Glamourer/Glamourer.GameData/Offsets.cs
Ottermandias 4cf082aa19 .
2023-02-09 18:52:53 +01:00

35 lines
1.2 KiB
C#

namespace Glamourer;
public static class Offsets
{
public static class Character
{
public const int ClassJobContainer = 0x1A8;
public const int Wetness = 0x1ADA;
public const int HatVisible = 0x84E;
public const int VisorToggled = 0x84F;
public const int WeaponHidden1 = 0x84F;
public const int WeaponHidden2 = 0x72C;
public const int Alpha = 0x19E0;
public static class Flags
{
public const byte IsHatHidden = 0x01;
public const byte IsVisorToggled = 0x08;
public const byte IsWet = 0x80;
public const byte IsWeaponHidden1 = 0x01;
public const byte IsWeaponHidden2 = 0x02;
}
}
public const byte DrawObjectVisorStateFlag = 0x40;
public const byte DrawObjectVisorToggleFlag = 0x80;
}
public static class Sigs
{
public const string ChangeJob = "88 51 ?? 44 3B CA";
public const string FlagSlotForUpdate = "48 89 5C 24 ?? 48 89 74 24 ?? 57 48 83 EC 20 8B DA 49 8B F0 48 8B F9 83 FA 0A";
public const string ChangeCustomize = "E8 ?? ?? ?? ?? 41 0F B6 C5 66 41 89 86";
}