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Classes
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Rename EQDP checkmarks. 50/50 chance.
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2022-06-28 13:27:13 +02:00 |
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ConfigWindow.ChangedItemsTab.cs
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Use Ordinal comparisons
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2022-06-20 18:27:54 +02:00 |
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ConfigWindow.CollectionsTab.cs
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Add special collections.
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2022-06-26 13:44:15 +02:00 |
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ConfigWindow.CollectionsTab.Inheritance.cs
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Add special collections.
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2022-06-26 13:44:15 +02:00 |
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ConfigWindow.cs
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Test Penumbra loading CharacterUtility.
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2022-06-27 15:19:58 +02:00 |
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ConfigWindow.DebugTab.cs
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Potentially more secure version for mod loading.
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2022-07-02 12:33:25 +02:00 |
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ConfigWindow.EffectiveTab.cs
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Make penumbra initialization before game code has run possible.
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2022-06-29 11:42:55 +02:00 |
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ConfigWindow.Misc.cs
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Add special collections.
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2022-06-26 13:44:15 +02:00 |
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ConfigWindow.ModPanel.Edit.cs
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Move advanced editing to a tab button.
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2022-06-08 15:22:28 +02:00 |
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ConfigWindow.ModPanel.Header.cs
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Add warning if the currently edited collection is not in use anywhere.
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2022-06-17 16:30:11 +02:00 |
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ConfigWindow.ModPanel.Settings.cs
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Add MaterialUI IPC and increase API Version to 6. No breaking changes, only additions.
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2022-07-01 16:21:41 +02:00 |
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ConfigWindow.ModPanel.Tabs.cs
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Change everything in collection caches to use IMod and introduce TemporaryMod.
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2022-06-18 16:00:20 +02:00 |
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ConfigWindow.ModsTab.cs
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Add special collections.
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2022-06-26 13:44:15 +02:00 |
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ConfigWindow.ResourceTab.cs
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Use Ordinal comparisons
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2022-06-20 18:27:54 +02:00 |
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ConfigWindow.SettingsTab.Advanced.cs
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Make penumbra initialization before game code has run possible.
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2022-06-29 11:42:55 +02:00 |
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ConfigWindow.SettingsTab.cs
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Add Serenity's guides to readme and guide button to main interface.
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2022-07-02 15:35:39 +02:00 |
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ConfigWindow.SettingsTab.General.cs
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Add date sort methods.
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2022-06-25 00:05:48 +02:00 |
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LaunchButton.cs
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Use temporary mechanism to add main menu button.
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2022-07-02 16:37:44 +02:00 |