mirror of
https://github.com/xivdev/Penumbra.git
synced 2025-12-12 18:27:24 +01:00
add Penumbra.ObjectIsRedrawn and Penumbra.ReverseResolvePath to API
This commit is contained in:
parent
086f90171e
commit
45d8d58ce2
6 changed files with 194 additions and 127 deletions
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@ -51,6 +51,7 @@ public interface IPenumbraApi : IPenumbraApiBase
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// Triggered when the user clicks a listed changed object in a mod tab.
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public event ChangedItemClick? ChangedItemClicked;
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event EventHandler? ObjectIsRedrawn;
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// Queue redrawing of all actors of the given name with the given RedrawType.
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public void RedrawObject( string name, RedrawType setting );
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@ -72,6 +73,9 @@ public interface IPenumbraApi : IPenumbraApiBase
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// Returns the given gamePath if penumbra would not manipulate it.
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public string ResolvePath( string gamePath, string characterName );
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// Reverse resolves a given modded local path into its replacement in form of all applicable game path for given character
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public string[] ReverseResolvePath( string moddedPath, string characterName );
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// Try to load a given gamePath with the resolved path from Penumbra.
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public T? GetFile< T >( string gamePath ) where T : FileResource;
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@ -18,8 +18,9 @@ namespace Penumbra.Api;
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public class PenumbraApi : IDisposable, IPenumbraApi
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{
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public int ApiVersion { get; } = 4;
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private Penumbra? _penumbra;
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private Penumbra? _penumbra;
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private Lumina.GameData? _lumina;
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public event EventHandler? ObjectIsRedrawn;
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public bool Valid
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=> _penumbra != null;
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@ -30,12 +31,19 @@ public class PenumbraApi : IDisposable, IPenumbraApi
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_lumina = ( Lumina.GameData? )Dalamud.GameData.GetType()
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.GetField( "gameData", BindingFlags.Instance | BindingFlags.NonPublic )
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?.GetValue( Dalamud.GameData );
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_penumbra.ObjectReloader.ObjectIsRedrawn += ObjectReloader_ObjectIsRedrawn;
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}
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private void ObjectReloader_ObjectIsRedrawn( object? sender, EventArgs e )
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{
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ObjectIsRedrawn?.Invoke( sender, e );
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}
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public void Dispose()
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{
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_penumbra!.ObjectReloader.ObjectIsRedrawn -= ObjectReloader_ObjectIsRedrawn;
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_penumbra = null;
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_lumina = null;
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_lumina = null;
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}
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public event ChangedItemClick? ChangedItemClicked;
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@ -49,7 +57,7 @@ public class PenumbraApi : IDisposable, IPenumbraApi
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public IPluginConfiguration GetConfiguration()
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{
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CheckInitialized();
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return JsonConvert.DeserializeObject< Configuration >( JsonConvert.SerializeObject( Penumbra.Config ) );
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return JsonConvert.DeserializeObject<Configuration>( JsonConvert.SerializeObject( Penumbra.Config ) );
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}
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public event ChangedItemHover? ChangedItemTooltip;
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@ -104,7 +112,7 @@ public class PenumbraApi : IDisposable, IPenumbraApi
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}
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var gamePath = Utf8GamePath.FromString( path, out var p, true ) ? p : Utf8GamePath.Empty;
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var ret = collection.ResolvePath( gamePath );
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var ret = collection.ResolvePath( gamePath );
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return ret?.ToString() ?? path;
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}
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@ -121,17 +129,31 @@ public class PenumbraApi : IDisposable, IPenumbraApi
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Penumbra.CollectionManager.Character( characterName ) );
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}
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private T? GetFileIntern< T >( string resolvedPath ) where T : FileResource
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public string[] ReverseResolvePath( string path, string characterName )
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{
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CheckInitialized();
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if( !Penumbra.Config.EnableMods )
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{
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return new[] { path };
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}
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var gamePath = Utf8GamePath.FromString( path, out var p, true ) ? p : Utf8GamePath.Empty;
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var ret = Penumbra.CollectionManager.Character( characterName ).ResolveReversePath( new FullPath( path ) ) ?? new List<Utf8GamePath>();
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if( ret.Count == 0 ) ret.Add( gamePath );
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return ret.Select( r => r.ToString() ).ToArray();
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}
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private T? GetFileIntern<T>( string resolvedPath ) where T : FileResource
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{
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CheckInitialized();
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try
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{
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if( Path.IsPathRooted( resolvedPath ) )
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{
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return _lumina?.GetFileFromDisk< T >( resolvedPath );
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return _lumina?.GetFileFromDisk<T>( resolvedPath );
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}
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return Dalamud.GameData.GetFile< T >( resolvedPath );
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return Dalamud.GameData.GetFile<T>( resolvedPath );
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}
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catch( Exception e )
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{
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@ -140,13 +162,13 @@ public class PenumbraApi : IDisposable, IPenumbraApi
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}
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}
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public T? GetFile< T >( string gamePath ) where T : FileResource
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=> GetFileIntern< T >( ResolvePath( gamePath ) );
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public T? GetFile<T>( string gamePath ) where T : FileResource
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=> GetFileIntern<T>( ResolvePath( gamePath ) );
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public T? GetFile< T >( string gamePath, string characterName ) where T : FileResource
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=> GetFileIntern< T >( ResolvePath( gamePath, characterName ) );
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public T? GetFile<T>( string gamePath, string characterName ) where T : FileResource
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=> GetFileIntern<T>( ResolvePath( gamePath, characterName ) );
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public IReadOnlyDictionary< string, object? > GetChangedItemsForCollection( string collectionName )
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public IReadOnlyDictionary<string, object?> GetChangedItemsForCollection( string collectionName )
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{
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CheckInitialized();
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try
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@ -162,7 +184,7 @@ public class PenumbraApi : IDisposable, IPenumbraApi
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}
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PluginLog.Warning( $"Collection {collectionName} does not exist or is not loaded." );
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return new Dictionary< string, object? >();
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return new Dictionary<string, object?>();
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}
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catch( Exception e )
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{
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@ -171,7 +193,7 @@ public class PenumbraApi : IDisposable, IPenumbraApi
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}
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}
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public IList< string > GetCollections()
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public IList<string> GetCollections()
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{
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CheckInitialized();
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return Penumbra.CollectionManager.Skip( 1 ).Select( c => c.Name ).ToArray();
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@ -193,27 +215,27 @@ public class PenumbraApi : IDisposable, IPenumbraApi
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{
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CheckInitialized();
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return Penumbra.CollectionManager.Characters.TryGetValue( characterName, out var collection )
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? ( collection.Name, true )
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: ( Penumbra.CollectionManager.Default.Name, false );
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? (collection.Name, true)
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: (Penumbra.CollectionManager.Default.Name, false);
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}
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public (IntPtr, string) GetDrawObjectInfo( IntPtr drawObject )
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{
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CheckInitialized();
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var (obj, collection) = _penumbra!.PathResolver.IdentifyDrawObject( drawObject );
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return ( obj, collection.Name );
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return (obj, collection.Name);
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}
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public IList< (string, string) > GetModList()
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public IList<(string, string)> GetModList()
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{
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CheckInitialized();
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return Penumbra.ModManager.Select( m => ( m.ModPath.Name, m.Name.Text ) ).ToArray();
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return Penumbra.ModManager.Select( m => (m.ModPath.Name, m.Name.Text) ).ToArray();
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}
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public Dictionary< string, (string[], SelectType) >? GetAvailableModSettings( string modDirectory, string modName )
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public Dictionary<string, (string[], SelectType)>? GetAvailableModSettings( string modDirectory, string modName )
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=> throw new NotImplementedException();
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public (PenumbraApiEc, (bool, int, Dictionary< string, string[] >, bool)?) GetCurrentModSettings( string collectionName, string modDirectory, string modName,
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public (PenumbraApiEc, (bool, int, Dictionary<string, string[]>, bool)?) GetCurrentModSettings( string collectionName, string modDirectory, string modName,
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bool allowInheritance )
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=> throw new NotImplementedException();
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@ -38,23 +38,23 @@ public partial class PenumbraIpc : IDisposable
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public partial class PenumbraIpc
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{
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public const string LabelProviderInitialized = "Penumbra.Initialized";
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public const string LabelProviderDisposed = "Penumbra.Disposed";
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public const string LabelProviderApiVersion = "Penumbra.ApiVersion";
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public const string LabelProviderGetModDirectory = "Penumbra.GetModDirectory";
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public const string LabelProviderInitialized = "Penumbra.Initialized";
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public const string LabelProviderDisposed = "Penumbra.Disposed";
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public const string LabelProviderApiVersion = "Penumbra.ApiVersion";
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public const string LabelProviderGetModDirectory = "Penumbra.GetModDirectory";
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public const string LabelProviderGetConfiguration = "Penumbra.GetConfiguration";
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internal ICallGateProvider< object? >? ProviderInitialized;
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internal ICallGateProvider< object? >? ProviderDisposed;
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internal ICallGateProvider< int >? ProviderApiVersion;
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internal ICallGateProvider< string >? ProviderGetModDirectory;
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internal ICallGateProvider< IPluginConfiguration >? ProviderGetConfiguration;
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internal ICallGateProvider<object?>? ProviderInitialized;
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internal ICallGateProvider<object?>? ProviderDisposed;
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internal ICallGateProvider<int>? ProviderApiVersion;
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internal ICallGateProvider<string>? ProviderGetModDirectory;
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internal ICallGateProvider<IPluginConfiguration>? ProviderGetConfiguration;
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private void InitializeGeneralProviders( DalamudPluginInterface pi )
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{
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try
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{
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ProviderInitialized = pi.GetIpcProvider< object? >( LabelProviderInitialized );
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ProviderInitialized = pi.GetIpcProvider<object?>( LabelProviderInitialized );
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}
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catch( Exception e )
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{
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@ -63,7 +63,7 @@ public partial class PenumbraIpc
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try
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{
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ProviderDisposed = pi.GetIpcProvider< object? >( LabelProviderDisposed );
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ProviderDisposed = pi.GetIpcProvider<object?>( LabelProviderDisposed );
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}
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catch( Exception e )
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{
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@ -72,7 +72,7 @@ public partial class PenumbraIpc
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try
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{
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ProviderApiVersion = pi.GetIpcProvider< int >( LabelProviderApiVersion );
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ProviderApiVersion = pi.GetIpcProvider<int>( LabelProviderApiVersion );
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ProviderApiVersion.RegisterFunc( () => Api.ApiVersion );
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}
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catch( Exception e )
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@ -82,7 +82,7 @@ public partial class PenumbraIpc
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try
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{
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ProviderGetModDirectory = pi.GetIpcProvider< string >( LabelProviderGetModDirectory );
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ProviderGetModDirectory = pi.GetIpcProvider<string>( LabelProviderGetModDirectory );
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ProviderGetModDirectory.RegisterFunc( Api.GetModDirectory );
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}
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catch( Exception e )
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@ -92,7 +92,7 @@ public partial class PenumbraIpc
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try
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{
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ProviderGetConfiguration = pi.GetIpcProvider< IPluginConfiguration >( LabelProviderGetConfiguration );
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ProviderGetConfiguration = pi.GetIpcProvider<IPluginConfiguration>( LabelProviderGetConfiguration );
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ProviderGetConfiguration.RegisterFunc( Api.GetConfiguration );
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}
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catch( Exception e )
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@ -111,15 +111,17 @@ public partial class PenumbraIpc
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public partial class PenumbraIpc
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{
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public const string LabelProviderRedrawName = "Penumbra.RedrawObjectByName";
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public const string LabelProviderRedrawIndex = "Penumbra.RedrawObjectByIndex";
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public const string LabelProviderRedrawName = "Penumbra.RedrawObjectByName";
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public const string LabelProviderRedrawIndex = "Penumbra.RedrawObjectByIndex";
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public const string LabelProviderRedrawObject = "Penumbra.RedrawObject";
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public const string LabelProviderRedrawAll = "Penumbra.RedrawAll";
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public const string LabelProviderRedrawAll = "Penumbra.RedrawAll";
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public const string LabelProviderObjectIsRedrawn = "Penumbra.ObjectIsRedrawn";
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internal ICallGateProvider< string, int, object >? ProviderRedrawName;
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internal ICallGateProvider< int, int, object >? ProviderRedrawIndex;
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internal ICallGateProvider< GameObject, int, object >? ProviderRedrawObject;
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internal ICallGateProvider< int, object >? ProviderRedrawAll;
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internal ICallGateProvider<string, int, object>? ProviderRedrawName;
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internal ICallGateProvider<int, int, object>? ProviderRedrawIndex;
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internal ICallGateProvider<GameObject, int, object>? ProviderRedrawObject;
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internal ICallGateProvider<int, object>? ProviderRedrawAll;
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internal ICallGateProvider<string, string> ProviderObjectIsRedrawn;
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private static RedrawType CheckRedrawType( int value )
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{
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@ -136,7 +138,7 @@ public partial class PenumbraIpc
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{
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try
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{
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ProviderRedrawName = pi.GetIpcProvider< string, int, object >( LabelProviderRedrawName );
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ProviderRedrawName = pi.GetIpcProvider<string, int, object>( LabelProviderRedrawName );
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ProviderRedrawName.RegisterAction( ( s, i ) => Api.RedrawObject( s, CheckRedrawType( i ) ) );
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}
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catch( Exception e )
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@ -156,7 +158,7 @@ public partial class PenumbraIpc
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try
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{
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ProviderRedrawObject = pi.GetIpcProvider< GameObject, int, object >( LabelProviderRedrawObject );
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ProviderRedrawObject = pi.GetIpcProvider<GameObject, int, object>( LabelProviderRedrawObject );
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ProviderRedrawObject.RegisterAction( ( o, i ) => Api.RedrawObject( o, CheckRedrawType( i ) ) );
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}
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catch( Exception e )
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@ -166,13 +168,28 @@ public partial class PenumbraIpc
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try
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{
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ProviderRedrawAll = pi.GetIpcProvider< int, object >( LabelProviderRedrawAll );
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ProviderRedrawAll = pi.GetIpcProvider<int, object>( LabelProviderRedrawAll );
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ProviderRedrawAll.RegisterAction( i => Api.RedrawAll( CheckRedrawType( i ) ) );
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}
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catch( Exception e )
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{
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PluginLog.Error( $"Error registering IPC provider for {LabelProviderRedrawAll}:\n{e}" );
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}
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try
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{
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ProviderObjectIsRedrawn = pi.GetIpcProvider<string, string>( LabelProviderObjectIsRedrawn );
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Api.ObjectIsRedrawn += Api_ObjectIsRedrawn;
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}
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catch( Exception e )
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{
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PluginLog.Error( $"Error registering IPC provider for {LabelProviderObjectIsRedrawn}:\n{e}" );
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}
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}
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private void Api_ObjectIsRedrawn( object? sender, EventArgs e )
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{
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ProviderObjectIsRedrawn.SendMessage( ( ( GameObject? )sender )?.Name.ToString() ?? "" );
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}
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private void DisposeRedrawProviders()
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@ -181,24 +198,27 @@ public partial class PenumbraIpc
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ProviderRedrawIndex?.UnregisterAction();
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ProviderRedrawObject?.UnregisterAction();
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ProviderRedrawAll?.UnregisterAction();
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Api.ObjectIsRedrawn -= Api_ObjectIsRedrawn;
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}
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}
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public partial class PenumbraIpc
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{
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public const string LabelProviderResolveDefault = "Penumbra.ResolveDefaultPath";
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public const string LabelProviderResolveCharacter = "Penumbra.ResolveCharacterPath";
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public const string LabelProviderResolveDefault = "Penumbra.ResolveDefaultPath";
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public const string LabelProviderResolveCharacter = "Penumbra.ResolveCharacterPath";
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public const string LabelProviderGetDrawObjectInfo = "Penumbra.GetDrawObjectInfo";
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public const string LabelProviderReverseResolvePath = "Penumbra.ReverseResolvePath";
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internal ICallGateProvider< string, string >? ProviderResolveDefault;
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internal ICallGateProvider< string, string, string >? ProviderResolveCharacter;
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internal ICallGateProvider< IntPtr, (IntPtr, string) >? ProviderGetDrawObjectInfo;
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internal ICallGateProvider<string, string>? ProviderResolveDefault;
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internal ICallGateProvider<string, string, string>? ProviderResolveCharacter;
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internal ICallGateProvider<IntPtr, (IntPtr, string)>? ProviderGetDrawObjectInfo;
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internal ICallGateProvider<string, string, string[]>? ProviderReverseResolvePath;
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private void InitializeResolveProviders( DalamudPluginInterface pi )
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{
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try
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{
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ProviderResolveDefault = pi.GetIpcProvider< string, string >( LabelProviderResolveDefault );
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ProviderResolveDefault = pi.GetIpcProvider<string, string>( LabelProviderResolveDefault );
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ProviderResolveDefault.RegisterFunc( Api.ResolvePath );
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}
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catch( Exception e )
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@ -208,7 +228,7 @@ public partial class PenumbraIpc
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try
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{
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ProviderResolveCharacter = pi.GetIpcProvider< string, string, string >( LabelProviderResolveCharacter );
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ProviderResolveCharacter = pi.GetIpcProvider<string, string, string>( LabelProviderResolveCharacter );
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ProviderResolveCharacter.RegisterFunc( Api.ResolvePath );
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}
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catch( Exception e )
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@ -218,13 +238,23 @@ public partial class PenumbraIpc
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try
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{
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ProviderGetDrawObjectInfo = pi.GetIpcProvider< IntPtr, (IntPtr, string) >( LabelProviderGetDrawObjectInfo );
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ProviderGetDrawObjectInfo = pi.GetIpcProvider<IntPtr, (IntPtr, string)>( LabelProviderGetDrawObjectInfo );
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ProviderGetDrawObjectInfo.RegisterFunc( Api.GetDrawObjectInfo );
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}
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catch( Exception e )
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{
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PluginLog.Error( $"Error registering IPC provider for {LabelProviderGetDrawObjectInfo}:\n{e}" );
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}
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try
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{
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ProviderReverseResolvePath = pi.GetIpcProvider<string, string, string[]>( LabelProviderReverseResolvePath );
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ProviderReverseResolvePath.RegisterFunc( Api.ReverseResolvePath );
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}
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catch( Exception e )
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{
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PluginLog.Error( $"Error registering IPC provider for {LabelProviderGetDrawObjectInfo}:\n{e}" );
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}
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}
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private void DisposeResolveProviders()
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@ -238,12 +268,12 @@ public partial class PenumbraIpc
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public partial class PenumbraIpc
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{
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public const string LabelProviderChangedItemTooltip = "Penumbra.ChangedItemTooltip";
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public const string LabelProviderChangedItemClick = "Penumbra.ChangedItemClick";
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public const string LabelProviderGetChangedItems = "Penumbra.GetChangedItems";
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public const string LabelProviderChangedItemClick = "Penumbra.ChangedItemClick";
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public const string LabelProviderGetChangedItems = "Penumbra.GetChangedItems";
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internal ICallGateProvider< ChangedItemType, uint, object >? ProviderChangedItemTooltip;
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internal ICallGateProvider< MouseButton, ChangedItemType, uint, object >? ProviderChangedItemClick;
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internal ICallGateProvider< string, IReadOnlyDictionary< string, object? > >? ProviderGetChangedItems;
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internal ICallGateProvider<ChangedItemType, uint, object>? ProviderChangedItemTooltip;
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internal ICallGateProvider<MouseButton, ChangedItemType, uint, object>? ProviderChangedItemClick;
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internal ICallGateProvider<string, IReadOnlyDictionary<string, object?>>? ProviderGetChangedItems;
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private void OnClick( MouseButton click, object? item )
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{
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@ -261,8 +291,8 @@ public partial class PenumbraIpc
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|||
{
|
||||
try
|
||||
{
|
||||
ProviderChangedItemTooltip = pi.GetIpcProvider< ChangedItemType, uint, object >( LabelProviderChangedItemTooltip );
|
||||
Api.ChangedItemTooltip += OnTooltip;
|
||||
ProviderChangedItemTooltip = pi.GetIpcProvider<ChangedItemType, uint, object>( LabelProviderChangedItemTooltip );
|
||||
Api.ChangedItemTooltip += OnTooltip;
|
||||
}
|
||||
catch( Exception e )
|
||||
{
|
||||
|
|
@ -271,8 +301,8 @@ public partial class PenumbraIpc
|
|||
|
||||
try
|
||||
{
|
||||
ProviderChangedItemClick = pi.GetIpcProvider< MouseButton, ChangedItemType, uint, object >( LabelProviderChangedItemClick );
|
||||
Api.ChangedItemClicked += OnClick;
|
||||
ProviderChangedItemClick = pi.GetIpcProvider<MouseButton, ChangedItemType, uint, object>( LabelProviderChangedItemClick );
|
||||
Api.ChangedItemClicked += OnClick;
|
||||
}
|
||||
catch( Exception e )
|
||||
{
|
||||
|
|
@ -281,7 +311,7 @@ public partial class PenumbraIpc
|
|||
|
||||
try
|
||||
{
|
||||
ProviderGetChangedItems = pi.GetIpcProvider< string, IReadOnlyDictionary< string, object? > >( LabelProviderGetChangedItems );
|
||||
ProviderGetChangedItems = pi.GetIpcProvider<string, IReadOnlyDictionary<string, object?>>( LabelProviderGetChangedItems );
|
||||
ProviderGetChangedItems.RegisterFunc( Api.GetChangedItemsForCollection );
|
||||
}
|
||||
catch( Exception e )
|
||||
|
|
@ -300,23 +330,23 @@ public partial class PenumbraIpc
|
|||
|
||||
public partial class PenumbraIpc
|
||||
{
|
||||
public const string LabelProviderGetMods = "Penumbra.GetMods";
|
||||
public const string LabelProviderGetCollections = "Penumbra.GetCollections";
|
||||
public const string LabelProviderCurrentCollectionName = "Penumbra.GetCurrentCollectionName";
|
||||
public const string LabelProviderDefaultCollectionName = "Penumbra.GetDefaultCollectionName";
|
||||
public const string LabelProviderGetMods = "Penumbra.GetMods";
|
||||
public const string LabelProviderGetCollections = "Penumbra.GetCollections";
|
||||
public const string LabelProviderCurrentCollectionName = "Penumbra.GetCurrentCollectionName";
|
||||
public const string LabelProviderDefaultCollectionName = "Penumbra.GetDefaultCollectionName";
|
||||
public const string LabelProviderCharacterCollectionName = "Penumbra.GetCharacterCollectionName";
|
||||
|
||||
internal ICallGateProvider< IList< (string, string) > >? ProviderGetMods;
|
||||
internal ICallGateProvider< IList< string > >? ProviderGetCollections;
|
||||
internal ICallGateProvider< string >? ProviderCurrentCollectionName;
|
||||
internal ICallGateProvider< string >? ProviderDefaultCollectionName;
|
||||
internal ICallGateProvider< string, (string, bool) >? ProviderCharacterCollectionName;
|
||||
internal ICallGateProvider<IList<(string, string)>>? ProviderGetMods;
|
||||
internal ICallGateProvider<IList<string>>? ProviderGetCollections;
|
||||
internal ICallGateProvider<string>? ProviderCurrentCollectionName;
|
||||
internal ICallGateProvider<string>? ProviderDefaultCollectionName;
|
||||
internal ICallGateProvider<string, (string, bool)>? ProviderCharacterCollectionName;
|
||||
|
||||
private void InitializeDataProviders( DalamudPluginInterface pi )
|
||||
{
|
||||
try
|
||||
{
|
||||
ProviderGetMods = pi.GetIpcProvider< IList< (string, string) > >( LabelProviderGetMods );
|
||||
ProviderGetMods = pi.GetIpcProvider<IList<(string, string)>>( LabelProviderGetMods );
|
||||
ProviderGetMods.RegisterFunc( Api.GetModList );
|
||||
}
|
||||
catch( Exception e )
|
||||
|
|
@ -326,7 +356,7 @@ public partial class PenumbraIpc
|
|||
|
||||
try
|
||||
{
|
||||
ProviderGetCollections = pi.GetIpcProvider< IList< string > >( LabelProviderGetCollections );
|
||||
ProviderGetCollections = pi.GetIpcProvider<IList<string>>( LabelProviderGetCollections );
|
||||
ProviderGetCollections.RegisterFunc( Api.GetCollections );
|
||||
}
|
||||
catch( Exception e )
|
||||
|
|
@ -336,7 +366,7 @@ public partial class PenumbraIpc
|
|||
|
||||
try
|
||||
{
|
||||
ProviderCurrentCollectionName = pi.GetIpcProvider< string >( LabelProviderCurrentCollectionName );
|
||||
ProviderCurrentCollectionName = pi.GetIpcProvider<string>( LabelProviderCurrentCollectionName );
|
||||
ProviderCurrentCollectionName.RegisterFunc( Api.GetCurrentCollection );
|
||||
}
|
||||
catch( Exception e )
|
||||
|
|
@ -346,7 +376,7 @@ public partial class PenumbraIpc
|
|||
|
||||
try
|
||||
{
|
||||
ProviderDefaultCollectionName = pi.GetIpcProvider< string >( LabelProviderDefaultCollectionName );
|
||||
ProviderDefaultCollectionName = pi.GetIpcProvider<string>( LabelProviderDefaultCollectionName );
|
||||
ProviderDefaultCollectionName.RegisterFunc( Api.GetDefaultCollection );
|
||||
}
|
||||
catch( Exception e )
|
||||
|
|
@ -356,7 +386,7 @@ public partial class PenumbraIpc
|
|||
|
||||
try
|
||||
{
|
||||
ProviderCharacterCollectionName = pi.GetIpcProvider< string, ( string, bool) >( LabelProviderCharacterCollectionName );
|
||||
ProviderCharacterCollectionName = pi.GetIpcProvider<string, (string, bool)>( LabelProviderCharacterCollectionName );
|
||||
ProviderCharacterCollectionName.RegisterFunc( Api.GetCharacterCollection );
|
||||
}
|
||||
catch( Exception e )
|
||||
|
|
|
|||
|
|
@ -44,6 +44,7 @@ public partial class ModCollection
|
|||
PluginLog.Verbose( "Cleared cache of collection {Name:l}.", Name );
|
||||
}
|
||||
|
||||
public List<Utf8GamePath>? ResolveReversePath( FullPath path ) => _cache?.ReverseResolvePath( path );
|
||||
|
||||
public FullPath? ResolvePath( Utf8GamePath path )
|
||||
=> _cache?.ResolvePath( path );
|
||||
|
|
|
|||
|
|
@ -12,7 +12,7 @@ using Penumbra.Util;
|
|||
namespace Penumbra.Collections;
|
||||
|
||||
public record struct ModPath( Mod Mod, FullPath Path );
|
||||
public record ModConflicts( Mod Mod2, List< object > Conflicts, bool HasPriority, bool Solved );
|
||||
public record ModConflicts( Mod Mod2, List<object> Conflicts, bool HasPriority, bool Solved );
|
||||
|
||||
public partial class ModCollection
|
||||
{
|
||||
|
|
@ -20,17 +20,17 @@ public partial class ModCollection
|
|||
// It will only be setup if a collection gets activated in any way.
|
||||
private class Cache : IDisposable
|
||||
{
|
||||
private readonly ModCollection _collection;
|
||||
private readonly SortedList< string, (SingleArray< Mod >, object?) > _changedItems = new();
|
||||
public readonly Dictionary< Utf8GamePath, ModPath > ResolvedFiles = new();
|
||||
public readonly MetaManager MetaManipulations;
|
||||
private readonly Dictionary< Mod, SingleArray< ModConflicts > > _conflicts = new();
|
||||
private readonly ModCollection _collection;
|
||||
private readonly SortedList<string, (SingleArray<Mod>, object?)> _changedItems = new();
|
||||
public readonly Dictionary<Utf8GamePath, ModPath> ResolvedFiles = new();
|
||||
public readonly MetaManager MetaManipulations;
|
||||
private readonly Dictionary<Mod, SingleArray<ModConflicts>> _conflicts = new();
|
||||
|
||||
public IEnumerable< SingleArray< ModConflicts > > AllConflicts
|
||||
public IEnumerable<SingleArray<ModConflicts>> AllConflicts
|
||||
=> _conflicts.Values;
|
||||
|
||||
public SingleArray< ModConflicts > Conflicts( Mod mod )
|
||||
=> _conflicts.TryGetValue( mod, out var c ) ? c : new SingleArray< ModConflicts >();
|
||||
public SingleArray<ModConflicts> Conflicts( Mod mod )
|
||||
=> _conflicts.TryGetValue( mod, out var c ) ? c : new SingleArray<ModConflicts>();
|
||||
|
||||
// Count the number of changes of the effective file list.
|
||||
// This is used for material and imc changes.
|
||||
|
|
@ -38,7 +38,7 @@ public partial class ModCollection
|
|||
private int _changedItemsSaveCounter = -1;
|
||||
|
||||
// Obtain currently changed items. Computes them if they haven't been computed before.
|
||||
public IReadOnlyDictionary< string, (SingleArray< Mod >, object?) > ChangedItems
|
||||
public IReadOnlyDictionary<string, (SingleArray<Mod>, object?)> ChangedItems
|
||||
{
|
||||
get
|
||||
{
|
||||
|
|
@ -50,15 +50,15 @@ public partial class ModCollection
|
|||
// The cache reacts through events on its collection changing.
|
||||
public Cache( ModCollection collection )
|
||||
{
|
||||
_collection = collection;
|
||||
MetaManipulations = new MetaManager( collection );
|
||||
_collection.ModSettingChanged += OnModSettingChange;
|
||||
_collection = collection;
|
||||
MetaManipulations = new MetaManager( collection );
|
||||
_collection.ModSettingChanged += OnModSettingChange;
|
||||
_collection.InheritanceChanged += OnInheritanceChange;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_collection.ModSettingChanged -= OnModSettingChange;
|
||||
_collection.ModSettingChanged -= OnModSettingChange;
|
||||
_collection.InheritanceChanged -= OnInheritanceChange;
|
||||
}
|
||||
|
||||
|
|
@ -79,43 +79,50 @@ public partial class ModCollection
|
|||
return candidate.Path;
|
||||
}
|
||||
|
||||
public List<Utf8GamePath> ReverseResolvePath( FullPath localFilePath )
|
||||
{
|
||||
string strToSearchFor = localFilePath.FullName.Replace( '/', '\\' ).ToLower();
|
||||
return ResolvedFiles.Where( f => f.Value.Path.FullName.ToLower() == strToSearchFor )
|
||||
.Select( kvp => kvp.Key ).ToList();
|
||||
}
|
||||
|
||||
private void OnModSettingChange( ModSettingChange type, int modIdx, int oldValue, int groupIdx, bool _ )
|
||||
{
|
||||
switch( type )
|
||||
{
|
||||
case ModSettingChange.Inheritance:
|
||||
ReloadMod( Penumbra.ModManager[ modIdx ], true );
|
||||
ReloadMod( Penumbra.ModManager[modIdx], true );
|
||||
break;
|
||||
case ModSettingChange.EnableState:
|
||||
if( oldValue == 0 )
|
||||
{
|
||||
AddMod( Penumbra.ModManager[ modIdx ], true );
|
||||
AddMod( Penumbra.ModManager[modIdx], true );
|
||||
}
|
||||
else if( oldValue == 1 )
|
||||
{
|
||||
RemoveMod( Penumbra.ModManager[ modIdx ], true );
|
||||
RemoveMod( Penumbra.ModManager[modIdx], true );
|
||||
}
|
||||
else if( _collection[ modIdx ].Settings?.Enabled == true )
|
||||
else if( _collection[modIdx].Settings?.Enabled == true )
|
||||
{
|
||||
ReloadMod( Penumbra.ModManager[ modIdx ], true );
|
||||
ReloadMod( Penumbra.ModManager[modIdx], true );
|
||||
}
|
||||
else
|
||||
{
|
||||
RemoveMod( Penumbra.ModManager[ modIdx ], true );
|
||||
RemoveMod( Penumbra.ModManager[modIdx], true );
|
||||
}
|
||||
|
||||
break;
|
||||
case ModSettingChange.Priority:
|
||||
if( Conflicts( Penumbra.ModManager[ modIdx ] ).Count > 0 )
|
||||
if( Conflicts( Penumbra.ModManager[modIdx] ).Count > 0 )
|
||||
{
|
||||
ReloadMod( Penumbra.ModManager[ modIdx ], true );
|
||||
ReloadMod( Penumbra.ModManager[modIdx], true );
|
||||
}
|
||||
|
||||
break;
|
||||
case ModSettingChange.Setting:
|
||||
if( _collection[ modIdx ].Settings?.Enabled == true )
|
||||
if( _collection[modIdx].Settings?.Enabled == true )
|
||||
{
|
||||
ReloadMod( Penumbra.ModManager[ modIdx ], true );
|
||||
ReloadMod( Penumbra.ModManager[modIdx], true );
|
||||
}
|
||||
|
||||
break;
|
||||
|
|
@ -199,7 +206,7 @@ public partial class ModCollection
|
|||
var newConflicts = Conflicts( conflict.Mod2 ).Remove( c => c.Mod2 == mod );
|
||||
if( newConflicts.Count > 0 )
|
||||
{
|
||||
_conflicts[ conflict.Mod2 ] = newConflicts;
|
||||
_conflicts[conflict.Mod2] = newConflicts;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -223,7 +230,7 @@ public partial class ModCollection
|
|||
// Add all files and possibly manipulations of a given mod according to its settings in this collection.
|
||||
public void AddMod( Mod mod, bool addMetaChanges )
|
||||
{
|
||||
var settings = _collection[ mod.Index ].Settings;
|
||||
var settings = _collection[mod.Index].Settings;
|
||||
if( settings is not { Enabled: true } )
|
||||
{
|
||||
return;
|
||||
|
|
@ -236,23 +243,23 @@ public partial class ModCollection
|
|||
continue;
|
||||
}
|
||||
|
||||
var config = settings.Settings[ groupIndex ];
|
||||
var config = settings.Settings[groupIndex];
|
||||
switch( group.Type )
|
||||
{
|
||||
case SelectType.Single:
|
||||
AddSubMod( group[ ( int )config ], mod );
|
||||
AddSubMod( group[( int )config], mod );
|
||||
break;
|
||||
case SelectType.Multi:
|
||||
{
|
||||
foreach( var (option, _) in group.WithIndex()
|
||||
.OrderByDescending( p => group.OptionPriority( p.Item2 ) )
|
||||
.Where( p => ( ( 1 << p.Item2 ) & config ) != 0 ) )
|
||||
{
|
||||
AddSubMod( option, mod );
|
||||
}
|
||||
foreach( var (option, _) in group.WithIndex()
|
||||
.OrderByDescending( p => group.OptionPriority( p.Item2 ) )
|
||||
.Where( p => ( ( 1 << p.Item2 ) & config ) != 0 ) )
|
||||
{
|
||||
AddSubMod( option, mod );
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -305,7 +312,7 @@ public partial class ModCollection
|
|||
return;
|
||||
}
|
||||
|
||||
var modPath = ResolvedFiles[ path ];
|
||||
var modPath = ResolvedFiles[path];
|
||||
// Lower prioritized option in the same mod.
|
||||
if( mod == modPath.Mod )
|
||||
{
|
||||
|
|
@ -314,14 +321,14 @@ public partial class ModCollection
|
|||
|
||||
if( AddConflict( path, mod, modPath.Mod ) )
|
||||
{
|
||||
ResolvedFiles[ path ] = new ModPath( mod, file );
|
||||
ResolvedFiles[path] = new ModPath( mod, file );
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Remove all empty conflict sets for a given mod with the given conflicts.
|
||||
// If transitive is true, also removes the corresponding version of the other mod.
|
||||
private void RemoveEmptyConflicts( Mod mod, SingleArray< ModConflicts > oldConflicts, bool transitive )
|
||||
private void RemoveEmptyConflicts( Mod mod, SingleArray<ModConflicts> oldConflicts, bool transitive )
|
||||
{
|
||||
var changedConflicts = oldConflicts.Remove( c =>
|
||||
{
|
||||
|
|
@ -343,7 +350,7 @@ public partial class ModCollection
|
|||
}
|
||||
else
|
||||
{
|
||||
_conflicts[ mod ] = changedConflicts;
|
||||
_conflicts[mod] = changedConflicts;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -352,15 +359,15 @@ public partial class ModCollection
|
|||
// Returns if the added mod takes priority before the existing mod.
|
||||
private bool AddConflict( object data, Mod addedMod, Mod existingMod )
|
||||
{
|
||||
var addedPriority = addedMod.Index >= 0 ? _collection[ addedMod.Index ].Settings!.Priority : int.MaxValue;
|
||||
var existingPriority = existingMod.Index >= 0 ? _collection[ existingMod.Index ].Settings!.Priority : int.MaxValue;
|
||||
var addedPriority = addedMod.Index >= 0 ? _collection[addedMod.Index].Settings!.Priority : int.MaxValue;
|
||||
var existingPriority = existingMod.Index >= 0 ? _collection[existingMod.Index].Settings!.Priority : int.MaxValue;
|
||||
|
||||
if( existingPriority < addedPriority )
|
||||
{
|
||||
var tmpConflicts = Conflicts( existingMod );
|
||||
foreach( var conflict in tmpConflicts )
|
||||
{
|
||||
if( data is Utf8GamePath path && conflict.Conflicts.RemoveAll( p => p is Utf8GamePath x && x.Equals( path ) ) > 0
|
||||
if( data is Utf8GamePath path && conflict.Conflicts.RemoveAll( p => p is Utf8GamePath x && x.Equals( path ) ) > 0
|
||||
|| data is MetaManipulation meta && conflict.Conflicts.RemoveAll( m => m is MetaManipulation x && x.Equals( meta ) ) > 0 )
|
||||
{
|
||||
AddConflict( data, addedMod, conflict.Mod2 );
|
||||
|
|
@ -370,7 +377,7 @@ public partial class ModCollection
|
|||
RemoveEmptyConflicts( existingMod, tmpConflicts, true );
|
||||
}
|
||||
|
||||
var addedConflicts = Conflicts( addedMod );
|
||||
var addedConflicts = Conflicts( addedMod );
|
||||
var existingConflicts = Conflicts( existingMod );
|
||||
if( addedConflicts.FindFirst( c => c.Mod2 == existingMod, out var oldConflicts ) )
|
||||
{
|
||||
|
|
@ -380,10 +387,10 @@ public partial class ModCollection
|
|||
else
|
||||
{
|
||||
// Add the same conflict list to both conflict directions.
|
||||
var conflictList = new List< object > { data };
|
||||
_conflicts[ addedMod ] = addedConflicts.Append( new ModConflicts( existingMod, conflictList, existingPriority < addedPriority,
|
||||
var conflictList = new List<object> { data };
|
||||
_conflicts[addedMod] = addedConflicts.Append( new ModConflicts( existingMod, conflictList, existingPriority < addedPriority,
|
||||
existingPriority != addedPriority ) );
|
||||
_conflicts[ existingMod ] = existingConflicts.Append( new ModConflicts( addedMod, conflictList,
|
||||
_conflicts[existingMod] = existingConflicts.Append( new ModConflicts( addedMod, conflictList,
|
||||
existingPriority >= addedPriority,
|
||||
existingPriority != addedPriority ) );
|
||||
}
|
||||
|
|
@ -441,15 +448,15 @@ public partial class ModCollection
|
|||
{
|
||||
if( !_changedItems.TryGetValue( name, out var data ) )
|
||||
{
|
||||
_changedItems.Add( name, ( new SingleArray< Mod >( modPath.Mod ), obj ) );
|
||||
_changedItems.Add( name, (new SingleArray<Mod>( modPath.Mod ), obj) );
|
||||
}
|
||||
else if( !data.Item1.Contains( modPath.Mod ) )
|
||||
{
|
||||
_changedItems[ name ] = ( data.Item1.Append( modPath.Mod ), obj is int x && data.Item2 is int y ? x + y : obj );
|
||||
_changedItems[name] = (data.Item1.Append( modPath.Mod ), obj is int x && data.Item2 is int y ? x + y : obj);
|
||||
}
|
||||
else if( obj is int x && data.Item2 is int y )
|
||||
{
|
||||
_changedItems[ name ] = ( data.Item1, x + y );
|
||||
_changedItems[name] = (data.Item1, x + y);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -25,6 +25,7 @@ public unsafe partial class ObjectReloader
|
|||
private static void EnableDraw( GameObject actor )
|
||||
=> ( ( delegate* unmanaged< IntPtr, void >** )actor.Address )[ 0 ][ 16 ]( actor.Address );
|
||||
|
||||
public event EventHandler? ObjectIsRedrawn;
|
||||
|
||||
// Check whether we currently are in GPose.
|
||||
// Also clear the name list.
|
||||
|
|
@ -281,6 +282,8 @@ public sealed unsafe partial class ObjectReloader : IDisposable
|
|||
break;
|
||||
default: throw new ArgumentOutOfRangeException( nameof( settings ), settings, null );
|
||||
}
|
||||
|
||||
ObjectIsRedrawn?.Invoke( actor, new EventArgs() );
|
||||
}
|
||||
|
||||
private static GameObject? GetLocalPlayer()
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue