Fix handling of decals overall.

This commit is contained in:
Ottermandias 2023-07-06 00:51:08 +02:00
parent e3a608fe0e
commit 6e7805d58f
4 changed files with 32 additions and 15 deletions

View file

@ -49,7 +49,7 @@ public unsafe class MetaState : IDisposable
private readonly CommunicatorService _communicator;
private readonly PerformanceTracker _performance;
private readonly CollectionResolver _collectionResolver;
private readonly ResourceService _resources;
private readonly ResourceLoader _resources;
private readonly GameEventManager _gameEventManager;
private readonly CharacterUtility _characterUtility;
@ -57,7 +57,7 @@ public unsafe class MetaState : IDisposable
private DisposableContainer _characterBaseCreateMetaChanges = DisposableContainer.Empty;
public MetaState(PerformanceTracker performance, CommunicatorService communicator, CollectionResolver collectionResolver,
ResourceService resources, GameEventManager gameEventManager, CharacterUtility characterUtility, Configuration config)
ResourceLoader resources, GameEventManager gameEventManager, CharacterUtility characterUtility, Configuration config)
{
_performance = performance;
_communicator = communicator;
@ -129,7 +129,7 @@ public unsafe class MetaState : IDisposable
_communicator.CreatingCharacterBase.Invoke(_lastCreatedCollection.AssociatedGameObject,
_lastCreatedCollection.ModCollection.Name, (nint)(&modelCharaId), customize, equipData);
var decal = new DecalReverter(_config, _characterUtility, _resources, _lastCreatedCollection.ModCollection, UsesDecal(modelCharaId, customize));
var decal = new DecalReverter(_config, _characterUtility, _resources, _lastCreatedCollection, UsesDecal(modelCharaId, customize));
var cmp = _lastCreatedCollection.ModCollection.TemporarilySetCmpFile(_characterUtility);
_characterBaseCreateMetaChanges.Dispose(); // Should always be empty.
_characterBaseCreateMetaChanges = new DisposableContainer(decal, cmp);
@ -255,9 +255,9 @@ public unsafe class MetaState : IDisposable
_inChangeCustomize = true;
var resolveData = _collectionResolver.IdentifyCollection((DrawObject*)human, true);
using var cmp = resolveData.ModCollection.TemporarilySetCmpFile(_characterUtility);
using var decals =
new DecalReverter(_config, _characterUtility, _resources, resolveData.ModCollection, UsesDecal(0, data));
var ret = _changeCustomize.Original(human, data, skipEquipment);
using var decals = new DecalReverter(_config, _characterUtility, _resources, resolveData, true);
using var decal2 = new DecalReverter(_config, _characterUtility, _resources, resolveData, false);
var ret = _changeCustomize.Original(human, data, skipEquipment);
_inChangeCustomize = false;
return ret;
}