Class SeHyphenPayload
A wrapped '–'.
Implements
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Dalamud.Game.Text.SeStringHandling.Payloads
Assembly: Dalamud.dll
Syntax
public class SeHyphenPayload : Payload, ITextProvider
Properties
| Improve this Doc View SourcePayload
Gets an instance of SeHyphenPayload.
Declaration
public static SeHyphenPayload Payload { get; }
Property Value
| Type | Description |
|---|---|
| SeHyphenPayload |
Text
Gets the text, just a '–'.
Declaration
public string Text { get; }
Property Value
| Type | Description |
|---|---|
| System.String |
Type
Gets the type of this payload.
Declaration
public override PayloadType Type { get; }
Property Value
| Type | Description |
|---|---|
| PayloadType |
Overrides
Methods
| Improve this Doc View SourceDecodeImpl(BinaryReader, Int64)
Decodes a byte stream from the game into a payload object.
Declaration
protected override void DecodeImpl(BinaryReader reader, long endOfStream)
Parameters
| Type | Name | Description |
|---|---|---|
| System.IO.BinaryReader | reader | A BinaryReader containing at least all the data for this payload. |
| System.Int64 | endOfStream | The location holding the end of the data for this payload. |
Overrides
| Improve this Doc View SourceEncodeImpl()
Encodes the internal state of this payload into a byte[] suitable for sending to in-game handlers such as the chat log.
Declaration
protected override byte[] EncodeImpl()
Returns
| Type | Description |
|---|---|
| System.Byte[] | Encoded binary payload data suitable for use with in-game handlers. |