fix formatting

This commit is contained in:
pohky 2021-12-09 16:34:35 +01:00
parent 6158b488a9
commit d78d88e089
2 changed files with 14 additions and 14 deletions

View file

@ -20,47 +20,47 @@ namespace Dalamud.Game.ClientState.Aetherytes
}
/// <summary>
///Gets the Aetheryte ID.
/// Gets the Aetheryte ID.
/// </summary>
public uint AetheryteId => this.data.AetheryteId;
/// <summary>
///Gets the Territory ID.
/// Gets the Territory ID.
/// </summary>
public uint TerritoryId => this.data.TerritoryId;
/// <summary>
///Gets the SubIndex used when there can be multiple Aetherytes with the same ID (Private/Shared Estates etc.).
/// Gets the SubIndex used when there can be multiple Aetherytes with the same ID (Private/Shared Estates etc.).
/// </summary>
public byte SubIndex => this.data.SubIndex;
/// <summary>
///Gets the Ward. Zero if not a Shared Estate.
/// Gets the Ward. Zero if not a Shared Estate.
/// </summary>
public byte Ward => this.data.Ward;
/// <summary>
///Gets the Plot. Zero if not a Shared Estate.
/// Gets the Plot. Zero if not a Shared Estate.
/// </summary>
public byte Plot => this.data.Plot;
/// <summary>
///Gets the Cost in Gil to Teleport to this location.
/// Gets the Cost in Gil to Teleport to this location.
/// </summary>
public uint GilCost => this.data.GilCost;
/// <summary>
///Gets if the LocalPlayer has set this Aetheryte as Favorite.
/// Gets a value indicating whether the LocalPlayer has set this Aetheryte as Favorite or not.
/// </summary>
public bool IsFavourite => this.data.IsFavourite != 0;
/// <summary>
///Gets if this Aetheryte is a Shared Estate.
/// Gets a value indicating whether this Aetheryte is a Shared Estate or not.
/// </summary>
public bool IsSharedHouse => this.data.IsSharedHouse;
/// <summary>
///Gets if this Aetheryte is an Appartment.
/// Gets a value indicating whether this Aetheryte is an Appartment or not.
/// </summary>
public bool IsAppartment => this.data.IsAppartment;

View file

@ -2,6 +2,7 @@ using System;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using Dalamud.IoC;
using Dalamud.IoC.Internal;
using Serilog;
@ -15,8 +16,6 @@ namespace Dalamud.Game.ClientState.Aetherytes
[InterfaceVersion("1.0")]
public sealed partial class AetheryteList
{
private delegate void UpdateAetheryteListDelegate(IntPtr telepo, byte arg1);
private readonly ClientStateAddressResolver address;
private readonly UpdateAetheryteListDelegate updateAetheryteListFunc;
@ -32,6 +31,8 @@ namespace Dalamud.Game.ClientState.Aetherytes
Log.Verbose($"Teleport address 0x{this.address.Telepo.ToInt64():X}");
}
private delegate void UpdateAetheryteListDelegate(IntPtr telepo, byte arg1);
/// <summary>
/// Gets the amount of Aetherytes the local player has unlocked.
/// </summary>
@ -64,7 +65,7 @@ namespace Dalamud.Game.ClientState.Aetherytes
{
get
{
if (index < 0 || index >= Length)
if (index < 0 || index >= this.Length)
{
return null;
}
@ -95,7 +96,6 @@ namespace Dalamud.Game.ClientState.Aetherytes
/// </summary>
public sealed partial class AetheryteList : IReadOnlyCollection<AetheryteEntry>
{
/// <inheritdoc/>
public int Count => this.Length;
@ -111,7 +111,7 @@ namespace Dalamud.Game.ClientState.Aetherytes
/// <inheritdoc/>
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
return this.GetEnumerator();
}
}
}