ackwell
|
aa7f0bace9
|
Wire up hair EST resolution
|
2024-01-07 19:49:13 +11:00 |
|
Ottermandias
|
981721ae85
|
Fix issue with unloaded Message Service.
|
2024-01-06 23:26:59 +01:00 |
|
Actions User
|
9311f80455
|
[CI] Updating repo.json for testing_0.8.3.3
|
2024-01-06 17:49:43 +00:00 |
|
Ottermandias
|
fe92ac34f0
|
Merge branch 'mdl-export'
|
2024-01-06 18:41:50 +01:00 |
|
Ottermandias
|
677c9bd801
|
Some cleanup and using new features / intellisense recommendations.
|
2024-01-06 18:37:52 +01:00 |
|
Ottermandias
|
51bb9cf7cd
|
Use existing game path functionality for sklb resolving, some cleanup.
|
2024-01-06 18:26:30 +01:00 |
|
Ottermandias
|
c33545acdf
|
Rework game path selection a bit.
|
2024-01-05 19:02:50 +01:00 |
|
Ottermandias
|
55f38865e3
|
Memorize last selected mod and state of advanced editing window.
|
2024-01-05 18:13:03 +01:00 |
|
Ottermandias
|
306a9c217a
|
Fix FileDialog being drawn multiple times.
|
2024-01-05 14:51:41 +01:00 |
|
Ottermandias
|
1b98626a61
|
Merge branch 'master' into mdl-export
# Conflicts:
# Penumbra/Services/ServiceManagerA.cs
# Penumbra/UI/AdvancedWindow/ModEditWindow.cs
# Penumbra/packages.lock.json
|
2024-01-05 14:31:14 +01:00 |
|
Ottermandias
|
41d900ff51
|
Update GameData.
|
2024-01-05 14:27:05 +01:00 |
|
Ottermandias
|
3f1234373d
|
Merge branch 'dev'
|
2024-01-05 14:25:21 +01:00 |
|
ackwell
|
e8e87cc6cb
|
Whoops
|
2024-01-02 14:36:24 +11:00 |
|
ackwell
|
655e2fd2ca
|
Flesh out skeleton path resolution a bit
|
2024-01-02 14:36:18 +11:00 |
|
ackwell
|
d85cbd8051
|
Add UV2 support
|
2024-01-02 12:41:14 +11:00 |
|
ackwell
|
215f807483
|
Fix oversight in bone index mapping generation
|
2024-01-01 23:52:37 +11:00 |
|
ackwell
|
f71d922198
|
Merge remote-tracking branch 'upstream/master' into mdl-export
|
2024-01-01 14:47:57 +11:00 |
|
ackwell
|
bb9e7cac07
|
Clean up UI
|
2024-01-01 14:21:38 +11:00 |
|
ackwell
|
73ff3642fc
|
Async game path resolution
|
2024-01-01 13:30:04 +11:00 |
|
ackwell
|
9f981a3e52
|
Render export errors
|
2024-01-01 13:10:50 +11:00 |
|
ackwell
|
a059942bb2
|
Clean up + docs
|
2024-01-01 12:57:56 +11:00 |
|
ackwell
|
08ed3ca447
|
Handle mesh skeleton edge cases
|
2024-01-01 11:31:38 +11:00 |
|
ackwell
|
518117b25a
|
Add submeshless support
|
2024-01-01 11:01:31 +11:00 |
|
Ottermandias
|
bc068f9913
|
Fix offsets.
|
2024-01-01 00:48:20 +01:00 |
|
Ottermandias
|
68c782f0b9
|
Move all meta hooks to own classes.
|
2024-01-01 00:17:15 +01:00 |
|
Ottermandias
|
da019e729d
|
Move all animation and game event hooks to own classes.
|
2023-12-31 15:10:30 +01:00 |
|
ackwell
|
dc845b766e
|
Clean up top-level conversion utilities.
|
2024-01-01 00:57:27 +11:00 |
|
ackwell
|
f1379af92c
|
Add UV export
|
2024-01-01 00:38:24 +11:00 |
|
ackwell
|
551c25a64c
|
Move a few things to export subdir
|
2024-01-01 00:18:03 +11:00 |
|
ackwell
|
6a2b802196
|
Add shape key names
|
2023-12-31 17:11:08 +11:00 |
|
ackwell
|
989915ddbe
|
Add initial shape key support
|
2023-12-31 16:10:20 +11:00 |
|
ackwell
|
309f0351fa
|
Build indices for entire mesh
|
2023-12-31 15:33:37 +11:00 |
|
Ottermandias
|
81cdcad72e
|
Improve automatic service detection.
|
2023-12-30 14:38:52 +01:00 |
|
ackwell
|
f7a2c17415
|
Quick submesh implementation
|
2023-12-30 18:31:15 +11:00 |
|
ackwell
|
727fa3c183
|
Initial pass on skinned mesh output
|
2023-12-30 17:07:34 +11:00 |
|
Actions User
|
697b5fac65
|
[CI] Updating repo.json for testing_0.8.3.2
|
2023-12-29 17:20:11 +00:00 |
|
Ottermandias
|
b5c69b2946
|
Merge branch 'dev'
# Conflicts:
# Penumbra/UI/AdvancedWindow/ModEditWindow.cs
|
2023-12-29 18:14:38 +01:00 |
|
ackwell
|
695c18439d
|
Hook up rudimentary skeleton resolution for equipment models
|
2023-12-30 02:41:19 +11:00 |
|
ackwell
|
18fd36d2d7
|
Bit of cleanup
|
2023-12-29 23:49:55 +11:00 |
|
ackwell
|
71fc901798
|
Resolve mdl game paths
|
2023-12-29 19:16:42 +11:00 |
|
ackwell
|
d7cac3e09a
|
Clean up and refactor skeleton logic
|
2023-12-29 03:06:48 +11:00 |
|
ackwell
|
d646c5e4b5
|
Resolve skeleton path
|
2023-12-28 16:49:44 +11:00 |
|
ackwell
|
635d606112
|
Initial skeleton tests
|
2023-12-28 15:51:20 +11:00 |
|
ackwell
|
bc24110c9f
|
Move mesh logic to new file, export all meshes
|
2023-12-28 02:15:14 +11:00 |
|
ackwell
|
ca46e7482f
|
Flesh out geometry handling
|
2023-12-28 00:44:19 +11:00 |
|
ackwell
|
81425b458e
|
Use vertex element enums
|
2023-12-27 17:25:14 +11:00 |
|
ackwell
|
b7472f722e
|
poc submesh position export
|
2023-12-27 16:17:39 +11:00 |
|
ackwell
|
ed283afe2c
|
async is a great idea lets do more of that
|
2023-12-27 01:44:24 +11:00 |
|
ackwell
|
df43083101
|
export per example
|
2023-12-27 01:21:26 +11:00 |
|
Ottermandias
|
f8331bc4d8
|
Fix the mod panels header not resetting data when a selected mod updates.
|
2023-12-24 14:36:21 +01:00 |
|