refactor: make Lumina=>Dalamud conversion explicit extension method

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goat 2021-08-28 19:05:48 +02:00
parent ca201e1a14
commit c8566fc9b2
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2 changed files with 18 additions and 7 deletions

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@ -89,13 +89,6 @@ namespace Dalamud.Game.Text.SeStringHandling
/// <returns>Equivalent SeString.</returns>
public static implicit operator SeString(string str) => new(new TextPayload(str));
/// <summary>
/// Implicitly parse a Lumina SeString into a Dalamud SeString.
/// </summary>
/// <param name="luminaString">The Lumina SeString.</param>
/// <returns>The re-parsed Dalamud SeString.</returns>
public static implicit operator SeString(Lumina.Text.SeString luminaString) => Parse(luminaString.RawData);
/// <summary>
/// Parse a binary game message into an SeString.
/// </summary>

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@ -0,0 +1,18 @@
using Dalamud.Game.Text.SeStringHandling;
namespace Dalamud.Utility
{
/// <summary>
/// Extension methods for SeStrings.
/// </summary>
public static class SeStringExtensions
{
/// <summary>
/// Convert a Lumina SeString into a Dalamud SeString.
/// This conversion re-parses the string.
/// </summary>
/// <param name="originalString">The original Lumina SeString.</param>
/// <returns>The re-parsed Dalamud SeString.</returns>
public static SeString ToDalamudString(this Lumina.Text.SeString originalString) => SeString.Parse(originalString.RawData);
}
}