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Bugfix in ObjectIdentification.
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1 changed files with 1 additions and 1 deletions
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@ -313,7 +313,7 @@ namespace Penumbra.GameData
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default:
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default:
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{
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{
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var (begin, _) = FindIndexRange( _equipment,
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var (begin, _) = FindIndexRange( _equipment,
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( ( ulong )setId << 32 ) | ( ( ulong )slot.ToSlot() << 16 ) | ( ulong )weaponType,
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( ( ulong )setId << 32 ) | ( ( ulong )slot.ToSlot() << 16 ) | variant,
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0xFFFFFFFFFFFF );
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0xFFFFFFFFFFFF );
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return begin >= 0 ? _equipment[ begin ].Item2.FirstOrDefault() : null;
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return begin >= 0 ? _equipment[ begin ].Item2.FirstOrDefault() : null;
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}
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}
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