Use EquipItem in item management and add filters to changed item types.

This commit is contained in:
Ottermandias 2023-06-09 16:10:02 +02:00
parent 5fcb07487e
commit d9c5c053cf
19 changed files with 641 additions and 375 deletions

View file

@ -5,32 +5,41 @@ using System.Linq;
using Dalamud;
using Dalamud.Data;
using Dalamud.Plugin;
using Dalamud.Utility;
using Lumina.Excel.GeneratedSheets;
using Penumbra.GameData.Enums;
using Penumbra.GameData.Structs;
namespace Penumbra.GameData.Data;
public sealed class ItemData : DataSharer, IReadOnlyDictionary<FullEquipType, IReadOnlyList<Item>>
public sealed class ItemData : DataSharer, IReadOnlyDictionary<FullEquipType, IReadOnlyList<EquipItem>>
{
private readonly IReadOnlyList<IReadOnlyList<Item>> _items;
private readonly IReadOnlyList<IReadOnlyList<EquipItem>> _items;
private static IReadOnlyList<IReadOnlyList<Item>> CreateItems(DataManager dataManager, ClientLanguage language)
private static IReadOnlyList<IReadOnlyList<EquipItem>> CreateItems(DataManager dataManager, ClientLanguage language)
{
var tmp = Enum.GetValues<FullEquipType>().Select(t => new List<Item>(1024)).ToArray();
var tmp = Enum.GetValues<FullEquipType>().Select(_ => new List<EquipItem>(1024)).ToArray();
var itemSheet = dataManager.GetExcelSheet<Item>(language)!;
foreach (var item in itemSheet)
foreach (var item in itemSheet.Where(i => i.Name.RawData.Length > 1))
{
var type = item.ToEquipType();
if (type != FullEquipType.Unknown && item.Name.RawData.Length > 1)
tmp[(int)type].Add(item);
if (type.IsWeapon())
{
if (item.ModelMain != 0)
tmp[(int)type].Add(EquipItem.FromMainhand(item));
if (item.ModelSub != 0)
tmp[(int)type].Add(EquipItem.FromOffhand(item));
}
else if (type != FullEquipType.Unknown)
{
tmp[(int)type].Add(EquipItem.FromArmor(item));
}
}
var ret = new IReadOnlyList<Item>[tmp.Length];
ret[0] = Array.Empty<Item>();
var ret = new IReadOnlyList<EquipItem>[tmp.Length];
ret[0] = Array.Empty<EquipItem>();
for (var i = 1; i < tmp.Length; ++i)
ret[i] = tmp[i].OrderBy(item => item.Name.ToDalamudString().TextValue).ToArray();
ret[i] = tmp[i].OrderBy(item => item.Name).ToArray();
return ret;
}
@ -44,10 +53,10 @@ public sealed class ItemData : DataSharer, IReadOnlyDictionary<FullEquipType, IR
protected override void DisposeInternal()
=> DisposeTag("ItemList");
public IEnumerator<KeyValuePair<FullEquipType, IReadOnlyList<Item>>> GetEnumerator()
public IEnumerator<KeyValuePair<FullEquipType, IReadOnlyList<EquipItem>>> GetEnumerator()
{
for (var i = 1; i < _items.Count; ++i)
yield return new KeyValuePair<FullEquipType, IReadOnlyList<Item>>((FullEquipType)i, _items[i]);
yield return new KeyValuePair<FullEquipType, IReadOnlyList<EquipItem>>((FullEquipType)i, _items[i]);
}
IEnumerator IEnumerable.GetEnumerator()
@ -59,7 +68,7 @@ public sealed class ItemData : DataSharer, IReadOnlyDictionary<FullEquipType, IR
public bool ContainsKey(FullEquipType key)
=> (int)key < _items.Count && key != FullEquipType.Unknown;
public bool TryGetValue(FullEquipType key, out IReadOnlyList<Item> value)
public bool TryGetValue(FullEquipType key, out IReadOnlyList<EquipItem> value)
{
if (ContainsKey(key))
{
@ -71,12 +80,12 @@ public sealed class ItemData : DataSharer, IReadOnlyDictionary<FullEquipType, IR
return false;
}
public IReadOnlyList<Item> this[FullEquipType key]
public IReadOnlyList<EquipItem> this[FullEquipType key]
=> TryGetValue(key, out var ret) ? ret : throw new IndexOutOfRangeException();
public IEnumerable<FullEquipType> Keys
=> Enum.GetValues<FullEquipType>().Skip(1);
public IEnumerable<IReadOnlyList<Item>> Values
public IEnumerable<IReadOnlyList<EquipItem>> Values
=> _items.Skip(1);
}