Penumbra/Penumbra/UI
2022-07-02 16:37:44 +02:00
..
Classes Rename EQDP checkmarks. 50/50 chance. 2022-06-28 13:27:13 +02:00
ConfigWindow.ChangedItemsTab.cs Use Ordinal comparisons 2022-06-20 18:27:54 +02:00
ConfigWindow.CollectionsTab.cs Add special collections. 2022-06-26 13:44:15 +02:00
ConfigWindow.CollectionsTab.Inheritance.cs Add special collections. 2022-06-26 13:44:15 +02:00
ConfigWindow.cs Test Penumbra loading CharacterUtility. 2022-06-27 15:19:58 +02:00
ConfigWindow.DebugTab.cs Potentially more secure version for mod loading. 2022-07-02 12:33:25 +02:00
ConfigWindow.EffectiveTab.cs Make penumbra initialization before game code has run possible. 2022-06-29 11:42:55 +02:00
ConfigWindow.Misc.cs Add special collections. 2022-06-26 13:44:15 +02:00
ConfigWindow.ModPanel.Edit.cs Move advanced editing to a tab button. 2022-06-08 15:22:28 +02:00
ConfigWindow.ModPanel.Header.cs Add warning if the currently edited collection is not in use anywhere. 2022-06-17 16:30:11 +02:00
ConfigWindow.ModPanel.Settings.cs Add MaterialUI IPC and increase API Version to 6. No breaking changes, only additions. 2022-07-01 16:21:41 +02:00
ConfigWindow.ModPanel.Tabs.cs Change everything in collection caches to use IMod and introduce TemporaryMod. 2022-06-18 16:00:20 +02:00
ConfigWindow.ModsTab.cs Add special collections. 2022-06-26 13:44:15 +02:00
ConfigWindow.ResourceTab.cs Use Ordinal comparisons 2022-06-20 18:27:54 +02:00
ConfigWindow.SettingsTab.Advanced.cs Make penumbra initialization before game code has run possible. 2022-06-29 11:42:55 +02:00
ConfigWindow.SettingsTab.cs Add Serenity's guides to readme and guide button to main interface. 2022-07-02 15:35:39 +02:00
ConfigWindow.SettingsTab.General.cs Add date sort methods. 2022-06-25 00:05:48 +02:00
LaunchButton.cs Use temporary mechanism to add main menu button. 2022-07-02 16:37:44 +02:00