fix warnings

This commit is contained in:
goat 2024-07-07 12:42:46 +02:00
parent df51fc17e6
commit d41682b66e
7 changed files with 28 additions and 26 deletions

View file

@ -6,27 +6,27 @@
public enum CreatureFlags : byte
{
/// <summary>
/// Pom flag present
/// Pom flag present.
/// </summary>
Pom = 1,
/// <summary>
/// Wings flag present
/// Wings flag present.
/// </summary>
Wings = 2,
/// <summary>
/// Claw flag present
/// Claw flag present.
/// </summary>
Claw = 4,
/// <summary>
/// Moogle portrait present
/// Moogle portrait present.
/// </summary>
MooglePortait = 16,
/// <summary>
/// Madeen portrait present
/// Madeen portrait present.
/// </summary>
MadeenPortrait = 32,
}

View file

@ -20,47 +20,47 @@ public unsafe class PCTGauge : JobGaugeBase<PictomancerGauge>
}
/// <summary>
/// Tracks use of subjective pallete
/// Gets the use of subjective pallete.
/// </summary>
public byte PalleteGauge => Struct->PalleteGauge;
/// <summary>
/// Number of paint the player has.
/// Gets the amount of paint the player has.
/// </summary>
public byte Paint => Struct->Paint;
/// <summary>
/// Creature Motif Stack
/// Gets a value indicating whether or not a creature motif is drawn.
/// </summary>
public bool CreatureMotifDrawn => Struct->CreatureMotifDrawn;
/// <summary>
/// Weapon Motif Stack
/// Gets a value indicating whether or not a weapon motif is drawn.
/// </summary>
public bool WeaponMotifDrawn => Struct->WeaponMotifDrawn;
/// <summary>
/// Landscape Motif Stack
/// Gets a value indicating whether or not a landscape motif is drawn.
/// </summary>
public bool LandscapeMotifDrawn => Struct->LandscapeMotifDrawn;
/// <summary>
/// Moogle Portrait Stack
/// Gets a value indicating whether or not a moogle portrait is ready.
/// </summary>
public bool MooglePortraitReady => Struct->MooglePortraitReady;
/// <summary>
/// Madeen Portrait Stack
/// Gets a value indicating whether or not a madeen portrait is ready.
/// </summary>
public bool MadeenPortraitReady => Struct->MadeenPortraitReady;
/// <summary>
/// Which creature flags are present.
/// Gets which creature flags are present.
/// </summary>
public CreatureFlags CreatureFlags => (CreatureFlags)Struct->CreatureFlags;
/// <summary>
/// Which canvas flags are present.
/// Gets which canvas flags are present.
/// </summary>
public CanvasFlags CanvasFlags => (CanvasFlags)Struct->CanvasFlags;
}

View file

@ -21,22 +21,22 @@ public unsafe class VPRGauge : JobGaugeBase<ViperGauge>
}
/// <summary>
/// How many uses of uncoiled fury the player has.
/// Gets how many uses of uncoiled fury the player has.
/// </summary>
public byte RattlingCoilStacks => Struct->RattlingCoilStacks;
/// <summary>
/// Tracks AnguineTribute stacks and gauge.
/// Gets Serpent Offering stacks and gauge.
/// </summary>
public byte SerpentOffering => Struct->SerpentOffering;
/// <summary>
/// Allows the use of 1st, 2nd, 3rd, 4th generation and Ouroboros.
/// Gets value indicating the use of 1st, 2nd, 3rd, 4th generation and Ouroboros.
/// </summary>
public byte AnguineTribute => Struct->AnguineTribute;
/// <summary>
/// Keeps track of last Weaponskill used in DreadWinder/Pit of Dread combo.
/// Gets the last Weaponskill used in DreadWinder/Pit of Dread combo.
/// </summary>
public DreadCombo DreadCombo => (DreadCombo)Struct->DreadCombo;
}