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22 changed files with 161 additions and 47 deletions
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@ -1 +1 @@
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||||||
Subproject commit 54c1944dc7db704733b4788520e494761bb0b58e
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Subproject commit 59a7ab5fa9941eb754757b62e4cb189e455e9514
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||||||
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@ -1,13 +1,13 @@
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||||||
using Glamourer.Api.Enums;
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using Glamourer.Api.Enums;
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using Glamourer.Designs;
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using Glamourer.Designs;
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using Glamourer.State;
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using Glamourer.State;
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using OtterGui;
|
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using OtterGui.Extensions;
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using OtterGui.Extensions;
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using OtterGui.Log;
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using OtterGui.Log;
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using OtterGui.Services;
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using OtterGui.Services;
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using Penumbra.GameData.Actors;
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using Penumbra.GameData.Actors;
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using Penumbra.GameData.Enums;
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using Penumbra.GameData.Enums;
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using Penumbra.GameData.Interop;
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using Penumbra.GameData.Interop;
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using Penumbra.GameData.Structs;
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using Penumbra.String;
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using Penumbra.String;
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namespace Glamourer.Api;
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namespace Glamourer.Api;
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@ -15,14 +15,23 @@ namespace Glamourer.Api;
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public class ApiHelpers(ActorObjectManager objects, StateManager stateManager, ActorManager actors) : IApiService
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public class ApiHelpers(ActorObjectManager objects, StateManager stateManager, ActorManager actors) : IApiService
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{
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
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[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
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internal IEnumerable<ActorState> FindExistingStates(string actorName)
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internal IEnumerable<ActorState> FindExistingStates(string actorName, ushort worldId = ushort.MaxValue)
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{
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{
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if (actorName.Length == 0 || !ByteString.FromString(actorName, out var byteString))
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if (actorName.Length == 0 || !ByteString.FromString(actorName, out var byteString))
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yield break;
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yield break;
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foreach (var state in stateManager.Values.Where(state
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if (worldId == WorldId.AnyWorld.Id)
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=> state.Identifier.Type is IdentifierType.Player && state.Identifier.PlayerName == byteString))
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{
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yield return state;
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foreach (var state in stateManager.Values.Where(state
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=> state.Identifier.Type is IdentifierType.Player && state.Identifier.PlayerName == byteString))
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yield return state;
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}
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else
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{
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var identifier = actors.CreatePlayer(byteString, worldId);
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if (stateManager.TryGetValue(identifier, out var state))
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yield return state;
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}
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
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[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
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@ -6,7 +6,7 @@ namespace Glamourer.Api;
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public class GlamourerApi(DesignsApi designs, StateApi state, ItemsApi items) : IGlamourerApi, IApiService
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public class GlamourerApi(DesignsApi designs, StateApi state, ItemsApi items) : IGlamourerApi, IApiService
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{
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{
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public const int CurrentApiVersionMajor = 1;
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public const int CurrentApiVersionMajor = 1;
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public const int CurrentApiVersionMinor = 6;
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public const int CurrentApiVersionMinor = 7;
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public (int Major, int Minor) ApiVersion
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public (int Major, int Minor) ApiVersion
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=> (CurrentApiVersionMajor, CurrentApiVersionMinor);
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=> (CurrentApiVersionMajor, CurrentApiVersionMinor);
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|
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@ -54,6 +54,7 @@ public sealed class IpcProviders : IDisposable, IApiService
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IpcSubscribers.RevertStateName.Provider(pi, api.State),
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IpcSubscribers.RevertStateName.Provider(pi, api.State),
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IpcSubscribers.UnlockState.Provider(pi, api.State),
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IpcSubscribers.UnlockState.Provider(pi, api.State),
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IpcSubscribers.UnlockStateName.Provider(pi, api.State),
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IpcSubscribers.UnlockStateName.Provider(pi, api.State),
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IpcSubscribers.DeletePlayerState.Provider(pi, api.State),
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IpcSubscribers.UnlockAll.Provider(pi, api.State),
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IpcSubscribers.UnlockAll.Provider(pi, api.State),
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IpcSubscribers.RevertToAutomation.Provider(pi, api.State),
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IpcSubscribers.RevertToAutomation.Provider(pi, api.State),
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IpcSubscribers.RevertToAutomationName.Provider(pi, api.State),
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IpcSubscribers.RevertToAutomationName.Provider(pi, api.State),
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|
|
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@ -8,6 +8,7 @@ using Glamourer.State;
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using Newtonsoft.Json.Linq;
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using Newtonsoft.Json.Linq;
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using OtterGui.Services;
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using OtterGui.Services;
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using Penumbra.GameData.Interop;
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using Penumbra.GameData.Interop;
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using Penumbra.GameData.Structs;
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using StateChanged = Glamourer.Events.StateChanged;
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using StateChanged = Glamourer.Events.StateChanged;
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|
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namespace Glamourer.Api;
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namespace Glamourer.Api;
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@ -17,7 +18,6 @@ public sealed class StateApi : IGlamourerApiState, IApiService, IDisposable
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private readonly ApiHelpers _helpers;
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private readonly ApiHelpers _helpers;
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private readonly StateManager _stateManager;
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private readonly StateManager _stateManager;
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private readonly DesignConverter _converter;
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private readonly DesignConverter _converter;
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private readonly Configuration _config;
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|
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private readonly AutoDesignApplier _autoDesigns;
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private readonly AutoDesignApplier _autoDesigns;
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private readonly ActorObjectManager _objects;
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private readonly ActorObjectManager _objects;
|
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private readonly StateChanged _stateChanged;
|
private readonly StateChanged _stateChanged;
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|
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@ -27,7 +27,6 @@ public sealed class StateApi : IGlamourerApiState, IApiService, IDisposable
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public StateApi(ApiHelpers helpers,
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public StateApi(ApiHelpers helpers,
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StateManager stateManager,
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StateManager stateManager,
|
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DesignConverter converter,
|
DesignConverter converter,
|
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Configuration config,
|
|
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AutoDesignApplier autoDesigns,
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AutoDesignApplier autoDesigns,
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ActorObjectManager objects,
|
ActorObjectManager objects,
|
||||||
StateChanged stateChanged,
|
StateChanged stateChanged,
|
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|
|
@ -37,7 +36,6 @@ public sealed class StateApi : IGlamourerApiState, IApiService, IDisposable
|
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_helpers = helpers;
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_helpers = helpers;
|
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_stateManager = stateManager;
|
_stateManager = stateManager;
|
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_converter = converter;
|
_converter = converter;
|
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_config = config;
|
|
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_autoDesigns = autoDesigns;
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_autoDesigns = autoDesigns;
|
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_objects = objects;
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_objects = objects;
|
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_stateChanged = stateChanged;
|
_stateChanged = stateChanged;
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|
|
@ -202,6 +200,27 @@ public sealed class StateApi : IGlamourerApiState, IApiService, IDisposable
|
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return ApiHelpers.Return(GlamourerApiEc.Success, args);
|
return ApiHelpers.Return(GlamourerApiEc.Success, args);
|
||||||
}
|
}
|
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|
|
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public GlamourerApiEc DeletePlayerState(string playerName, ushort worldId, uint key)
|
||||||
|
{
|
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|
var args = ApiHelpers.Args("Name", playerName, "World", worldId, "Key", key);
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|
var states = _helpers.FindExistingStates(playerName).ToList();
|
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|
if (states.Count is 0)
|
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|
return ApiHelpers.Return(GlamourerApiEc.NothingDone, args);
|
||||||
|
|
||||||
|
var anyLocked = false;
|
||||||
|
foreach (var state in states)
|
||||||
|
{
|
||||||
|
if (state.CanUnlock(key))
|
||||||
|
_stateManager.DeleteState(state.Identifier);
|
||||||
|
else
|
||||||
|
anyLocked = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return ApiHelpers.Return(anyLocked
|
||||||
|
? GlamourerApiEc.InvalidKey
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||||||
|
: GlamourerApiEc.Success, args);
|
||||||
|
}
|
||||||
|
|
||||||
public int UnlockAll(uint key)
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public int UnlockAll(uint key)
|
||||||
=> _stateManager.Values.Count(state => state.Unlock(key));
|
=> _stateManager.Values.Count(state => state.Unlock(key));
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -100,7 +100,7 @@ public sealed class Design : DesignBase, ISavable, IDesignStandIn
|
||||||
|
|
||||||
public new JObject JsonSerialize()
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public new JObject JsonSerialize()
|
||||||
{
|
{
|
||||||
var ret = new JObject()
|
var ret = new JObject
|
||||||
{
|
{
|
||||||
["FileVersion"] = FileVersion,
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["FileVersion"] = FileVersion,
|
||||||
["Identifier"] = Identifier,
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["Identifier"] = Identifier,
|
||||||
|
|
@ -131,12 +131,17 @@ public sealed class Design : DesignBase, ISavable, IDesignStandIn
|
||||||
var ret = new JArray();
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var ret = new JArray();
|
||||||
foreach (var (mod, settings) in AssociatedMods)
|
foreach (var (mod, settings) in AssociatedMods)
|
||||||
{
|
{
|
||||||
var obj = new JObject()
|
var obj = new JObject
|
||||||
{
|
{
|
||||||
["Name"] = mod.Name,
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["Name"] = mod.Name,
|
||||||
["Directory"] = mod.DirectoryName,
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["Directory"] = mod.DirectoryName,
|
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["Enabled"] = settings.Enabled,
|
|
||||||
};
|
};
|
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|
if (settings.Remove)
|
||||||
|
obj["Remove"] = true;
|
||||||
|
else if (settings.ForceInherit)
|
||||||
|
obj["Inherit"] = true;
|
||||||
|
else
|
||||||
|
obj["Enabled"] = settings.Enabled;
|
||||||
if (settings.Enabled)
|
if (settings.Enabled)
|
||||||
{
|
{
|
||||||
obj["Priority"] = settings.Priority;
|
obj["Priority"] = settings.Priority;
|
||||||
|
|
|
||||||
|
|
@ -6,12 +6,13 @@ using Glamourer.GameData;
|
||||||
using Glamourer.Interop.Material;
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using Glamourer.Interop.Material;
|
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using Glamourer.Interop.Penumbra;
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using Glamourer.Interop.Penumbra;
|
||||||
using Glamourer.Services;
|
using Glamourer.Services;
|
||||||
|
using OtterGui.Extensions;
|
||||||
using Newtonsoft.Json;
|
using Newtonsoft.Json;
|
||||||
using Newtonsoft.Json.Linq;
|
using Newtonsoft.Json.Linq;
|
||||||
using OtterGui.Extensions;
|
|
||||||
using Penumbra.GameData.DataContainers;
|
using Penumbra.GameData.DataContainers;
|
||||||
using Penumbra.GameData.Enums;
|
using Penumbra.GameData.Enums;
|
||||||
|
|
||||||
|
|
||||||
namespace Glamourer.Designs;
|
namespace Glamourer.Designs;
|
||||||
|
|
||||||
public sealed class DesignManager : DesignEditor
|
public sealed class DesignManager : DesignEditor
|
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|
|
@ -228,7 +229,7 @@ public sealed class DesignManager : DesignEditor
|
||||||
|
|
||||||
design.Tags = design.Tags.Append(tag).OrderBy(t => t).ToArray();
|
design.Tags = design.Tags.Append(tag).OrderBy(t => t).ToArray();
|
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design.LastEdit = DateTimeOffset.UtcNow;
|
design.LastEdit = DateTimeOffset.UtcNow;
|
||||||
var idx = design.Tags.IndexOf(tag);
|
var idx = design.Tags.AsEnumerable().IndexOf(tag);
|
||||||
SaveService.QueueSave(design);
|
SaveService.QueueSave(design);
|
||||||
Glamourer.Log.Debug($"Added tag {tag} at {idx} to design {design.Identifier}.");
|
Glamourer.Log.Debug($"Added tag {tag} at {idx} to design {design.Identifier}.");
|
||||||
DesignChanged.Invoke(DesignChanged.Type.AddedTag, design, new TagAddedTransaction(tag, idx));
|
DesignChanged.Invoke(DesignChanged.Type.AddedTag, design, new TagAddedTransaction(tag, idx));
|
||||||
|
|
@ -261,7 +262,7 @@ public sealed class DesignManager : DesignEditor
|
||||||
SaveService.QueueSave(design);
|
SaveService.QueueSave(design);
|
||||||
Glamourer.Log.Debug($"Renamed tag {oldTag} at {tagIdx} to {newTag} in design {design.Identifier} and reordered tags.");
|
Glamourer.Log.Debug($"Renamed tag {oldTag} at {tagIdx} to {newTag} in design {design.Identifier} and reordered tags.");
|
||||||
DesignChanged.Invoke(DesignChanged.Type.ChangedTag, design,
|
DesignChanged.Invoke(DesignChanged.Type.ChangedTag, design,
|
||||||
new TagChangedTransaction(oldTag, newTag, tagIdx, design.Tags.IndexOf(newTag)));
|
new TagChangedTransaction(oldTag, newTag, tagIdx, design.Tags.AsEnumerable().IndexOf(newTag)));
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary> Add an associated mod to a design. </summary>
|
/// <summary> Add an associated mod to a design. </summary>
|
||||||
|
|
@ -556,7 +557,7 @@ public sealed class DesignManager : DesignEditor
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
File.Move(SaveService.FileNames.MigrationDesignFile,
|
File.Move(SaveService.FileNames.MigrationDesignFile,
|
||||||
Path.ChangeExtension(SaveService.FileNames.MigrationDesignFile, ".json.bak"));
|
Path.ChangeExtension(SaveService.FileNames.MigrationDesignFile, ".json.bak"), true);
|
||||||
Glamourer.Log.Information($"Moved migrated design file {SaveService.FileNames.MigrationDesignFile} to backup file.");
|
Glamourer.Log.Information($"Moved migrated design file {SaveService.FileNames.MigrationDesignFile} to backup file.");
|
||||||
}
|
}
|
||||||
catch (Exception ex)
|
catch (Exception ex)
|
||||||
|
|
|
||||||
|
|
@ -1,4 +1,4 @@
|
||||||
<Project Sdk="Dalamud.NET.Sdk/13.0.0">
|
<Project Sdk="Dalamud.NET.Sdk/13.1.0">
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<RootNamespace>Glamourer</RootNamespace>
|
<RootNamespace>Glamourer</RootNamespace>
|
||||||
<AssemblyName>Glamourer</AssemblyName>
|
<AssemblyName>Glamourer</AssemblyName>
|
||||||
|
|
|
||||||
|
|
@ -22,11 +22,12 @@ public sealed class PenumbraChangedItemTooltip : IDisposable
|
||||||
private readonly CustomizeService _customize;
|
private readonly CustomizeService _customize;
|
||||||
private readonly GPoseService _gpose;
|
private readonly GPoseService _gpose;
|
||||||
|
|
||||||
private readonly EquipItem[] _lastItems = new EquipItem[EquipFlagExtensions.NumEquipFlags / 2];
|
private readonly EquipItem[] _lastItems = new EquipItem[EquipFlagExtensions.NumEquipFlags / 2 + BonusExtensions.AllFlags.Count];
|
||||||
|
|
||||||
public IEnumerable<KeyValuePair<EquipSlot, EquipItem>> LastItems
|
public IEnumerable<KeyValuePair<object, EquipItem>> LastItems
|
||||||
=> EquipSlotExtensions.EqdpSlots.Append(EquipSlot.MainHand).Append(EquipSlot.OffHand).Zip(_lastItems)
|
=> EquipSlotExtensions.EqdpSlots.Cast<object>().Append(EquipSlot.MainHand).Append(EquipSlot.OffHand)
|
||||||
.Select(p => new KeyValuePair<EquipSlot, EquipItem>(p.First, p.Second));
|
.Concat(BonusExtensions.AllFlags.Cast<object>()).Zip(_lastItems)
|
||||||
|
.Select(p => new KeyValuePair<object, EquipItem>(p.First, p.Second));
|
||||||
|
|
||||||
public ChangedItemType LastType { get; private set; } = ChangedItemType.None;
|
public ChangedItemType LastType { get; private set; } = ChangedItemType.None;
|
||||||
public uint LastId { get; private set; }
|
public uint LastId { get; private set; }
|
||||||
|
|
@ -72,6 +73,21 @@ public sealed class PenumbraChangedItemTooltip : IDisposable
|
||||||
if (!Player())
|
if (!Player())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
var bonusSlot = item.Type.ToBonus();
|
||||||
|
if (bonusSlot is not BonusItemFlag.Unknown)
|
||||||
|
{
|
||||||
|
// + 2 due to weapons.
|
||||||
|
var glasses = _lastItems[bonusSlot.ToSlot() + 2];
|
||||||
|
using (_ = !openTooltip ? null : ImRaii.Tooltip())
|
||||||
|
{
|
||||||
|
ImGui.TextUnformatted($"{prefix}Right-Click to apply to current actor.");
|
||||||
|
if (glasses.Valid)
|
||||||
|
ImGui.TextUnformatted($"{prefix}Control + Right-Click to re-apply {glasses.Name} to current actor.");
|
||||||
|
}
|
||||||
|
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
var slot = item.Type.ToSlot();
|
var slot = item.Type.ToSlot();
|
||||||
var last = _lastItems[slot.ToIndex()];
|
var last = _lastItems[slot.ToIndex()];
|
||||||
switch (slot)
|
switch (slot)
|
||||||
|
|
@ -109,6 +125,27 @@ public sealed class PenumbraChangedItemTooltip : IDisposable
|
||||||
|
|
||||||
public void ApplyItem(ActorState state, EquipItem item)
|
public void ApplyItem(ActorState state, EquipItem item)
|
||||||
{
|
{
|
||||||
|
var bonusSlot = item.Type.ToBonus();
|
||||||
|
if (bonusSlot is not BonusItemFlag.Unknown)
|
||||||
|
{
|
||||||
|
// + 2 due to weapons.
|
||||||
|
var glasses = _lastItems[bonusSlot.ToSlot() + 2];
|
||||||
|
if (ImGui.GetIO().KeyCtrl && glasses.Valid)
|
||||||
|
{
|
||||||
|
Glamourer.Log.Debug($"Re-Applying {glasses.Name} to {bonusSlot.ToName()}.");
|
||||||
|
SetLastItem(bonusSlot, default, state);
|
||||||
|
_stateManager.ChangeBonusItem(state, bonusSlot, glasses, ApplySettings.Manual);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Glamourer.Log.Debug($"Applying {item.Name} to {bonusSlot.ToName()}.");
|
||||||
|
SetLastItem(bonusSlot, item, state);
|
||||||
|
_stateManager.ChangeBonusItem(state, bonusSlot, item, ApplySettings.Manual);
|
||||||
|
}
|
||||||
|
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
var slot = item.Type.ToSlot();
|
var slot = item.Type.ToSlot();
|
||||||
var last = _lastItems[slot.ToIndex()];
|
var last = _lastItems[slot.ToIndex()];
|
||||||
switch (slot)
|
switch (slot)
|
||||||
|
|
@ -265,7 +302,22 @@ public sealed class PenumbraChangedItemTooltip : IDisposable
|
||||||
{
|
{
|
||||||
var oldItem = state.ModelData.Item(slot);
|
var oldItem = state.ModelData.Item(slot);
|
||||||
if (oldItem.Id != item.Id)
|
if (oldItem.Id != item.Id)
|
||||||
_lastItems[slot.ToIndex()] = oldItem;
|
last = oldItem;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void SetLastItem(BonusItemFlag slot, EquipItem item, ActorState state)
|
||||||
|
{
|
||||||
|
ref var last = ref _lastItems[slot.ToSlot() + 2];
|
||||||
|
if (!item.Valid)
|
||||||
|
{
|
||||||
|
last = default;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
var oldItem = state.ModelData.BonusItem(slot);
|
||||||
|
if (oldItem.Id != item.Id)
|
||||||
|
last = oldItem;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -89,7 +89,13 @@ public unsafe class PenumbraPanel(PenumbraService _penumbra, PenumbraChangedItem
|
||||||
ImGui.Separator();
|
ImGui.Separator();
|
||||||
foreach (var (slot, item) in _penumbraTooltip.LastItems)
|
foreach (var (slot, item) in _penumbraTooltip.LastItems)
|
||||||
{
|
{
|
||||||
ImGuiUtil.DrawTableColumn($"{slot.ToName()} Revert-Item");
|
switch (slot)
|
||||||
|
{
|
||||||
|
case EquipSlot e: ImGuiUtil.DrawTableColumn($"{e.ToName()} Revert-Item"); break;
|
||||||
|
case BonusItemFlag f: ImGuiUtil.DrawTableColumn($"{f.ToName()} Revert-Item"); break;
|
||||||
|
default: ImGuiUtil.DrawTableColumn("Unk Revert-Item"); break;
|
||||||
|
}
|
||||||
|
|
||||||
ImGuiUtil.DrawTableColumn(item.Valid ? item.Name : "None");
|
ImGuiUtil.DrawTableColumn(item.Valid ? item.Name : "None");
|
||||||
ImGui.TableNextColumn();
|
ImGui.TableNextColumn();
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -71,6 +71,8 @@ public class ModAssociationsTab(PenumbraService penumbra, DesignFileSystemSelect
|
||||||
private void DrawApplyAllButton()
|
private void DrawApplyAllButton()
|
||||||
{
|
{
|
||||||
var (id, name) = penumbra.CurrentCollection;
|
var (id, name) = penumbra.CurrentCollection;
|
||||||
|
if (config.Ephemeral.IncognitoMode)
|
||||||
|
name = id.ShortGuid();
|
||||||
if (ImGuiUtil.DrawDisabledButton($"Try Applying All Associated Mods to {name}##applyAll",
|
if (ImGuiUtil.DrawDisabledButton($"Try Applying All Associated Mods to {name}##applyAll",
|
||||||
new Vector2(ImGui.GetContentRegionAvail().X, 0), string.Empty, id == Guid.Empty))
|
new Vector2(ImGui.GetContentRegionAvail().X, 0), string.Empty, id == Guid.Empty))
|
||||||
ApplyAll();
|
ApplyAll();
|
||||||
|
|
|
||||||
|
|
@ -490,7 +490,7 @@ public class MultiDesignPanel(
|
||||||
|
|
||||||
foreach (var leaf in selector.SelectedPaths.OfType<DesignFileSystem.Leaf>())
|
foreach (var leaf in selector.SelectedPaths.OfType<DesignFileSystem.Leaf>())
|
||||||
{
|
{
|
||||||
var index = leaf.Value.Tags.IndexOf(_tag);
|
var index = leaf.Value.Tags.AsEnumerable().IndexOf(_tag);
|
||||||
if (index >= 0)
|
if (index >= 0)
|
||||||
_removeDesigns.Add((leaf.Value, index));
|
_removeDesigns.Add((leaf.Value, index));
|
||||||
else
|
else
|
||||||
|
|
|
||||||
|
|
@ -62,7 +62,7 @@ public sealed unsafe class MaterialManager : IRequiredService, IDisposable
|
||||||
|
|
||||||
var drawData = type switch
|
var drawData = type switch
|
||||||
{
|
{
|
||||||
MaterialValueIndex.DrawObjectType.Human => GetTempSlot((Human*)characterBase, slotId),
|
MaterialValueIndex.DrawObjectType.Human => GetTempSlot((Human*)characterBase, (HumanSlot)slotId),
|
||||||
_ => GetTempSlot((Weapon*)characterBase),
|
_ => GetTempSlot((Weapon*)characterBase),
|
||||||
};
|
};
|
||||||
var mode = PrepareColorSet.GetMode(material);
|
var mode = PrepareColorSet.GetMode(material);
|
||||||
|
|
@ -192,13 +192,24 @@ public sealed unsafe class MaterialManager : IRequiredService, IDisposable
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary> We need to get the temporary set, variant and stain that is currently being set if it is available. </summary>
|
/// <summary> We need to get the temporary set, variant and stain that is currently being set if it is available. </summary>
|
||||||
private static CharacterWeapon GetTempSlot(Human* human, byte slotId)
|
private static CharacterWeapon GetTempSlot(Human* human, HumanSlot slotId)
|
||||||
{
|
{
|
||||||
if (human->ChangedEquipData == null)
|
if (human->ChangedEquipData is null)
|
||||||
return ((Model)human).GetArmor(((uint)slotId).ToEquipSlot()).ToWeapon(0);
|
return slotId.ToSpecificEnum() switch
|
||||||
|
{
|
||||||
|
EquipSlot slot => ((Model)human).GetArmor(slot).ToWeapon(0),
|
||||||
|
BonusItemFlag bonus => ((Model)human).GetBonus(bonus).ToWeapon(0),
|
||||||
|
_ => default,
|
||||||
|
};
|
||||||
|
|
||||||
var item = (ChangedEquipData*)human->ChangedEquipData + slotId;
|
if (!slotId.ToSlotIndex(out var index))
|
||||||
return ((CharacterArmor*)item)->ToWeapon(0);
|
return default;
|
||||||
|
|
||||||
|
var item = (ChangedEquipData*)human->ChangedEquipData + index;
|
||||||
|
if (index < 10)
|
||||||
|
return ((CharacterArmor*)item)->ToWeapon(0);
|
||||||
|
|
||||||
|
return new CharacterWeapon(item->BonusModel, 0, item->BonusVariant, StainIds.None);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
|
|
||||||
|
|
@ -1,9 +1,10 @@
|
||||||
using OtterGui.Classes;
|
using OtterGui.Classes;
|
||||||
using OtterGui.Log;
|
using OtterGui.Log;
|
||||||
|
using OtterGui.Services;
|
||||||
|
|
||||||
namespace Glamourer.Services;
|
namespace Glamourer.Services;
|
||||||
|
|
||||||
public class BackupService
|
public class BackupService : IAsyncService
|
||||||
{
|
{
|
||||||
private readonly Logger _logger;
|
private readonly Logger _logger;
|
||||||
private readonly DirectoryInfo _configDirectory;
|
private readonly DirectoryInfo _configDirectory;
|
||||||
|
|
@ -14,7 +15,7 @@ public class BackupService
|
||||||
_logger = logger;
|
_logger = logger;
|
||||||
_fileNames = GlamourerFiles(fileNames);
|
_fileNames = GlamourerFiles(fileNames);
|
||||||
_configDirectory = new DirectoryInfo(fileNames.ConfigDirectory);
|
_configDirectory = new DirectoryInfo(fileNames.ConfigDirectory);
|
||||||
Backup.CreateAutomaticBackup(logger, _configDirectory, _fileNames);
|
Awaiter = Task.Run(() => Backup.CreateAutomaticBackup(logger, new DirectoryInfo(fileNames.ConfigDirectory), _fileNames));
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary> Create a permanent backup with a given name for migrations. </summary>
|
/// <summary> Create a permanent backup with a given name for migrations. </summary>
|
||||||
|
|
@ -40,4 +41,9 @@ public class BackupService
|
||||||
|
|
||||||
return list;
|
return list;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public Task Awaiter { get; }
|
||||||
|
|
||||||
|
public bool Finished
|
||||||
|
=> Awaiter.IsCompletedSuccessfully;
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -50,7 +50,8 @@ public class CodeService
|
||||||
| CodeFlag.OopsMiqote
|
| CodeFlag.OopsMiqote
|
||||||
| CodeFlag.OopsRoegadyn
|
| CodeFlag.OopsRoegadyn
|
||||||
| CodeFlag.OopsAuRa
|
| CodeFlag.OopsAuRa
|
||||||
| CodeFlag.OopsHrothgar;
|
| CodeFlag.OopsHrothgar
|
||||||
|
| CodeFlag.OopsViera;
|
||||||
|
|
||||||
public const CodeFlag FullCodes = CodeFlag.Face | CodeFlag.Manderville | CodeFlag.Smiles;
|
public const CodeFlag FullCodes = CodeFlag.Face | CodeFlag.Manderville | CodeFlag.Smiles;
|
||||||
|
|
||||||
|
|
@ -250,3 +251,4 @@ public class CodeService
|
||||||
_ => (false, 0, string.Empty, string.Empty, string.Empty),
|
_ => (false, 0, string.Empty, string.Empty, string.Empty),
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -385,7 +385,7 @@ public class StateApplier(
|
||||||
var actors = ChangeMetaState(state, MetaIndex.Wetness, true);
|
var actors = ChangeMetaState(state, MetaIndex.Wetness, true);
|
||||||
if (redraw)
|
if (redraw)
|
||||||
{
|
{
|
||||||
if (withLock)
|
if (withLock && actors.Valid)
|
||||||
state.TempLock();
|
state.TempLock();
|
||||||
ForceRedraw(actors);
|
ForceRedraw(actors);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -4,9 +4,9 @@
|
||||||
"net9.0-windows7.0": {
|
"net9.0-windows7.0": {
|
||||||
"DalamudPackager": {
|
"DalamudPackager": {
|
||||||
"type": "Direct",
|
"type": "Direct",
|
||||||
"requested": "[13.0.0, )",
|
"requested": "[13.1.0, )",
|
||||||
"resolved": "13.0.0",
|
"resolved": "13.1.0",
|
||||||
"contentHash": "Mb3cUDSK/vDPQ8gQIeuCw03EMYrej1B4J44a1AvIJ9C759p9XeqdU9Hg4WgOmlnlPe0G7ILTD32PKSUpkQNa8w=="
|
"contentHash": "XdoNhJGyFby5M/sdcRhnc5xTop9PHy+H50PTWpzLhJugjB19EDBiHD/AsiDF66RETM+0qKUdJBZrNuebn7qswQ=="
|
||||||
},
|
},
|
||||||
"DotNet.ReproducibleBuilds": {
|
"DotNet.ReproducibleBuilds": {
|
||||||
"type": "Direct",
|
"type": "Direct",
|
||||||
|
|
|
||||||
2
OtterGui
2
OtterGui
|
|
@ -1 +1 @@
|
||||||
Subproject commit 4a9b71a93e76aa5eed818542288329e34ec0dd89
|
Subproject commit 1459e2b8f5e1687f659836709e23571235d4206c
|
||||||
|
|
@ -1 +1 @@
|
||||||
Subproject commit af41b1787acef9df7dc83619fe81e63a36443ee5
|
Subproject commit c23ee05c1e9fa103eaa52e6aa7e855ef568ee669
|
||||||
|
|
@ -1 +1 @@
|
||||||
Subproject commit 15e7c8eb41867e6bbd3fe6a8885404df087bc7e7
|
Subproject commit d889f9ef918514a46049725052d378b441915b00
|
||||||
|
|
@ -1 +1 @@
|
||||||
Subproject commit 878acce46e286867d6ef1f8ecedb390f7bac34fd
|
Subproject commit c8611a0c546b6b2ec29214ab319fc2c38fe74793
|
||||||
10
repo.json
10
repo.json
|
|
@ -17,8 +17,8 @@
|
||||||
"Character"
|
"Character"
|
||||||
],
|
],
|
||||||
"InternalName": "Glamourer",
|
"InternalName": "Glamourer",
|
||||||
"AssemblyVersion": "1.5.1.1",
|
"AssemblyVersion": "1.5.1.5",
|
||||||
"TestingAssemblyVersion": "1.5.1.1",
|
"TestingAssemblyVersion": "1.5.1.5",
|
||||||
"RepoUrl": "https://github.com/Ottermandias/Glamourer",
|
"RepoUrl": "https://github.com/Ottermandias/Glamourer",
|
||||||
"ApplicableVersion": "any",
|
"ApplicableVersion": "any",
|
||||||
"DalamudApiLevel": 13,
|
"DalamudApiLevel": 13,
|
||||||
|
|
@ -27,9 +27,9 @@
|
||||||
"IsTestingExclusive": "False",
|
"IsTestingExclusive": "False",
|
||||||
"DownloadCount": 1,
|
"DownloadCount": 1,
|
||||||
"LastUpdate": 1618608322,
|
"LastUpdate": 1618608322,
|
||||||
"DownloadLinkInstall": "https://github.com/Ottermandias/Glamourer/releases/download/1.5.1.1/Glamourer.zip",
|
"DownloadLinkInstall": "https://github.com/Ottermandias/Glamourer/releases/download/1.5.1.5/Glamourer.zip",
|
||||||
"DownloadLinkUpdate": "https://github.com/Ottermandias/Glamourer/releases/download/1.5.1.1/Glamourer.zip",
|
"DownloadLinkUpdate": "https://github.com/Ottermandias/Glamourer/releases/download/1.5.1.5/Glamourer.zip",
|
||||||
"DownloadLinkTesting": "https://github.com/Ottermandias/Glamourer/releases/download/1.5.1.1/Glamourer.zip",
|
"DownloadLinkTesting": "https://github.com/Ottermandias/Glamourer/releases/download/1.5.1.5/Glamourer.zip",
|
||||||
"IconUrl": "https://raw.githubusercontent.com/Ottermandias/Glamourer/main/images/icon.png"
|
"IconUrl": "https://raw.githubusercontent.com/Ottermandias/Glamourer/main/images/icon.png"
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue