "Keep");
|
||||
ImGui.TableNextRow();
|
||||
}
|
||||
|
||||
ImGuiUtil.DrawTableColumn("Model ID");
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
using Dalamud.Interface;
|
||||
using Glamourer.Designs;
|
||||
using Glamourer.Services;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui;
|
||||
using OtterGui.Extensions;
|
||||
using OtterGui.Raii;
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
using Glamourer.State;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using Penumbra.GameData.Gui.Debug;
|
||||
|
||||
namespace Glamourer.Gui.Tabs.DebugTab;
|
||||
|
|
|
|||
|
|
@ -5,7 +5,7 @@ using FFXIVClientStructs.FFXIV.Client.Game;
|
|||
using Glamourer.Designs;
|
||||
using Glamourer.Services;
|
||||
using Glamourer.State;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui;
|
||||
using OtterGui.Extensions;
|
||||
using OtterGui.Text;
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
using FFXIVClientStructs.FFXIV.Client.Game;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui;
|
||||
using OtterGui.Raii;
|
||||
using Penumbra.GameData.Gui.Debug;
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@ using Dalamud.Interface.Utility;
|
|||
using Dalamud.Plugin;
|
||||
using Glamourer.Api.Enums;
|
||||
using Glamourer.Api.IpcSubscribers;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui;
|
||||
using OtterGui.Raii;
|
||||
using OtterGui.Services;
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
using Glamourer.Api.Enums;
|
||||
using Glamourer.Designs;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui;
|
||||
using static Penumbra.GameData.Files.ShpkFile;
|
||||
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
using Dalamud.Plugin;
|
||||
using Dalamud.Plugin.Services;
|
||||
using Glamourer.Api.IpcSubscribers;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using Penumbra.GameData.Gui.Debug;
|
||||
|
||||
namespace Glamourer.Gui.Tabs.DebugTab.IpcTester;
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
using Dalamud.Plugin;
|
||||
using Glamourer.Api.Enums;
|
||||
using Glamourer.Api.IpcSubscribers;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui;
|
||||
using OtterGui.Raii;
|
||||
using OtterGui.Services;
|
||||
|
|
|
|||
|
|
@ -5,7 +5,7 @@ using Glamourer.Api.Enums;
|
|||
using Glamourer.Api.Helpers;
|
||||
using Glamourer.Api.IpcSubscribers;
|
||||
using Glamourer.Designs;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using Newtonsoft.Json;
|
||||
using Newtonsoft.Json.Linq;
|
||||
using OtterGui;
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
using Dalamud.Interface.Utility;
|
||||
using Glamourer.Services;
|
||||
using Glamourer.Unlocks;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui;
|
||||
using OtterGui.Raii;
|
||||
using Penumbra.GameData.Enums;
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@
|
|||
using Glamourer.GameData;
|
||||
using Glamourer.Interop;
|
||||
using Glamourer.Interop.Structs;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui;
|
||||
using OtterGui.Raii;
|
||||
using OtterGui.Text;
|
||||
|
|
@ -17,6 +17,7 @@ namespace Glamourer.Gui.Tabs.DebugTab;
|
|||
public unsafe class ModelEvaluationPanel(
|
||||
ActorObjectManager _objectManager,
|
||||
VisorService _visorService,
|
||||
VieraEarService _vieraEarService,
|
||||
UpdateSlotService _updateSlotService,
|
||||
ChangeCustomizeService _changeCustomizeService,
|
||||
CrestService _crestService,
|
||||
|
|
@ -84,6 +85,7 @@ public unsafe class ModelEvaluationPanel(
|
|||
ImGuiUtil.CopyOnClickSelectable(offhand.ToString());
|
||||
|
||||
DrawVisor(actor, model);
|
||||
DrawVieraEars(actor, model);
|
||||
DrawHatState(actor, model);
|
||||
DrawWeaponState(actor, model);
|
||||
DrawWetness(actor, model);
|
||||
|
|
@ -135,6 +137,26 @@ public unsafe class ModelEvaluationPanel(
|
|||
_visorService.SetVisorState(model, !VisorService.GetVisorState(model));
|
||||
}
|
||||
|
||||
private void DrawVieraEars(Actor actor, Model model)
|
||||
{
|
||||
using var id = ImRaii.PushId("Viera Ears");
|
||||
ImGuiUtil.DrawTableColumn("Viera Ears");
|
||||
ImGuiUtil.DrawTableColumn(actor.IsCharacter ? actor.ShowVieraEars.ToString() : "No Character");
|
||||
ImGuiUtil.DrawTableColumn(model.IsHuman ? model.VieraEarsVisible.ToString() : "No Human");
|
||||
ImGui.TableNextColumn();
|
||||
if (!model.IsHuman)
|
||||
return;
|
||||
|
||||
if (ImGui.SmallButton("Set True"))
|
||||
_vieraEarService.SetVieraEarState(model, true);
|
||||
ImGui.SameLine();
|
||||
if (ImGui.SmallButton("Set False"))
|
||||
_vieraEarService.SetVieraEarState(model, false);
|
||||
ImGui.SameLine();
|
||||
if (ImGui.SmallButton("Toggle"))
|
||||
_vieraEarService.SetVieraEarState(model, !model.VieraEarsVisible);
|
||||
}
|
||||
|
||||
private void DrawHatState(Actor actor, Model model)
|
||||
{
|
||||
using var id = ImRaii.PushId("HatState");
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@ using FFXIVClientStructs.FFXIV.Client.Game.Object;
|
|||
using Glamourer.Designs;
|
||||
using Glamourer.GameData;
|
||||
using Glamourer.State;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui.Raii;
|
||||
using OtterGui.Text;
|
||||
using Penumbra.GameData.Enums;
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui;
|
||||
using OtterGui.Text;
|
||||
using Penumbra.GameData.Actors;
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
using Dalamud.Interface.Utility;
|
||||
using Glamourer.Interop.Penumbra;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui;
|
||||
using OtterGui.Raii;
|
||||
using Penumbra.Api.Enums;
|
||||
|
|
@ -49,7 +49,7 @@ public unsafe class PenumbraPanel(PenumbraService _penumbra, PenumbraChangedItem
|
|||
ImGui.TableNextColumn();
|
||||
var address = _drawObject.Address;
|
||||
ImGui.SetNextItemWidth(200 * ImGuiHelpers.GlobalScale);
|
||||
if (ImGui.InputScalar("##drawObjectPtr", ImGuiDataType.U64, (nint)(&address), nint.Zero, nint.Zero, "%llx",
|
||||
if (ImGui.InputScalar("##drawObjectPtr", ImGuiDataType.U64, ref address, nint.Zero, nint.Zero, "%llx",
|
||||
ImGuiInputTextFlags.CharsHexadecimal))
|
||||
_drawObject = address;
|
||||
ImGuiUtil.DrawTableColumn(_penumbra.Available
|
||||
|
|
@ -89,7 +89,13 @@ public unsafe class PenumbraPanel(PenumbraService _penumbra, PenumbraChangedItem
|
|||
ImGui.Separator();
|
||||
foreach (var (slot, item) in _penumbraTooltip.LastItems)
|
||||
{
|
||||
ImGuiUtil.DrawTableColumn($"{slot.ToName()} Revert-Item");
|
||||
switch (slot)
|
||||
{
|
||||
case EquipSlot e: ImGuiUtil.DrawTableColumn($"{e.ToName()} Revert-Item"); break;
|
||||
case BonusItemFlag f: ImGuiUtil.DrawTableColumn($"{f.ToName()} Revert-Item"); break;
|
||||
default: ImGuiUtil.DrawTableColumn("Unk Revert-Item"); break;
|
||||
}
|
||||
|
||||
ImGuiUtil.DrawTableColumn(item.Valid ? item.Name : "None");
|
||||
ImGui.TableNextColumn();
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
using Dalamud.Interface.Utility;
|
||||
using Glamourer.Services;
|
||||
using Glamourer.Unlocks;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui;
|
||||
using OtterGui.Raii;
|
||||
using Penumbra.GameData.Enums;
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
using Glamourer.Designs;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui;
|
||||
using OtterGui.Raii;
|
||||
using OtterGui.Widgets;
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@
|
|||
using Dalamud.Interface.ImGuiNotification;
|
||||
using Glamourer.Designs;
|
||||
using Glamourer.Services;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui;
|
||||
using OtterGui.Classes;
|
||||
using OtterGui.Raii;
|
||||
|
|
@ -189,10 +189,7 @@ public class DesignDetailTab
|
|||
else if (_selector.Selected!.Color.Length != 0)
|
||||
{
|
||||
ImGui.SameLine();
|
||||
var size = new Vector2(ImGui.GetFrameHeight());
|
||||
using var font = ImRaii.PushFont(UiBuilder.IconFont);
|
||||
ImGuiUtil.DrawTextButton(FontAwesomeIcon.ExclamationCircle.ToIconString(), size, 0, _colors.MissingColor);
|
||||
ImUtf8.HoverTooltip("The color associated with this design does not exist."u8);
|
||||
ImUtf8.Icon(FontAwesomeIcon.ExclamationCircle, "The color associated with this design does not exist."u8, _colors.MissingColor);
|
||||
}
|
||||
|
||||
ImUtf8.DrawFrameColumn("Creation Date"u8);
|
||||
|
|
|
|||
|
|
@ -5,7 +5,7 @@ using Glamourer.Designs;
|
|||
using Glamourer.Designs.History;
|
||||
using Glamourer.Events;
|
||||
using Glamourer.Services;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui;
|
||||
using OtterGui.Classes;
|
||||
using OtterGui.Filesystem;
|
||||
|
|
@ -175,7 +175,7 @@ public sealed class DesignFileSystemSelector : FileSystemSelector<Design, Design
|
|||
var flag = selected ? ImGuiTreeNodeFlags.Selected | LeafFlags : LeafFlags;
|
||||
var name = IncognitoMode ? leaf.Value.Incognito : leaf.Value.Name.Text;
|
||||
using var color = ImRaii.PushColor(ImGuiCol.Text, state.Color);
|
||||
using var _ = ImRaii.TreeNode(name, flag);
|
||||
using var _ = ImUtf8.TreeNode(name, flag);
|
||||
if (_config.AllowDoubleClickToApply && ImGui.IsItemHovered() && ImGui.IsMouseDoubleClicked(ImGuiMouseButton.Left))
|
||||
_designApplier.ApplyToPlayer(leaf.Value);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@ using Dalamud.Interface.Utility;
|
|||
using Glamourer.Automation;
|
||||
using Glamourer.Designs;
|
||||
using Glamourer.Designs.Links;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui;
|
||||
using OtterGui.Raii;
|
||||
using OtterGui.Services;
|
||||
|
|
@ -195,7 +195,7 @@ public class DesignLinkDrawer(
|
|||
{
|
||||
if (source)
|
||||
{
|
||||
ImGui.SetDragDropPayload("DraggingLink", IntPtr.Zero, 0);
|
||||
ImGui.SetDragDropPayload("DraggingLink", null, 0);
|
||||
ImGui.TextUnformatted($"Reordering {design.Name}...");
|
||||
_dragDropIndex = index;
|
||||
_dragDropOrder = order;
|
||||
|
|
|
|||
|
|
@ -12,7 +12,7 @@ using Glamourer.Gui.Equipment;
|
|||
using Glamourer.Gui.Materials;
|
||||
using Glamourer.Interop;
|
||||
using Glamourer.State;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui;
|
||||
using OtterGui.Classes;
|
||||
using OtterGui.Raii;
|
||||
|
|
@ -154,6 +154,12 @@ public class DesignPanel
|
|||
EquipmentDrawer.DrawMetaToggle(ToggleDrawData.FromDesign(MetaIndex.WeaponState, _manager, _selector.Selected!));
|
||||
EquipmentDrawer.DrawMetaToggle(ToggleDrawData.CrestFromDesign(CrestFlag.OffHand, _manager, _selector.Selected!));
|
||||
}
|
||||
|
||||
ImGui.SameLine();
|
||||
using (var _ = ImRaii.Group())
|
||||
{
|
||||
EquipmentDrawer.DrawMetaToggle(ToggleDrawData.FromDesign(MetaIndex.EarState, _manager, _selector.Selected!));
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawCustomize()
|
||||
|
|
@ -265,11 +271,9 @@ public class DesignPanel
|
|||
DrawCrestApplication();
|
||||
ImUtf8.IconDummy();
|
||||
DrawMetaApplication();
|
||||
ImUtf8.IconDummy();
|
||||
DrawBonusSlotApplication();
|
||||
}
|
||||
|
||||
ImGui.SameLine(ImGui.GetContentRegionAvail().X / 2);
|
||||
ImGui.SameLine(210 * ImUtf8.GlobalScale + ImGui.GetStyle().ItemSpacing.X);
|
||||
using (var _ = ImRaii.Group())
|
||||
{
|
||||
void ApplyEquip(string label, EquipFlag allFlags, bool stain, IEnumerable<EquipSlot> slots)
|
||||
|
|
@ -311,6 +315,9 @@ public class DesignPanel
|
|||
|
||||
ImUtf8.IconDummy();
|
||||
DrawParameterApplication();
|
||||
|
||||
ImUtf8.IconDummy();
|
||||
DrawBonusSlotApplication();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -319,7 +326,7 @@ public class DesignPanel
|
|||
var enabled = _config.DeleteDesignModifier.IsActive();
|
||||
bool? equip = null;
|
||||
bool? customize = null;
|
||||
var size = new Vector2(200 * ImUtf8.GlobalScale, 0);
|
||||
var size = new Vector2(210 * ImUtf8.GlobalScale, 0);
|
||||
if (ImUtf8.ButtonEx("Disable Everything"u8,
|
||||
"Disable application of everything, including any existing advanced dyes, advanced customizations, crests and wetness."u8, size,
|
||||
!enabled))
|
||||
|
|
@ -397,6 +404,7 @@ public class DesignPanel
|
|||
_manager.ChangeApplyMeta(_selector.Selected!, MetaIndex.HatState, equip.Value);
|
||||
_manager.ChangeApplyMeta(_selector.Selected!, MetaIndex.VisorState, equip.Value);
|
||||
_manager.ChangeApplyMeta(_selector.Selected!, MetaIndex.WeaponState, equip.Value);
|
||||
_manager.ChangeApplyMeta(_selector.Selected!, MetaIndex.EarState, equip.Value);
|
||||
}
|
||||
|
||||
if (customize.HasValue)
|
||||
|
|
@ -409,6 +417,7 @@ public class DesignPanel
|
|||
"Apply Hat Visibility",
|
||||
"Apply Visor State",
|
||||
"Apply Weapon Visibility",
|
||||
"Apply Viera Ear Visibility",
|
||||
];
|
||||
|
||||
private void DrawMetaApplication()
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@
|
|||
using Dalamud.Interface.Utility;
|
||||
using Glamourer.Designs;
|
||||
using Glamourer.Interop;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui.Classes;
|
||||
using OtterGui.Widgets;
|
||||
|
||||
|
|
|
|||
|
|
@ -5,7 +5,7 @@ using Dalamud.Utility;
|
|||
using Glamourer.Designs;
|
||||
using Glamourer.Interop.Penumbra;
|
||||
using Glamourer.State;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui;
|
||||
using OtterGui.Classes;
|
||||
using OtterGui.Extensions;
|
||||
|
|
@ -71,6 +71,8 @@ public class ModAssociationsTab(PenumbraService penumbra, DesignFileSystemSelect
|
|||
private void DrawApplyAllButton()
|
||||
{
|
||||
var (id, name) = penumbra.CurrentCollection;
|
||||
if (config.Ephemeral.IncognitoMode)
|
||||
name = id.ShortGuid();
|
||||
if (ImGuiUtil.DrawDisabledButton($"Try Applying All Associated Mods to {name}##applyAll",
|
||||
new Vector2(ImGui.GetContentRegionAvail().X, 0), string.Empty, id == Guid.Empty))
|
||||
ApplyAll();
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
using Dalamud.Interface.Utility;
|
||||
using Glamourer.Interop.Penumbra;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui.Classes;
|
||||
using OtterGui.Log;
|
||||
using OtterGui.Raii;
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@
|
|||
using Dalamud.Interface.Utility;
|
||||
using Glamourer.Designs;
|
||||
using Glamourer.Interop.Material;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui.Extensions;
|
||||
using OtterGui.Raii;
|
||||
using OtterGui.Text;
|
||||
|
|
@ -490,7 +490,7 @@ public class MultiDesignPanel(
|
|||
|
||||
foreach (var leaf in selector.SelectedPaths.OfType<DesignFileSystem.Leaf>())
|
||||
{
|
||||
var index = leaf.Value.Tags.IndexOf(_tag);
|
||||
var index = leaf.Value.Tags.AsEnumerable().IndexOf(_tag);
|
||||
if (index >= 0)
|
||||
_removeDesigns.Add((leaf.Value, index));
|
||||
else
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
using Dalamud.Interface;
|
||||
using Dalamud.Interface.Utility;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui;
|
||||
using OtterGui.Raii;
|
||||
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@
|
|||
using Glamourer.Designs;
|
||||
using Glamourer.GameData;
|
||||
using Glamourer.Services;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using Newtonsoft.Json;
|
||||
using Newtonsoft.Json.Linq;
|
||||
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ using Glamourer.Gui.Customization;
|
|||
using Glamourer.Gui.Equipment;
|
||||
using Glamourer.Gui.Tabs.DesignTab;
|
||||
using Glamourer.State;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui;
|
||||
using OtterGui.Classes;
|
||||
using OtterGui.Raii;
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
using Glamourer.GameData;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui;
|
||||
using OtterGui.Extensions;
|
||||
using OtterGui.Raii;
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
using Dalamud.Interface.Utility;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui.Widgets;
|
||||
|
||||
namespace Glamourer.Gui.Tabs.NpcTab;
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
using Dalamud.Interface;
|
||||
using Glamourer.Services;
|
||||
using Glamourer.State;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui.Filesystem;
|
||||
using OtterGui.Raii;
|
||||
using OtterGui.Services;
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
using Dalamud.Interface;
|
||||
using Glamourer.Interop.Penumbra;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui;
|
||||
using OtterGui.Log;
|
||||
using OtterGui.Raii;
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
using Dalamud.Interface;
|
||||
using Glamourer.Interop.Penumbra;
|
||||
using Glamourer.Services;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui;
|
||||
using OtterGui.Raii;
|
||||
using OtterGui.Services;
|
||||
|
|
@ -123,7 +123,7 @@ public class CollectionOverrideDrawer(
|
|||
{
|
||||
if (source)
|
||||
{
|
||||
ImGui.SetDragDropPayload("DraggingOverride", nint.Zero, 0);
|
||||
ImGui.SetDragDropPayload("DraggingOverride", null, 0);
|
||||
ImGui.TextUnformatted($"Reordering Override #{idx + 1}...");
|
||||
_dragDropIndex = idx;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,4 +1,5 @@
|
|||
using Dalamud.Game.ClientState.Keys;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using Dalamud.Game.ClientState.Keys;
|
||||
using Dalamud.Interface;
|
||||
using Dalamud.Interface.Components;
|
||||
using Dalamud.Interface.Utility;
|
||||
|
|
@ -8,7 +9,8 @@ using Glamourer.Designs;
|
|||
using Glamourer.Gui.Tabs.DesignTab;
|
||||
using Glamourer.Interop;
|
||||
using Glamourer.Interop.PalettePlus;
|
||||
using ImGuiNET;
|
||||
using Glamourer.Services;
|
||||
using OtterGui;
|
||||
using OtterGui.Raii;
|
||||
using OtterGui.Text;
|
||||
using OtterGui.Widgets;
|
||||
|
|
@ -27,7 +29,8 @@ public class SettingsTab(
|
|||
CollectionOverrideDrawer overrides,
|
||||
CodeDrawer codeDrawer,
|
||||
Glamourer glamourer,
|
||||
AutoDesignApplier autoDesignApplier)
|
||||
AutoDesignApplier autoDesignApplier,
|
||||
PcpService pcpService)
|
||||
: ITab
|
||||
{
|
||||
private readonly VirtualKey[] _validKeys = keys.GetValidVirtualKeys().Prepend(VirtualKey.NO_KEY).ToArray();
|
||||
|
|
@ -89,6 +92,15 @@ public class SettingsTab(
|
|||
Checkbox("Auto-Reload Gear"u8,
|
||||
"Automatically reload equipment pieces on your own character when changing any mod options in Penumbra in their associated collection."u8,
|
||||
config.AutoRedrawEquipOnChanges, v => config.AutoRedrawEquipOnChanges = v);
|
||||
Checkbox("Attach to PCP-Handling"u8,
|
||||
"Add the actor's glamourer state when a PCP is created by Penumbra, and create a design and apply it if possible when a PCP is installed by Penumbra."u8,
|
||||
config.AttachToPcp, pcpService.Set);
|
||||
var active = config.DeleteDesignModifier.IsActive();
|
||||
ImGui.SameLine();
|
||||
if (ImUtf8.ButtonEx("Delete all PCP Designs"u8, "Deletes all designs tagged with 'PCP' from the design list."u8, disabled: !active))
|
||||
pcpService.CleanPcpDesigns();
|
||||
if (!active)
|
||||
ImUtf8.HoverTooltip(ImGuiHoveredFlags.AllowWhenDisabled, $"\nHold {config.DeleteDesignModifier} while clicking.");
|
||||
Checkbox("Revert Manual Changes on Zone Change"u8,
|
||||
"Restores the old behaviour of reverting your character to its game or automation base whenever you change the zone."u8,
|
||||
config.RevertManualChangesOnZoneChange, v => config.RevertManualChangesOnZoneChange = v);
|
||||
|
|
@ -113,6 +125,8 @@ public class SettingsTab(
|
|||
if (!ImUtf8.CollapsingHeader("Design Defaults"))
|
||||
return;
|
||||
|
||||
Checkbox("Locked Designs"u8, "Newly created designs will be locked to prevent unintended changes."u8,
|
||||
config.DefaultDesignSettings.Locked, v => config.DefaultDesignSettings.Locked = v);
|
||||
Checkbox("Show in Quick Design Bar"u8, "Newly created designs will be shown in the quick design bar by default."u8,
|
||||
config.DefaultDesignSettings.ShowQuickDesignBar, v => config.DefaultDesignSettings.ShowQuickDesignBar = v);
|
||||
Checkbox("Reset Advanced Dyes"u8, "Newly created designs will be configured to reset advanced dyes on application by default."u8,
|
||||
|
|
@ -122,6 +136,28 @@ public class SettingsTab(
|
|||
Checkbox("Reset Temporary Settings"u8,
|
||||
"Newly created designs will be configured to clear all advanced settings applied by Glamourer to the collection by default."u8,
|
||||
config.DefaultDesignSettings.ResetTemporarySettings, v => config.DefaultDesignSettings.ResetTemporarySettings = v);
|
||||
|
||||
var tmp = config.PcpFolder;
|
||||
ImGui.SetNextItemWidth(0.4f * ImGui.GetContentRegionAvail().X);
|
||||
if (ImUtf8.InputText("##pcpFolder"u8, ref tmp))
|
||||
config.PcpFolder = tmp;
|
||||
|
||||
if (ImGui.IsItemDeactivatedAfterEdit())
|
||||
config.Save();
|
||||
|
||||
ImGuiUtil.LabeledHelpMarker("Default PCP Organizational Folder",
|
||||
"The folder any designs created due to penumbra character packs are moved to on creation.\nLeave blank to import into Root.");
|
||||
|
||||
tmp = config.PcpColor;
|
||||
ImGui.SetNextItemWidth(0.4f * ImGui.GetContentRegionAvail().X);
|
||||
if (ImUtf8.InputText("##pcpColor"u8, ref tmp))
|
||||
config.PcpColor = tmp;
|
||||
|
||||
if (ImGui.IsItemDeactivatedAfterEdit())
|
||||
config.Save();
|
||||
|
||||
ImGuiUtil.LabeledHelpMarker("Default PCP Design Color",
|
||||
"The name of the color group any designs created due to penumbra character packs are assigned.\nLeave blank for no specific color assignment.");
|
||||
}
|
||||
|
||||
private void DrawInterfaceSettings()
|
||||
|
|
|
|||
|
|
@ -5,7 +5,7 @@ using Glamourer.Interop;
|
|||
using Glamourer.Interop.Penumbra;
|
||||
using Glamourer.Services;
|
||||
using Glamourer.Unlocks;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui.Raii;
|
||||
using OtterGui.Text;
|
||||
using Penumbra.GameData.Enums;
|
||||
|
|
@ -123,7 +123,7 @@ public class UnlockOverview(
|
|||
var unlocked = customizeUnlocks.IsUnlocked(customize, out var time);
|
||||
var icon = customizations.Manager.GetIcon(customize.IconId);
|
||||
var hasIcon = icon.TryGetWrap(out var wrap, out _);
|
||||
ImGui.Image(wrap?.ImGuiHandle ?? icon.GetWrapOrEmpty().ImGuiHandle, iconSize, Vector2.Zero, Vector2.One,
|
||||
ImGui.Image(wrap?.Handle ?? icon.GetWrapOrEmpty().Handle, iconSize, Vector2.Zero, Vector2.One,
|
||||
unlocked || codes.Enabled(CodeService.CodeFlag.Shirts) ? Vector4.One : UnavailableTint);
|
||||
|
||||
if (favorites.Contains(_selected3, _selected2, customize.Index, customize.Value))
|
||||
|
|
@ -135,7 +135,7 @@ public class UnlockOverview(
|
|||
using var tt = ImRaii.Tooltip();
|
||||
var size = new Vector2(wrap!.Width, wrap.Height);
|
||||
if (size.X >= iconSize.X && size.Y >= iconSize.Y)
|
||||
ImGui.Image(wrap.ImGuiHandle, size);
|
||||
ImGui.Image(wrap.Handle, size);
|
||||
ImGui.TextUnformatted(unlockData.Name);
|
||||
ImGui.TextUnformatted($"{customize.Index.ToDefaultName()} {customize.Value.Value}");
|
||||
ImGui.TextUnformatted(unlocked ? $"Unlocked on {time:g}" : "Not unlocked.");
|
||||
|
|
@ -194,7 +194,7 @@ public class UnlockOverview(
|
|||
if (!textures.TryLoadIcon(item.IconId.Id, out var iconHandle))
|
||||
return;
|
||||
|
||||
var (icon, size) = (iconHandle.ImGuiHandle, new Vector2(iconHandle.Width, iconHandle.Height));
|
||||
var (icon, size) = (iconHandle.Handle, new Vector2(iconHandle.Width, iconHandle.Height));
|
||||
|
||||
ImGui.Image(icon, iconSize, Vector2.Zero, Vector2.One,
|
||||
unlocked || codes.Enabled(CodeService.CodeFlag.Shirts) ? Vector4.One : UnavailableTint);
|
||||
|
|
@ -265,7 +265,7 @@ public class UnlockOverview(
|
|||
if (!textures.TryLoadIcon(item.IconId.Id, out var iconHandle))
|
||||
return;
|
||||
|
||||
var (icon, size) = (iconHandle.ImGuiHandle, new Vector2(iconHandle.Width, iconHandle.Height));
|
||||
var (icon, size) = (iconHandle.Handle, new Vector2(iconHandle.Width, iconHandle.Height));
|
||||
|
||||
ImGui.Image(icon, iconSize, Vector2.Zero, Vector2.One,
|
||||
unlocked || codes.Enabled(CodeService.CodeFlag.Shirts) ? Vector4.One : UnavailableTint);
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ using Glamourer.Interop;
|
|||
using Glamourer.Interop.Penumbra;
|
||||
using Glamourer.Services;
|
||||
using Glamourer.Unlocks;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui;
|
||||
using OtterGui.Raii;
|
||||
using OtterGui.Table;
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
using Dalamud.Interface;
|
||||
using Dalamud.Interface.Windowing;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui.Raii;
|
||||
using OtterGui;
|
||||
using OtterGui.Widgets;
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@ using Dalamud.Interface;
|
|||
using Dalamud.Interface.Utility;
|
||||
using Glamourer.Services;
|
||||
using Glamourer.Unlocks;
|
||||
using ImGuiNET;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using Lumina.Misc;
|
||||
using OtterGui;
|
||||
using OtterGui.Raii;
|
||||
|
|
|
|||
Some files were not shown because too many files have changed in this diff Show more
Loading…
Add table
Add a link
Reference in a new issue