Add changelog.

This commit is contained in:
Ottermandias 2023-01-30 18:04:48 +01:00
parent 2ef9d3d56e
commit d5efe3f748

View file

@ -32,10 +32,21 @@ public partial class ConfigWindow
Add6_1_1( ret );
Add6_2_0( ret );
Add6_3_0( ret );
Add6_4_0( ret );
return ret;
}
private static void Add6_4_0( Changelog log )
=> log.NextVersion( "Version 0.6.4.0" )
.RegisterEntry( "Fixed an issue with the identification of actors in the duty group portrait." )
.RegisterEntry( "Fixed some issues with wrongly cached actors and resources." )
.RegisterEntry( "Fixed animation handling after redraws (notably for PLD idle animations with a shield equipped)." )
.RegisterEntry( "Fixed an issue with collection listing API skipping one collection." )
.RegisterEntry( "Fixed an issue with BGM files being sometimes loaded from other collections than the base collection, causing crashes." )
.RegisterEntry( "Also distinguished file resolving for different file categories (improving performance) and disabled resolving for script files entirely.", 1 )
.RegisterEntry( "Some miscellaneous backend changes due to the Glamourer rework." );
private static void Add6_3_0( Changelog log )
=> log.NextVersion( "Version 0.6.3.0" )
.RegisterEntry( "Add an Assign Current Target button for individual assignments" )