Glamourer/Glamourer.GameData/Customization/CustomizationSet.cs
2021-12-10 10:25:53 +01:00

190 lines
8.9 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using Penumbra.GameData.Enums;
namespace Glamourer.Customization;
public class CustomizationSet
{
public const int DefaultAvailable =
(1 << (int)CustomizationId.Height)
| (1 << (int)CustomizationId.Hairstyle)
| (1 << (int)CustomizationId.SkinColor)
| (1 << (int)CustomizationId.EyeColorR)
| (1 << (int)CustomizationId.EyeColorL)
| (1 << (int)CustomizationId.HairColor)
| (1 << (int)CustomizationId.HighlightColor)
| (1 << (int)CustomizationId.FacialFeaturesTattoos)
| (1 << (int)CustomizationId.TattooColor)
| (1 << (int)CustomizationId.LipColor)
| (1 << (int)CustomizationId.Height);
internal CustomizationSet(SubRace clan, Gender gender)
{
Gender = gender;
Clan = clan;
_settingAvailable = clan.ToRace() == Race.Hrothgar && gender == Gender.Female
? 0
: DefaultAvailable;
}
public Gender Gender { get; }
public SubRace Clan { get; }
public Race Race
=> Clan.ToRace();
private int _settingAvailable;
internal void SetAvailable(CustomizationId id)
=> _settingAvailable |= 1 << (int)id;
public bool IsAvailable(CustomizationId id)
=> (_settingAvailable & (1 << (int)id)) != 0;
public int NumEyebrows { get; internal set; }
public int NumEyeShapes { get; internal set; }
public int NumNoseShapes { get; internal set; }
public int NumJawShapes { get; internal set; }
public int NumMouthShapes { get; internal set; }
public IReadOnlyList<string> OptionName { get; internal set; } = null!;
public IReadOnlyList<Customization> Faces { get; internal set; } = null!;
public IReadOnlyList<Customization> HairStyles { get; internal set; } = null!;
public IReadOnlyList<Customization> TailEarShapes { get; internal set; } = null!;
public IReadOnlyList<IReadOnlyList<Customization>> FeaturesTattoos { get; internal set; } = null!;
public IReadOnlyList<Customization> FacePaints { get; internal set; } = null!;
public IReadOnlyList<Customization> SkinColors { get; internal set; } = null!;
public IReadOnlyList<Customization> HairColors { get; internal set; } = null!;
public IReadOnlyList<Customization> HighlightColors { get; internal set; } = null!;
public IReadOnlyList<Customization> EyeColors { get; internal set; } = null!;
public IReadOnlyList<Customization> TattooColors { get; internal set; } = null!;
public IReadOnlyList<Customization> FacePaintColorsLight { get; internal set; } = null!;
public IReadOnlyList<Customization> FacePaintColorsDark { get; internal set; } = null!;
public IReadOnlyList<Customization> LipColorsLight { get; internal set; } = null!;
public IReadOnlyList<Customization> LipColorsDark { get; internal set; } = null!;
public IReadOnlyList<CharaMakeParams.MenuType> Types { get; internal set; } = null!;
public string Option(CustomizationId id)
=> OptionName[(int)id];
public Customization FacialFeature(int faceIdx, int idx)
=> FeaturesTattoos[faceIdx - 1][idx];
public int DataByValue(CustomizationId id, byte value, out Customization? custom)
{
var type = id.ToType();
custom = null;
if (type == CharaMakeParams.MenuType.Percentage || type == CharaMakeParams.MenuType.ListSelector)
{
if (value < Count(id))
{
custom = new Customization(id, value, 0, value);
return value;
}
return -1;
}
int Get(IEnumerable<Customization> list, ref Customization? output)
{
var (val, idx) = list.Cast<Customization?>().Select((c, i) => (c, i)).FirstOrDefault(c => c.c!.Value.Value == value);
if (val == null)
return -1;
output = val;
return idx;
}
return id switch
{
CustomizationId.SkinColor => Get(SkinColors, ref custom),
CustomizationId.EyeColorL => Get(EyeColors, ref custom),
CustomizationId.EyeColorR => Get(EyeColors, ref custom),
CustomizationId.HairColor => Get(HairColors, ref custom),
CustomizationId.HighlightColor => Get(HighlightColors, ref custom),
CustomizationId.TattooColor => Get(TattooColors, ref custom),
CustomizationId.LipColor => Get(LipColorsDark.Concat(LipColorsLight), ref custom),
CustomizationId.FacePaintColor => Get(FacePaintColorsDark.Concat(FacePaintColorsLight), ref custom),
CustomizationId.Face => Get(Faces, ref custom),
CustomizationId.Hairstyle => Get(HairStyles, ref custom),
CustomizationId.TailEarShape => Get(TailEarShapes, ref custom),
CustomizationId.FacePaint => Get(FacePaints, ref custom),
CustomizationId.FacialFeaturesTattoos => Get(FeaturesTattoos[0], ref custom),
_ => throw new ArgumentOutOfRangeException(nameof(id), id, null),
};
}
public Customization Data(CustomizationId id, int idx)
{
if (idx > Count(id))
throw new IndexOutOfRangeException();
switch (id.ToType())
{
case CharaMakeParams.MenuType.Percentage: return new Customization(id, (byte)idx, 0, (ushort)idx);
case CharaMakeParams.MenuType.ListSelector: return new Customization(id, (byte)idx, 0, (ushort)idx);
}
return id switch
{
CustomizationId.Face => Faces[idx],
CustomizationId.Hairstyle => HairStyles[idx],
CustomizationId.TailEarShape => TailEarShapes[idx],
CustomizationId.FacePaint => FacePaints[idx],
CustomizationId.FacialFeaturesTattoos => FeaturesTattoos[0][idx],
CustomizationId.SkinColor => SkinColors[idx],
CustomizationId.EyeColorL => EyeColors[idx],
CustomizationId.EyeColorR => EyeColors[idx],
CustomizationId.HairColor => HairColors[idx],
CustomizationId.HighlightColor => HighlightColors[idx],
CustomizationId.TattooColor => TattooColors[idx],
CustomizationId.LipColor => idx < 96 ? LipColorsDark[idx] : LipColorsLight[idx - 96],
CustomizationId.FacePaintColor => idx < 96 ? FacePaintColorsDark[idx] : FacePaintColorsLight[idx - 96],
_ => new Customization(0, 0),
};
}
public CharaMakeParams.MenuType Type(CustomizationId id)
=> Types[(int)id];
public int Count(CustomizationId id)
{
if (!IsAvailable(id))
return 0;
if (id.ToType() == CharaMakeParams.MenuType.Percentage)
return 101;
return id switch
{
CustomizationId.Face => Faces.Count,
CustomizationId.Hairstyle => HairStyles.Count,
CustomizationId.HighlightsOnFlag => 2,
CustomizationId.SkinColor => SkinColors.Count,
CustomizationId.EyeColorR => EyeColors.Count,
CustomizationId.HairColor => HairColors.Count,
CustomizationId.HighlightColor => HighlightColors.Count,
CustomizationId.FacialFeaturesTattoos => 8,
CustomizationId.TattooColor => TattooColors.Count,
CustomizationId.Eyebrows => NumEyebrows,
CustomizationId.EyeColorL => EyeColors.Count,
CustomizationId.EyeShape => NumEyeShapes,
CustomizationId.Nose => NumNoseShapes,
CustomizationId.Jaw => NumJawShapes,
CustomizationId.Mouth => NumMouthShapes,
CustomizationId.LipColor => LipColorsLight.Count + LipColorsDark.Count,
CustomizationId.TailEarShape => TailEarShapes.Count,
CustomizationId.FacePaint => FacePaints.Count,
CustomizationId.FacePaintColor => FacePaintColorsLight.Count + FacePaintColorsDark.Count,
_ => throw new ArgumentOutOfRangeException(nameof(id), id, null),
};
}
}