Dalamud/Dalamud/Plugin/Services
2025-06-22 22:21:12 +02:00
..
IAddonEventManager.cs Refactor IAddonEventManager (#2299) 2025-06-17 10:51:00 -07:00
IAddonLifecycle.cs Add "loading dialog" for service init, unify blocking logic (#1779) 2024-04-21 17:28:37 +02:00
IAetheryteList.cs Add interfaces to non public/sealed classes referenced in public interfaces (#1808) 2024-06-28 23:05:34 +02:00
IBuddyList.cs Add interfaces to non public/sealed classes referenced in public interfaces (#1808) 2024-06-28 23:05:34 +02:00
IChatGui.cs Implement Print methods that work with Lumina SeString/ReadOnlySeString (#2106) 2024-11-19 02:05:28 +00:00
IClientState.cs Un-whether-or-not the codebase 2025-04-25 22:49:05 +02:00
ICommandManager.cs explicitly make ICommandInfo => IReadOnlyCommandInfo 2024-06-28 23:26:15 +02:00
ICondition.cs feat: New Condition APIs (#1842) 2024-06-15 15:44:47 -07:00
IConsole.cs console: add public interface 2024-06-07 21:04:31 +02:00
IContextMenu.cs Add interfaces to non public/sealed classes referenced in public interfaces (#1808) 2024-06-28 23:05:34 +02:00
IDataManager.cs Update to Lumina 5 (new Excel parsing) (#2022) 2024-10-20 19:59:03 -07:00
IDtrBar.cs Make DtrBar more threadsafe (#1978) 2024-07-28 14:14:37 +02:00
IDutyState.cs Add DutyStatePluginScoped (#1382) 2023-09-11 22:10:36 -07:00
IFateTable.cs fix a million warnings 2024-06-30 00:58:04 +02:00
IFlyTextGui.cs Add IFlyTextGui (v9) (#1278) 2023-09-10 16:18:10 -07:00
IFramework.cs Rename to Framework.Run (#1728) 2024-03-19 08:04:21 -07:00
IGameConfig.cs Implement SeString renderer (#1977) 2024-07-28 15:36:04 +02:00
IGameGui.cs Add "loading dialog" for service init, unify blocking logic (#1779) 2024-04-21 17:28:37 +02:00
IGameInteropProvider.cs Add hooking overloads (#1820) 2024-06-01 15:04:06 -07:00
IGameInventory.cs Add IGameInventory.GetInventoryItems (#2008) 2024-11-04 16:28:06 +01:00
IGameLifecycle.cs Add IGameLifecycle (#1287) 2023-06-25 06:36:58 +00:00
IGameNetwork.cs Add IGameNetwork (#1284) 2023-06-25 08:38:28 +02:00
IGamepadState.cs Fix some warnings 2025-04-08 22:21:04 +02:00
IJobGauges.cs Add IJobGauges (#1265) 2023-06-24 17:10:53 -07:00
IKeyState.cs refactor: move Dalamud.Interface utils into main assembly, warnings pass 2023-08-04 19:36:09 +02:00
IMarketBoard.cs fix errors/warnings 2024-06-16 16:45:18 -07:00
INamePlateGui.cs Use hooks instead of lifecycle for NamePlateGui (#2060) 2024-11-04 14:21:07 +00:00
INotificationManager.cs Cleanup 2024-02-28 17:11:30 +09:00
IObjectTable.cs Add SearchByEntityId (#1935) 2024-07-16 20:31:03 +02:00
IPartyFinderGui.cs Add interfaces to non public/sealed classes referenced in public interfaces (#1808) 2024-06-28 23:05:34 +02:00
IPartyList.cs Add interfaces to non public/sealed classes referenced in public interfaces (#1808) 2024-06-28 23:05:34 +02:00
IPluginLog.cs Expose Serilog API to plugins 2024-09-29 10:46:12 -07:00
ISeStringEvaluator.cs Add ISeStringEvaluator.EvaluateMacroString (#2281) 2025-05-29 19:38:10 +02:00
ISigScanner.cs Un-whether-or-not the codebase 2025-04-25 22:49:05 +02:00
ITargetManager.cs Add interfaces to non public/sealed classes referenced in public interfaces (#1808) 2024-06-28 23:05:34 +02:00
ITextureProvider.cs Remove ImGui.NET entirely 2025-06-22 22:21:12 +02:00
ITextureReadbackProvider.cs Implement DrawListTextureWrap (#2036) 2025-05-09 22:47:42 +02:00
ITextureSubstitutionProvider.cs Make state+texture retrieval done with one API call 2024-02-28 17:43:24 +09:00
ITitleScreenMenu.cs Switch INotificationManager and ITitleScreenMenu to use ISharedImmediateTexture (#1879) 2025-03-26 20:36:18 +01:00
IToastGui.cs Add IToastGui (v9) (#1280) 2023-09-10 16:24:47 -07:00