meli
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430d834074
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Some static helpers for frequent payloads and groupings
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2020-04-22 14:51:55 -07:00 |
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meli
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ea6c130aa7
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basic map link helpers, fix some rounding/truncation issues with created map links and displayed values
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2020-04-22 14:22:39 -07:00 |
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goat
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91d4f90de6
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fix: use for loop when showing party members
TODO: fix IEnumerable support
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2020-04-22 21:57:13 +02:00 |
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goat
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19b09a9077
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some party list style fixes
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2020-04-22 21:29:14 +02:00 |
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goat
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427a7632ee
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feat: add party list debug
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2020-04-22 21:28:57 +02:00 |
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goaaats
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850a698630
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Merge pull request #94 from goatcorp/readme-logo
Fix logo in readme linking to old repo
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2020-04-22 21:17:31 +02:00 |
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goaaats
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b1202d4be7
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Merge pull request #93 from karashiiro/minor-tweaks
Implement IReadOnlyCollection on PartyList, see #92
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2020-04-22 21:15:02 +02:00 |
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goaaats
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dc75774992
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fix: logo in readme linking to old repo
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2020-04-22 21:14:29 +02:00 |
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goat
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7d840ad150
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fix: show available languages in language command, notify about successful change
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2020-04-22 21:13:22 +02:00 |
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karashiiro
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257d387984
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Implement IReadOnlyCollection, see #92
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2020-04-22 12:09:08 -07:00 |
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goaaats
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3b942ab8bc
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Merge pull request #77 from attickdoor/master
Add PartyList and PartyMember for ClientState use
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2020-04-22 21:07:15 +02:00 |
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goaaats
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2a9e395805
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Merge branch 'master' into master
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2020-04-22 21:04:21 +02:00 |
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goaaats
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2ccfb64790
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Merge pull request #90 from goatcorp/assetmgr
Introduce AssetManager to download remote assets, merge game symbol font from Lodestone into our font
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2020-04-22 21:03:11 +02:00 |
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goat
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65c3ce192d
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feat: add enum for special SE codepoints
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2020-04-22 20:59:36 +02:00 |
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goat
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d2fdbafa57
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fix: free rangeHandle GCHandle
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2020-04-22 20:58:39 +02:00 |
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goaaats
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37d6243248
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Merge pull request #92 from karashiiro/minor-tweaks
Implement IReadOnlyCollection<Actor> on the ActorTable to allow foreach without casting
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2020-04-22 20:57:52 +02:00 |
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karashiiro
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0c03b20bda
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Implement IReadOnlyCollection<Actor> on the ActorTable to allow foreach without casting
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2020-04-22 11:42:12 -07:00 |
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meli
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fb40a69785
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fix user-created RawPayload to take entire chunk, testing helper for full item link string
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2020-04-22 11:17:11 -07:00 |
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goaaats
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2c0c67fca1
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Merge pull request #91 from KHShadowrunner/master
Update BRDGauge.cs
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2020-04-22 18:41:24 +02:00 |
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meli
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9f884f63f8
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add basic italics payload
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2020-04-22 09:33:04 -07:00 |
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KHShadowrunner
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7264478428
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Update BRDGauge.cs
Added Soul Voice value offset.
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2020-04-22 12:23:26 -04:00 |
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meli
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2d5fdd3c4c
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payload constructors for user-created payloads
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2020-04-22 08:51:24 -07:00 |
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goat
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1483b41aca
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fix: destroy ImFontConfig after build
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2020-04-22 17:47:30 +02:00 |
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goat
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14fb36a8b3
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feat: merge game symbol font from lodestone into our ImGui font
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2020-04-22 16:40:20 +02:00 |
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goat
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6a779fa166
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feat: add font test to dalamud data
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2020-04-22 16:39:56 +02:00 |
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goat
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ae879ab14e
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feat: introduce "AssetManager" to download remote assets like fonts, loc data, images
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2020-04-22 16:39:45 +02:00 |
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meli
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5416c4bc7e
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explicit interface for when payloads include user-displayed text - this may go away later
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2020-04-22 07:22:54 -07:00 |
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goat
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f9658098fe
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fix: switch to org URL for DalamudPlugins
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2020-04-22 15:16:59 +02:00 |
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meli
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1832702a0a
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add codepoints for colored brackets around auto-translate text; minor fixes
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2020-04-22 06:11:20 -07:00 |
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meli
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442fc9d137
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Expose a few mutable properties that make sense; most are still read-only for existing payloads. The obvious major point missing in this is the ability to create new payloads from fields.. coming soon
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2020-04-21 17:59:43 -07:00 |
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meli
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7bab3a45f5
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more uniform names for encode/decode methods, beginnings of cached/dirty data concept for payloads, to prevent regeneration when they are unmodified. This may change or go away entirely as more work is done
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2020-04-21 17:22:42 -07:00 |
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meli
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f2cee5f5bc
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Initial pieces of payload rework; everything is read-only at the moment, pending next stages. Lumina is now used for on-demand property resolution, properties are only exposed for user-facing values, and mostly expose the lumina object(s) where applicable
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2020-04-21 16:41:03 -07:00 |
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goaaats
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6fa5c48fb0
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Merge pull request #89 from goatcorp/org-changes
Update README for organization link changes
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2020-04-21 21:29:38 +02:00 |
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goaaats
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3dd6f8502f
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Update README for organization link changes
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2020-04-21 21:23:30 +02:00 |
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goaaats
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43e4eac24b
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Merge pull request #86 from ff-meli/master
Add partial support for FC integer marker in string payloads; some ca…
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2020-04-21 19:57:30 +02:00 |
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meli
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22e9eb89b8
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Add partial support for FC integer marker in string payloads; some cases where it doesn't work, but should fix a number of map links
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2020-04-21 10:45:20 -07:00 |
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goaaats
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5159f532cb
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Merge pull request #85 from ff-meli/master
Revert "Make RawX and RawY ints in MapLinkPayload"
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2020-04-21 18:40:00 +02:00 |
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meli
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54eb885b72
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Revert "Make RawX and RawY ints in MapLinkPayload"
This reverts commit ad9cb25536.
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2020-04-21 09:28:46 -07:00 |
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goaaats
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21da9d80c9
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Merge pull request #84 from rreminy/patch-4
Make RawX and RawY ints in MapLinkPayload
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2020-04-21 16:27:56 +02:00 |
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goaaats
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c48949532f
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Merge pull request #83 from rreminy/patch-3
Add a ToString() method to MapLinkPayload.cs
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2020-04-21 16:27:06 +02:00 |
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AzureGem
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ad9cb25536
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Make RawX and RawY ints in MapLinkPayload
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2020-04-21 10:18:43 -04:00 |
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AzureGem
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842cc607ac
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Add a ToString() method to MapLinkPayload.cs
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2020-04-21 10:14:20 -04:00 |
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goat
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dd3fd27f4d
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feat: make actor table log nicer
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2020-04-21 02:30:28 +02:00 |
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goat
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69859fa2dc
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feat: add ActorId and ObjectKind to data view
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2020-04-20 20:49:20 +02:00 |
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goat
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eb16ffde49
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feat: add NameId to actor struct and Npc in object model
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2020-04-20 20:45:58 +02:00 |
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goat
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49f450958b
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build: v4.8.8
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2020-04-20 18:37:13 +02:00 |
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goat
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0565fe2532
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fix: /xlitem help hint out of date for UI
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2020-04-20 18:37:03 +02:00 |
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goaaats
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696b7d3d57
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Merge pull request #81 from ff-meli/master
pull in imguiscene fix for mouse input breaking
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2020-04-20 18:04:38 +02:00 |
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meli
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be1fa75a83
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pull in imguiscene fix for mouse input breaking
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2020-04-20 09:00:38 -07:00 |
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goat
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3834ab0058
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Merge branch 'master' of https://github.com/goaaats/Dalamud
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2020-04-20 13:00:54 +02:00 |
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