Reject and warn about cloud-synced base directories

This commit is contained in:
Exter-N 2025-08-31 06:42:45 +02:00
parent d59be1e660
commit 2cf60b78cd
3 changed files with 25 additions and 5 deletions

View file

@ -23,6 +23,7 @@ using Dalamud.Plugin.Services;
using Lumina.Excel.Sheets;
using Penumbra.GameData;
using Penumbra.GameData.Data;
using Penumbra.Interop;
using Penumbra.Interop.Hooks;
using Penumbra.Interop.Hooks.PostProcessing;
using Penumbra.Interop.Hooks.ResourceLoading;
@ -211,10 +212,11 @@ public class Penumbra : IDalamudPlugin
public string GatherSupportInformation()
{
var sb = new StringBuilder(10240);
var exists = _config.ModDirectory.Length > 0 && Directory.Exists(_config.ModDirectory);
var hdrEnabler = _services.GetService<RenderTargetHdrEnabler>();
var drive = exists ? new DriveInfo(new DirectoryInfo(_config.ModDirectory).Root.FullName) : null;
var sb = new StringBuilder(10240);
var exists = _config.ModDirectory.Length > 0 && Directory.Exists(_config.ModDirectory);
var cloudSynced = exists && CloudApi.IsCloudSynced(_config.ModDirectory);
var hdrEnabler = _services.GetService<RenderTargetHdrEnabler>();
var drive = exists ? new DriveInfo(new DirectoryInfo(_config.ModDirectory).Root.FullName) : null;
sb.AppendLine("**Settings**");
sb.Append($"> **`Plugin Version: `** {_validityChecker.Version}\n");
sb.Append($"> **`Commit Hash: `** {_validityChecker.CommitHash}\n");
@ -223,7 +225,8 @@ public class Penumbra : IDalamudPlugin
sb.Append($"> **`Operating System: `** {(Dalamud.Utility.Util.IsWine() ? "Mac/Linux (Wine)" : "Windows")}\n");
if (Dalamud.Utility.Util.IsWine())
sb.Append($"> **`Locale Environment Variables:`** {CollectLocaleEnvironmentVariables()}\n");
sb.Append($"> **`Root Directory: `** `{_config.ModDirectory}`, {(exists ? "Exists" : "Not Existing")}\n");
sb.Append(
$"> **`Root Directory: `** `{_config.ModDirectory}`, {(exists ? "Exists" : "Not Existing")}{(cloudSynced ? ", Cloud-Synced" : "")}\n");
sb.Append(
$"> **`Free Drive Space: `** {(drive != null ? Functions.HumanReadableSize(drive.AvailableFreeSpace) : "Unknown")}\n");
sb.Append($"> **`Game Data Files: `** {(_gameData.HasModifiedGameDataFiles ? "Modified" : "Pristine")}\n");