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Work on Changelog.
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@ -33,6 +33,8 @@ public partial class ConfigWindow
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"Migration should have set your currently assigned Base Collection to the Interface Collection, please verify that.", 1 )
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.RegisterEntry( "New API / IPC for the Interface Collection added.", 1 )
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.RegisterHighlight( "API / IPC consumers should verify whether they need to change resolving to the new collection.", 1 )
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.RegisterHighlight(
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"If other plugins are not using your interface collection yet, you can just keep Interface and Base the same collection for the time being." )
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.RegisterEntry(
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"Mods can now have default settings for each option group, that are shown while the mod is unconfigured and taken as initial values when configured." )
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.RegisterEntry( "Default values are set when importing .ttmps from their default values, and can be changed in the Edit Mod tab.",
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@ -40,6 +42,13 @@ public partial class ConfigWindow
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.RegisterEntry( "Files that the game loads super early should now be replaceable correctly via base or interface collection." )
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.RegisterEntry(
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"The 1.0 neck tattoo file should now be replaceable, even in character collections. You can also replace the transparent texture used instead. (This was ugly.)" )
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.RegisterEntry( "Continued Work on the Texture Import/Export Tab:" )
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.RegisterEntry( "Should work with lot more texture types for .dds and .tex files, most notably BC7 compression.", 1 )
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.RegisterEntry( "Supports saving .tex and .dds files in multiple texture types and generating MipMaps for them.", 1 )
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.RegisterEntry( "Interface reworked a bit, gives more information and the overlay side can be collapsed.", 1 )
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.RegisterHighlight(
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"May contain bugs or missing safeguards. Generally let me know what's missing, ugly, buggy, not working or could be improved. Not really feasible for me to test it all.",
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1 )
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.RegisterEntry(
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"Added buttons for redrawing self or all as well as a tooltip to describe redraw options and a tutorial step for it." )
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.RegisterEntry( "Collection Selectors now display None at the top if available." )
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