Penumbra/Penumbra/Interop
2023-02-03 21:23:45 +01:00
..
Loader Fix crash on mannequins with resource logging on, fix problem with temp collections not keeping count. 2023-02-03 21:23:45 +01:00
Resolver Maybe fix animation handling after redraws (esp. for PLD with shield), maybe break everything else. 2023-01-22 16:09:46 +01:00
Structs Change ResourceHandle strings a bit. 2023-01-22 15:16:19 +01:00
CharacterUtility.cs Extract all signatures to a single file. 2023-01-09 13:59:24 +01:00
CharacterUtility.DecalReverter.cs Extract Strings to separate submodule. 2022-10-29 15:53:53 +02:00
CharacterUtility.List.cs Add performance monitor in debug compilations. 2023-01-04 14:44:33 +01:00
FontReloader.cs Fix companion identification, extract offsets and vtable indices to separate file. 2023-01-16 13:02:22 +01:00
GameEventManager.cs Add GameEventManager, change cutscene character and subfile container resets. 2023-01-22 15:16:53 +01:00
MetaFileManager.cs Extract all signatures to a single file. 2023-01-09 13:59:24 +01:00
ObjectReloader.cs Fix crash on mannequins with resource logging on, fix problem with temp collections not keeping count. 2023-02-03 21:23:45 +01:00
ResidentResourceManager.cs Extract all signatures to a single file. 2023-01-09 13:59:24 +01:00