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Add dye preview actor and extend tooltip for UseCharacterCollectionInTryOn
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135c067fa7
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2 changed files with 2 additions and 1 deletions
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@ -267,6 +267,7 @@ public unsafe partial class PathResolver
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240 => Penumbra.Config.UseCharacterCollectionInMainWindow ? GetPlayerName() : null, // character window
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241 => GetInspectName() ?? GetCardName() ?? GetGlamourName(), // inspect, character card, glamour plate editor.
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242 => Penumbra.Config.UseCharacterCollectionInTryOn ? GetPlayerName() : null, // try-on
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243 => Penumbra.Config.UseCharacterCollectionInTryOn ? GetPlayerName() : null, // dye preview
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>= 200 => GetCutsceneName( gameObject ),
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_ => null,
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}
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@ -63,7 +63,7 @@ public partial class ConfigWindow
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"Use the appropriate character collection for the adventurer card you are currently looking at, based on the adventurer's name.",
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Penumbra.Config.UseCharacterCollectionsInCards, v => Penumbra.Config.UseCharacterCollectionsInCards = v );
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Checkbox( "Use Character Collections in Try-On Window",
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"Use the character collection for your character's name in your try-on window, if it is set.",
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"Use the character collection for your character's name in your try-on, dye preview or glamour plate window, if it is set.",
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Penumbra.Config.UseCharacterCollectionInTryOn, v => Penumbra.Config.UseCharacterCollectionInTryOn = v );
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Checkbox( "Use Character Collections in Inspect Windows",
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"Use the appropriate character collection for the character you are currently inspecting, based on their name.",
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