More descriptive event again

This commit is contained in:
liam 2021-08-11 12:52:28 -04:00
parent fecaa5d504
commit efb01aa70b

View file

@ -54,7 +54,7 @@ namespace Dalamud.Game.Gui.FlyText
/// <param name="yOffset">The vertical offset to place the flytext at. 0 is default. Negative values result
/// in text appearing higher on the screen. This does not change where the element begins to fade.</param>
/// <param name="handled">Whether this flytext has been handled. If a subscriber sets this to true, the FlyText will not appear.</param>
public delegate void OnFlyTextDelegate(
public delegate void OnFlyTextCreatedDelegate(
ref FlyTextKind kind,
ref int val1,
ref int val2,
@ -97,7 +97,7 @@ namespace Dalamud.Game.Gui.FlyText
/// <summary>
/// The FlyText event that can be subscribed to.
/// </summary>
public event OnFlyTextDelegate? FlyText;
public event OnFlyTextCreatedDelegate? FlyTextCreated;
private Dalamud Dalamud { get; }
@ -219,7 +219,7 @@ namespace Dalamud.Game.Gui.FlyText
$"text1({text1.ToInt64():X}, \"{tmpText1}\") text2({text2.ToInt64():X}, \"{tmpText2}\") " +
$"color({color:X}) icon({icon}) yOffset({yOffset})");
Log.Verbose("[FlyText] Calling flytext events!");
this.FlyText?.Invoke(
this.FlyTextCreated?.Invoke(
ref tmpKind,
ref tmpVal1,
ref tmpVal2,