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Update Penumbra.GameData
Also remove a check that, if it was still valid, would always be false with the new changes.
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2 changed files with 1 additions and 3 deletions
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@ -1 +1 @@
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Subproject commit 20e8002bfe701e54b05721c3b7b80c495a692adc
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Subproject commit a807e426eed5b26a5d1043d5c47c98b28c93982e
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@ -102,8 +102,6 @@ public unsafe class MetaState : IDisposable
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public DisposableContainer ResolveEqdpData(ModCollection collection, GenderRace race, bool equipment, bool accessory)
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public DisposableContainer ResolveEqdpData(ModCollection collection, GenderRace race, bool equipment, bool accessory)
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{
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{
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var races = race.Dependencies();
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var races = race.Dependencies();
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if (races.Length == 0)
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return DisposableContainer.Empty;
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var equipmentEnumerable = equipment
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var equipmentEnumerable = equipment
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? races.Select(r => collection.TemporarilySetEqdpFile(_characterUtility, r, false))
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? races.Select(r => collection.TemporarilySetEqdpFile(_characterUtility, r, false))
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