goat
03e4a4d25c
Merge branch 'master' of https://github.com/goaaats/Dalamud
2020-04-24 01:37:16 +02:00
goat
5ba7cddb28
fix: wrongly named GatheringSystemMessages/ErrorMessages
2020-04-24 01:37:00 +02:00
goaaats
1ad498bba8
switch readme logo url to assets repo
2020-04-23 22:25:46 +02:00
goat
91d4f90de6
fix: use for loop when showing party members
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TODO: fix IEnumerable support
2020-04-22 21:57:13 +02:00
goat
19b09a9077
some party list style fixes
2020-04-22 21:29:14 +02:00
goat
427a7632ee
feat: add party list debug
2020-04-22 21:28:57 +02:00
goaaats
850a698630
Merge pull request #94 from goatcorp/readme-logo
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Fix logo in readme linking to old repo
2020-04-22 21:17:31 +02:00
goaaats
b1202d4be7
Merge pull request #93 from karashiiro/minor-tweaks
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Implement IReadOnlyCollection on PartyList, see #92
2020-04-22 21:15:02 +02:00
goaaats
dc75774992
fix: logo in readme linking to old repo
2020-04-22 21:14:29 +02:00
goat
7d840ad150
fix: show available languages in language command, notify about successful change
2020-04-22 21:13:22 +02:00
karashiiro
257d387984
Implement IReadOnlyCollection, see #92
2020-04-22 12:09:08 -07:00
goaaats
3b942ab8bc
Merge pull request #77 from attickdoor/master
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Add PartyList and PartyMember for ClientState use
2020-04-22 21:07:15 +02:00
goaaats
2a9e395805
Merge branch 'master' into master
2020-04-22 21:04:21 +02:00
goaaats
2ccfb64790
Merge pull request #90 from goatcorp/assetmgr
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Introduce AssetManager to download remote assets, merge game symbol font from Lodestone into our font
2020-04-22 21:03:11 +02:00
goat
65c3ce192d
feat: add enum for special SE codepoints
2020-04-22 20:59:36 +02:00
goat
d2fdbafa57
fix: free rangeHandle GCHandle
2020-04-22 20:58:39 +02:00
goaaats
37d6243248
Merge pull request #92 from karashiiro/minor-tweaks
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Implement IReadOnlyCollection<Actor> on the ActorTable to allow foreach without casting
2020-04-22 20:57:52 +02:00
karashiiro
0c03b20bda
Implement IReadOnlyCollection<Actor> on the ActorTable to allow foreach without casting
2020-04-22 11:42:12 -07:00
goaaats
2c0c67fca1
Merge pull request #91 from KHShadowrunner/master
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Update BRDGauge.cs
2020-04-22 18:41:24 +02:00
KHShadowrunner
7264478428
Update BRDGauge.cs
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Added Soul Voice value offset.
2020-04-22 12:23:26 -04:00
goat
1483b41aca
fix: destroy ImFontConfig after build
2020-04-22 17:47:30 +02:00
goat
14fb36a8b3
feat: merge game symbol font from lodestone into our ImGui font
2020-04-22 16:40:20 +02:00
goat
6a779fa166
feat: add font test to dalamud data
2020-04-22 16:39:56 +02:00
goat
ae879ab14e
feat: introduce "AssetManager" to download remote assets like fonts, loc data, images
2020-04-22 16:39:45 +02:00
goat
f9658098fe
fix: switch to org URL for DalamudPlugins
2020-04-22 15:16:59 +02:00
goaaats
6fa5c48fb0
Merge pull request #89 from goatcorp/org-changes
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Update README for organization link changes
2020-04-21 21:29:38 +02:00
goaaats
3dd6f8502f
Update README for organization link changes
2020-04-21 21:23:30 +02:00
goaaats
43e4eac24b
Merge pull request #86 from ff-meli/master
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Add partial support for FC integer marker in string payloads; some ca…
2020-04-21 19:57:30 +02:00
meli
22e9eb89b8
Add partial support for FC integer marker in string payloads; some cases where it doesn't work, but should fix a number of map links
2020-04-21 10:45:20 -07:00
goaaats
5159f532cb
Merge pull request #85 from ff-meli/master
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Revert "Make RawX and RawY ints in MapLinkPayload"
2020-04-21 18:40:00 +02:00
meli
54eb885b72
Revert "Make RawX and RawY ints in MapLinkPayload"
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This reverts commit ad9cb25536 .
2020-04-21 09:28:46 -07:00
goaaats
21da9d80c9
Merge pull request #84 from rreminy/patch-4
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Make RawX and RawY ints in MapLinkPayload
2020-04-21 16:27:56 +02:00
goaaats
c48949532f
Merge pull request #83 from rreminy/patch-3
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Add a ToString() method to MapLinkPayload.cs
2020-04-21 16:27:06 +02:00
AzureGem
ad9cb25536
Make RawX and RawY ints in MapLinkPayload
2020-04-21 10:18:43 -04:00
AzureGem
842cc607ac
Add a ToString() method to MapLinkPayload.cs
2020-04-21 10:14:20 -04:00
goat
dd3fd27f4d
feat: make actor table log nicer
2020-04-21 02:30:28 +02:00
goat
69859fa2dc
feat: add ActorId and ObjectKind to data view
2020-04-20 20:49:20 +02:00
goat
eb16ffde49
feat: add NameId to actor struct and Npc in object model
2020-04-20 20:45:58 +02:00
goat
49f450958b
build: v4.8.8
2020-04-20 18:37:13 +02:00
goat
0565fe2532
fix: /xlitem help hint out of date for UI
2020-04-20 18:37:03 +02:00
goaaats
696b7d3d57
Merge pull request #81 from ff-meli/master
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pull in imguiscene fix for mouse input breaking
2020-04-20 18:04:38 +02:00
meli
be1fa75a83
pull in imguiscene fix for mouse input breaking
2020-04-20 09:00:38 -07:00
goat
3834ab0058
Merge branch 'master' of https://github.com/goaaats/Dalamud
2020-04-20 13:00:54 +02:00
goat
98f93c00b1
build: v4.8.7.0
2020-04-20 13:00:42 +02:00
goat
a7f5129926
feat: improve on item search window, async loading, choose multiple
2020-04-20 12:57:46 +02:00
goat
ff64c01643
feat: ImGui info command
2020-04-20 12:47:12 +02:00
goaaats
ad7fe8b3ec
Merge pull request #80 from pmgr/master
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Feature: Added OpenMapWithMapLink; changed visibility of GetVirtualFunction
2020-04-20 10:09:55 +02:00
pmgr
9c2c89d347
Added OpenMapWithMapLink; changed GetVirtualFunction's visibility
2020-04-20 04:30:12 +01:00
goaaats
1ce759ec85
Merge pull request #79 from rreminy/patch-1
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Update Dalamud.Injector logic
2020-04-19 17:27:03 +02:00
AzureGem
a7776fe15f
Update Dalamud.Injector logic
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- Added logic determine the game install path from process in case its not installed at the default path (Line 16, 88 and 98)
- Made auto-detecting the game's PID (the -1 arg) the default behavior (Line 30-33)
- Added a check to ensure the PID argugemt exist (Line 31)
- Fixed check to ensure for start info argument exist (Line 51)
- Added missing code to display the base64 encoded start info argument to include (Line 56)
2020-04-19 11:23:45 -04:00