move bindings around

This commit is contained in:
goaaats 2025-04-06 21:08:34 +02:00
parent 1bce618684
commit b5a8bfe399
546 changed files with 8 additions and 8 deletions

View file

@ -0,0 +1,57 @@
// ------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------
using System;
using HexaGen.Runtime;
using System.Numerics;
namespace Dalamud.Bindings.ImGui
{
/// <summary>
/// To be documented.
/// </summary>
[Flags]
public enum ImGuiFocusedFlags : int
{
/// <summary>
/// To be documented.
/// </summary>
None = unchecked(0),
/// <summary>
/// Return true if any children of the window is focused<br/>
/// </summary>
ChildWindows = unchecked(1),
/// <summary>
/// Test from root window (top most parent of the current hierarchy)<br/>
/// </summary>
RootWindow = unchecked(2),
/// <summary>
/// Return true if any window is focused. Important: If you are trying to tell how to dispatch your low-level inputs, do NOT use this. Use 'io.WantCaptureMouse' instead! Please read the FAQ!<br/>
/// </summary>
AnyWindow = unchecked(4),
/// <summary>
/// Do not consider popup hierarchy (do not treat popup emitter as parent of popup) (when used with _ChildWindows or _RootWindow)<br/>
/// </summary>
NoPopupHierarchy = unchecked(8),
/// <summary>
/// Consider docking hierarchy (treat dockspace host as parent of docked window) (when used with _ChildWindows or _RootWindow)<br/>
/// </summary>
DockHierarchy = unchecked(16),
/// <summary>
/// To be documented.
/// </summary>
RootAndChildWindows = unchecked(3),
}
}