* wip2
* Implement AutoUtf8Buffer
* reformat
* Work on manual bindings
* restructure
* Name scripts properly
* Update utility functions to use ImU8String
* add overloads
* Add more overloads
* Use ImGuiWindow from gen, support AddCallback
* Use LibraryImport for custom ImGuiNative functinos
* Make manual overloads for string-returning functinos
* Make all overloads with self as its first parameter extension methods
* Fix overload resolution by removing unnecessary
* in => scoped in
* Fix compilation errors
* Add SeStringEvaluator service
* Move DrawCopyableText into WidgetUtil
* Use Icon2RemapTable in SeStringRenderer
* Beautify some code
* Make sure to use the correct language
* Add SeString Creator widget
* Fix getting local parameters
* Update expressionNames
* misc changes
* Use InvariantCulture in TryResolveSheet
* Add SeStringEvaluatorAgingStep
* Fix item id comparisons
* Add SheetRedirectResolverAgingStep
* Add NounProcessorAgingStep
* Update SeString.CreateItemLink
This also adds the internal ItemUtil class.
* Fix name of SeStringCreator widget
* Add Global Parameters tab to SeStringCreatorWidget
* Load widgets on demand
* Update SeStringCreatorWidget
* Resizable SeStringCreatorWidget panels
* Update GamepadStateAgingStep
* Experimental status was removed in #2144
* Update SheetRedirectResolver, rewrite Noun params
* Fixes for 4 am code
* Remove incorrect column offset
I have no idea how that happened.
* Draw names of linked things
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Co-authored-by: Soreepeong <3614868+Soreepeong@users.noreply.github.com>
Co-authored-by: KazWolfe <KazWolfe@users.noreply.github.com>
* Update ImGuiComponents & ImGuiHelpers
Took some helper functions created for `UiDebug2`, and incorporated them into `ImGuiComponents` / `ImGuiHelpers` instead
- `IconButton()` (and its various overloads) now includes an optional size parameter
- `IconButtonSelect()` has been added, allowing a row or grid of IconButtons to serve as a radio-like input
- `HelpMarker()` now includes an optional color parameter
- `ClickToCopyText()` now includes an optional color parameter, and includes the `FontAwesome.Copy` icon in the tooltip.
- Implemented ImRaii in these files
These changes are intended not to break any existing calls in plugins or within Dalamud itself.
* Fix ambiguous overloads
* UiDebug2 Updates
- Fixed XY coordinate display
- Added AtkValue table to AddonTree display
- Restored old behaviour wherein the Addon display initially only shows the Root node and a collapsed node list
- The above should also fix the Element Selector / Search behaviour, allowing it to scroll correctly to the searched node
- Now displays field offsets for any node/component whose pointer exists in the addon struct
- Tidied up node tree headers by removing memory addresses (they're still readable in the opened tree, of course)
* Add coloring options
* Add link support
* simplify
* fixes
* Prevent EncodeString from causing crashes
* Fix link range application and add link example
* Fix test widget
* Make DalamudLinkPayload backward compatible
* make it better to use
* make it better to use
* Mark SeString rendering functions experimental via comments
* rename
* Simplify
* Make sestring draw functions take in draw params
* Improvements
* wip
* hacky fix for overlapping event text in profiler
* move IsResumeGameAfterPluginLoad logic to PluginManager
* fix some warnings
* handle exceptions properly
* remove ability to cancel, rename button to "hide" instead
* undo Dalamud.Service refactor for now
* warnings
* add explainer, show which plugins are still loading
* add some text if loading takes more than 3 minutes
* undo wrong CS merge
* Fix CreateImGuiRangesFrom to omit null char
UnicodeRanges.BasicLatin is [0, 127], but ImGui stops reading the glyph
range list on encountering a zero. Fixed that by ensuring that 0 never
appears in the glyph range list.
* Make problems explicit
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Co-authored-by: goat <16760685+goaaats@users.noreply.github.com>
* Implement FontChooserDialog
* Minor fixes
* Fixes 2
* Add Reset default font button
* Add failsafe
* reduce uninteresting exception message
* Add remarks to use AttachExtraGlyphsForDalamudLanguage
* Support advanced font configuration options
* fixes
* Shift ui elements
* more fixes
* Add To(Localized)String for IFontSpec
* Untie GlobalFontScale from default font size
* Layout fixes
* Make UiBuilder.DefaultFontSize point to user configured value
* Update example for NewDelegateFontHandle
* Font interfaces: write notes on not intended for plugins to implement
* Update default gamma to 1.7 to match closer to prev behavior (1.4**2)
* Fix console window layout