kizer
c5f84eb27d
Add option to use global import hook instead of MinHook for OpenProcess ( #860 )
2022-05-30 17:54:29 +02:00
goaaats
d1e69ed6fd
build: 6.4.0.21
2022-05-29 20:08:49 +02:00
goaaats
d0213ebcfd
chore: more logging
2022-05-29 20:08:21 +02:00
goaaats
c5e58ee014
build: 6.4.0.20
2022-05-29 19:19:54 +02:00
kizer
b6237267ce
Workaround nuke not autoaddling dep lib ( #859 )
...
* #pragma comment(lib, <minhook lib>)
* Fix logging path, and make common files not use pch
* Move lib import to vcproj from pragma
* a
* Make copy of vcxproj for minhook from submodule to lib dir
* nuke it
* .
2022-05-29 19:18:00 +02:00
kizer
dbb0cb3d56
Use MinHook on cpp side too ( #858 )
...
Co-authored-by: goaaats <goatsdev@protonmail.com>
2022-05-29 17:33:57 +02:00
goaaats
a7540d0fef
feat: write Dalamud.Boot logs to dalamud.boot.log
2022-05-29 17:25:29 +02:00
goaaats
ad4f2db203
build: 6.4.0.19
2022-05-29 13:44:20 +02:00
goaaats
21ae9c018c
chore: remove C# GameFixes infrastructure
2022-05-28 19:22:05 +02:00
kizer
75de126c9d
Implement xiv fixes into Dalamud.Boot ( #857 )
2022-05-28 19:11:03 +02:00
goaaats
02dd1eddec
Merge branch 'net5' of ssh://github.com/goatcorp/Dalamud into net5
2022-05-28 18:08:44 +02:00
goaaats
6736d28edd
feat: add WIP profiler
2022-05-28 18:08:28 +02:00
goaaats
3abd4b2717
feat: add ImGuiExtensions(AddTextClippedEx, AddText with fine clip rect)
2022-05-28 17:36:03 +02:00
goaaats
6c877723ce
feat: add TimingEvent, time IM scene init
2022-05-28 17:32:18 +02:00
Ottermandias
8db4f6a578
Update Window.cs ( #856 )
2022-05-28 13:49:21 +02:00
goaaats
3ff67c709d
feat: add VectorExtensions(WithX, WithY,...)
2022-05-27 22:34:42 +02:00
goaaats
71aeee605d
feat: add Timings API
2022-05-27 19:21:55 +02:00
goaaats
8d304dc24b
feat: add thread safety helpers
2022-05-27 19:21:27 +02:00
goaaats
9bebbf2140
chore: undef BOOT_AGING by default
2022-05-27 14:18:12 +02:00
goaaats
d2335274ee
feat: delay main thread continuation until GameFixes are applied
...
This is a temporary workaround until we have infrastructure to intercept winapi in C++
2022-05-27 14:12:15 +02:00
goaaats
28102b405b
chroe: don't use AsmHook for wndproc fix
2022-05-26 15:41:40 +02:00
goaaats
baad575c53
feat: add wndproc nullref fix
2022-05-26 01:43:10 +02:00
goaaats
3cf47f7ec4
chore: make DALAMUD_WAIT_DEBUGGER actually freeze process
2022-05-26 00:46:58 +02:00
goaaats
f40b52968b
fix: append RunAsInvoker to __COMPAT_LAYER if not present
2022-05-22 16:48:01 +02:00
goaaats
40ca5e7a4a
Merge branch 'net5' of ssh://github.com/goatcorp/Dalamud into net5
2022-05-22 16:24:49 +02:00
goaaats
cff1519780
fix: preserve preset __COMPAT_LAYER
2022-05-22 16:24:26 +02:00
Cara
f84988baa6
Add DalamudPluginInterface.IsDevMenuOpen ( #848 )
...
* Add DalamudPluginInterface.IsDevMenuOpen
* Update DalamudPluginInterface.cs
Add another using because a namespaces changed every other week
2022-05-19 18:13:52 +02:00
Aireil
5f90fd905f
fix: default language to EN instead of JA when manually injecting ( #845 )
2022-05-18 18:49:33 +02:00
Aireil
125e089966
feat: hide system menu buttons when using /xlui ( #846 )
2022-05-18 18:49:19 +02:00
goaaats
43861e9206
build: 6.4.0.11
2022-05-18 18:33:50 +02:00
goaaats
524d100bdc
chore: change VEH env var, add var to enable full dumps
2022-05-18 18:33:34 +02:00
goaaats
74fd48c5cb
build: 6.4.0.10
2022-05-16 14:28:01 +02:00
goaaats
3f5fb64813
Merge branch 'net5' of ssh://github.com/goatcorp/Dalamud into net5
2022-05-16 13:28:39 +02:00
goaaats
c74af9a6f2
fix: use GameMain.IsInPvPInstance() to check for PvP instance event
2022-05-16 13:28:17 +02:00
goaaats
25e46f8d1c
deps: update FFXIVClientStructs
2022-05-16 13:27:29 +02:00
kizer
0971100696
Wrap font texture upload in try/catch and log/retry in 4k x 4k on exception ( #843 )
2022-05-16 11:07:58 +02:00
Loskh
a241e646b6
Better IMEWindow ( #841 )
2022-05-14 18:34:53 +02:00
kizer
e1df496e2f
Fix fallback font not working correctly ( #839 )
...
* Fix GetGameFontHandle calls during BuildFonts
* Add option to draw ImGui test windows in Monospace font
* Add warning if first font is not the default font as we would like it
* Add better description for Font Resolution Level
* Fix scaling when using Korean fonts with AXIS on
2022-05-13 10:13:49 +02:00
goaaats
cadcddf7b1
feat: add /xlui command to disable all ImGui draw events, corresponding events to allow plugins to remove their atk mods
2022-05-12 14:19:49 +02:00
goaaats
f9eb853a18
fix: ImFontGlyphReal.Codepoint setter not using value
2022-05-12 11:05:47 +02:00
goaaats
b1d927ab8f
chore: fix some warnings
2022-05-12 11:00:31 +02:00
goaaats
02d19df0f7
refactor: move CopyGlyphsAcrossFonts into ImGuiHelpers.cs
2022-05-12 10:59:53 +02:00
goaaats
5e98011a57
ci: remove concurrency group from tag build workflow
2022-05-12 10:54:11 +02:00
Joshua Goins
55fae2dc07
Check punchlines while searching for plugins
2022-05-12 10:52:13 +02:00
kizer
d68b3a1845
Expose CopyGlyphsAcrossFonts ( #824 )
2022-05-12 10:46:50 +02:00
kizer
9413755ee3
Add Service<Framework>.RunOnTick() ( #832 )
2022-05-12 10:36:05 +02:00
kizer
bf1a525e4c
Fix --mode= handling on injector arguments ( #829 )
2022-05-12 10:34:58 +02:00
kalilistic
8b7f9b58bf
refactor: fix plugin internal style errors ( #830 )
2022-05-12 10:34:45 +02:00
kizer
c2b43ad4ce
Settings: Show pt value instead of scale value for font ( #834 )
2022-05-12 10:32:30 +02:00
PunishedPineapple
772ab40ada
Added digit separators to download count. ( #837 )
2022-05-12 10:32:14 +02:00