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Add changelog.
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2 changed files with 31 additions and 3 deletions
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@ -20,7 +20,6 @@ using ChangedItemHover = Penumbra.Communication.ChangedItemHover;
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using OtterGui.Tasks;
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using Penumbra.GameData.Enums;
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using Penumbra.UI;
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using IPenumbraApi = Penumbra.Api.Api.IPenumbraApi;
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using ResidentResourceManager = Penumbra.Interop.Services.ResidentResourceManager;
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namespace Penumbra;
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@ -50,10 +50,39 @@ public class PenumbraChangelog
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AddDummy(Changelog);
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AddDummy(Changelog);
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Add1_1_0_0(Changelog);
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}
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Add1_1_1_0(Changelog);
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}
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#region Changelogs
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private static void Add1_1_1_0(Changelog log)
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=> log.NextVersion("Version 1.1.1.0")
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.RegisterHighlight("Filtering for mods is now tokenized and can filter for multiple things at once, or exclude specific things.")
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.RegisterEntry("Hover over the filter to see the new available options in the tooltip.", 1)
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.RegisterEntry("Be aware that the tokenization changed the prior behavior slightly.", 1)
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.RegisterEntry("This is open to improvements, if you have any ideas, let me know!", 1)
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.RegisterHighlight("Added initial identification of characters in the login-screen by name.")
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.RegisterEntry("Those characters can not be redrawn and re-use some things, so this may not always behave as expected, but should work in general. Let me know if you encounter edge cases!", 1)
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.RegisterEntry("Added functionality for IMC groups to apply to all variants for a model instead of a specific one.")
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.RegisterEntry("Improved the resource tree view with filters and incognito mode. (by Ny)")
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.RegisterEntry("Added a tooltip to the global EQP condition.")
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.RegisterEntry("Fixed the new worlds not being identified correctly because Square Enix could not be bothered to turn them public.")
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.RegisterEntry("Fixed model import getting stuck when doing weight adjustments. (by ackwell)")
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.RegisterEntry("Fixed an issue with dye previews in the material editor not applying.")
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.RegisterEntry("Fixed an issue with collections not saving on renames.")
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.RegisterEntry("Fixed an issue parsing collections with settings set to negative values, which should now be set to 0.")
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.RegisterEntry("Fixed an issue with the accessory VFX addition.")
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.RegisterEntry("Fixed an issue with GMP animation type entries.")
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.RegisterEntry("Fixed another issue with the mod merger.")
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.RegisterEntry("Fixed an issue with IMC groups and IPC.")
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.RegisterEntry("Fixed some issues with the capitalization of the root directory.")
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.RegisterEntry("Fixed IMC attribute tooltips not appearing for disabled checkboxes.")
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.RegisterEntry("Added GetChangedItems IPC for single mods. (1.1.0.2)")
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.RegisterEntry("Fixed an issue with creating unnamed collections. (1.1.0.2)")
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.RegisterEntry("Fixed an issue with the mod merger. (1.1.0.2)")
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.RegisterEntry("Fixed the global EQP entry for rings checking for bracelets instead of rings. (1.1.0.2)")
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.RegisterEntry("Fixed an issue with newly created collections not being added to the collection list. (1.1.0.1)");
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private static void Add1_1_0_0(Changelog log)
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=> log.NextVersion("Version 1.1.0.0")
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.RegisterImportant(
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