mirror of
https://github.com/xivdev/Penumbra.git
synced 2026-01-01 21:33:40 +01:00
tmp
This commit is contained in:
parent
bc47e08e08
commit
9a0b0bfa0f
35 changed files with 1365 additions and 1997 deletions
113
Penumbra/Collections/ModCollection.Changes.cs
Normal file
113
Penumbra/Collections/ModCollection.Changes.cs
Normal file
|
|
@ -0,0 +1,113 @@
|
|||
using System;
|
||||
using Penumbra.Mod;
|
||||
|
||||
namespace Penumbra.Collections;
|
||||
|
||||
public enum ModSettingChange
|
||||
{
|
||||
Inheritance,
|
||||
EnableState,
|
||||
Priority,
|
||||
Setting,
|
||||
}
|
||||
|
||||
public partial class ModCollection2
|
||||
{
|
||||
public delegate void ModSettingChangeDelegate( ModSettingChange type, int modIdx, int oldValue, string? optionName );
|
||||
public event ModSettingChangeDelegate ModSettingChanged;
|
||||
|
||||
// Enable or disable the mod inheritance of mod idx.
|
||||
public void SetModInheritance( int idx, bool inherit )
|
||||
{
|
||||
if( FixInheritance( idx, inherit ) )
|
||||
{
|
||||
ModSettingChanged.Invoke( ModSettingChange.Inheritance, idx, inherit ? 0 : 1, null );
|
||||
}
|
||||
}
|
||||
|
||||
// Set the enabled state mod idx to newValue if it differs from the current priority.
|
||||
// If mod idx is currently inherited, stop the inheritance.
|
||||
public void SetModState( int idx, bool newValue )
|
||||
{
|
||||
var oldValue = _settings[ idx ]?.Enabled ?? this[ idx ].Settings?.Enabled ?? false;
|
||||
if( newValue != oldValue )
|
||||
{
|
||||
var inheritance = FixInheritance( idx, true );
|
||||
_settings[ idx ]!.Enabled = newValue;
|
||||
ModSettingChanged.Invoke( ModSettingChange.EnableState, idx, inheritance ? -1 : newValue ? 0 : 1, null );
|
||||
}
|
||||
}
|
||||
|
||||
// Set the priority of mod idx to newValue if it differs from the current priority.
|
||||
// If mod idx is currently inherited, stop the inheritance.
|
||||
public void SetModPriority( int idx, int newValue )
|
||||
{
|
||||
var oldValue = _settings[ idx ]?.Priority ?? this[ idx ].Settings?.Priority ?? 0;
|
||||
if( newValue != oldValue )
|
||||
{
|
||||
var inheritance = FixInheritance( idx, true );
|
||||
_settings[ idx ]!.Priority = newValue;
|
||||
ModSettingChanged.Invoke( ModSettingChange.Priority, idx, inheritance ? -1 : oldValue, null );
|
||||
}
|
||||
}
|
||||
|
||||
// Set a given setting group settingName of mod idx to newValue if it differs from the current value and fix it if necessary.
|
||||
// If mod idx is currently inherited, stop the inheritance.
|
||||
public void SetModSetting( int idx, string settingName, int newValue )
|
||||
{
|
||||
var settings = _settings[ idx ] != null ? _settings[ idx ]!.Settings : this[ idx ].Settings?.Settings;
|
||||
var oldValue = settings != null
|
||||
? settings.TryGetValue( settingName, out var v ) ? v : newValue
|
||||
: Penumbra.ModManager.Mods[ idx ].Meta.Groups.ContainsKey( settingName )
|
||||
? 0
|
||||
: newValue;
|
||||
if( oldValue != newValue )
|
||||
{
|
||||
var inheritance = FixInheritance( idx, true );
|
||||
_settings[ idx ]!.Settings[ settingName ] = newValue;
|
||||
_settings[ idx ]!.FixSpecificSetting( settingName, Penumbra.ModManager.Mods[ idx ].Meta );
|
||||
ModSettingChanged.Invoke( ModSettingChange.Setting, idx, inheritance ? -1 : oldValue, settingName );
|
||||
}
|
||||
}
|
||||
|
||||
// Change one of the available mod settings for mod idx discerned by type.
|
||||
// If type == Setting, settingName should be a valid setting for that mod, otherwise it will be ignored.
|
||||
// The setting will also be automatically fixed if it is invalid for that setting group.
|
||||
// For boolean parameters, newValue == 0 will be treated as false and != 0 as true.
|
||||
public void ChangeModSetting( ModSettingChange type, int idx, int newValue, string? settingName = null )
|
||||
{
|
||||
switch( type )
|
||||
{
|
||||
case ModSettingChange.Inheritance:
|
||||
SetModInheritance( idx, newValue != 0 );
|
||||
break;
|
||||
case ModSettingChange.EnableState:
|
||||
SetModState( idx, newValue != 0 );
|
||||
break;
|
||||
case ModSettingChange.Priority:
|
||||
SetModPriority( idx, newValue );
|
||||
break;
|
||||
case ModSettingChange.Setting:
|
||||
SetModSetting( idx, settingName ?? string.Empty, newValue );
|
||||
break;
|
||||
default: throw new ArgumentOutOfRangeException( nameof( type ), type, null );
|
||||
}
|
||||
}
|
||||
|
||||
// Set inheritance of a mod without saving,
|
||||
// to be used as an intermediary.
|
||||
private bool FixInheritance( int idx, bool inherit )
|
||||
{
|
||||
var settings = _settings[ idx ];
|
||||
if( inherit != ( settings == null ) )
|
||||
{
|
||||
_settings[ idx ] = inherit ? null : this[ idx ].Settings ?? ModSettings.DefaultSettings( Penumbra.ModManager.Mods[ idx ].Meta );
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private void SaveOnChange( ModSettingChange _1, int _2, int _3, string? _4 )
|
||||
=> Save();
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue