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* Refactor and upgrade to new excel design * Obsolete ExcelResolver<T> and use only RowRef<T> * Better benchmarking for Lumina * Add custom game-supported RSV provider * Refactor and move Lazy<T> and nullable/cached row objects to RowRefs * Convert IRSVProvider to delegate, resolve strings by default * Split IExcelRow into IExcelSubrow * Extra lumina documentation * Minor RSV CS fixes * Fix UIGlowPayload warning * Fix rebase * Update to Lumina 5 |
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|---|---|---|
| .. | ||
| DesignSystem | ||
| ManagedAsserts | ||
| ReShadeHandling | ||
| Windows | ||
| DalamudCommands.cs | ||
| DalamudIme.cs | ||
| DalamudInterface.cs | ||
| ImGuiClipboardFunctionProvider.cs | ||
| ImGuiDrawListFixProvider.cs | ||
| InterfaceManager.AsHook.cs | ||
| InterfaceManager.AsReShadeAddon.cs | ||
| InterfaceManager.cs | ||
| PluginCategoryManager.cs | ||
| SwapChainHelper.cs | ||
| UiDebug.cs | ||