Commit graph

18 commits

Author SHA1 Message Date
rootdarkarchon
31227016c1
Add Object Table Cache (#1708)
Proposed improvement to object table access speeds; prevents creating objects for every plugin iterating the object table.

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Co-authored-by: rootdarkarchon <root.darkarchon@outlook.com>
Co-authored-by: Soreepeong <soreepeong@gmail.com>
2024-03-13 14:13:29 -07:00
awgil
ee57af709a
Object/status table update. (#1447) 2023-10-03 17:41:24 +00:00
goat
5809cf5d7c
chore: make all services with interfaces internal 2023-09-17 21:09:00 +02:00
MidoriKami
aacfe4d679
Add IObjectTable (#1270) 2023-06-24 20:59:00 -07:00
Asgard
7baccdcdc9 GameObject reference conversions 2023-01-22 17:57:55 -07:00
NotNite
d2f7589cb3
fix: uint->ulong for some object ids 2023-01-10 20:04:31 -05:00
goat
987ff8dc8f
chore: convert Dalamud to file-scoped namespaces 2022-10-29 15:23:22 +02:00
goat
c487fe98fe
fix: ObjectTable size 2022-08-24 23:07:23 +02:00
kizer
716736f022
Improvements (#903) 2022-06-29 11:51:40 +02:00
kizer
3369f569fb
Add call-on-services-ready attribute for service methods, and fix scene nullability (#900) 2022-06-26 18:49:34 +02:00
kizer
8e7f370ddd
Load services asynchronously whenever possible (#893) 2022-06-24 22:12:51 +02:00
goat
1561fbac00
Revert "refactor(Dalamud): switch to file-scoped namespaces"
This reverts commit b5f34c3199.
2021-11-18 15:23:40 +01:00
goat
b5f34c3199
refactor(Dalamud): switch to file-scoped namespaces 2021-11-17 19:42:32 +01:00
goat
8feb0a9c53
fix: move InvalidGameObjectId check into SearchById 2021-08-27 01:53:48 +02:00
goat
cf54c6dc30
refactor: ObjectTable.SearchByID -> SearchById 2021-08-22 23:14:08 +02:00
goat
010a4972cd
refactor: use nullable annotations instead of CanBeNullAttribute 2021-08-22 23:06:46 +02:00
Raymond
ff1d7f2829 Implement service locator 2021-08-21 14:03:06 -04:00
Raymond
3a29603def Actors and objects 2021-08-10 18:15:33 -04:00