Cara
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3e87c8600b
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Update UiStatusEffects Offset
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2020-12-14 05:56:59 +10:30 |
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goat
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13c9a0fbd2
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fix: CompanyTag on PC
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2020-12-08 19:01:21 +01:00 |
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goat
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5b77aa87b0
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fix: actor table offsets
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2020-12-08 15:00:35 +01:00 |
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Raymond Lynch
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9ea2403e95
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Clean imports, formatting
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2020-10-02 16:59:44 -04:00 |
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Raymond Lynch
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94ec6140a8
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Fix MaxMp, Add Gp/Cp values.
Also throw in offsets from Sharlayan
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2020-10-02 16:59:11 -04:00 |
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goat
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b7e36fb2e6
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refactor: clean up some warnings
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2020-08-14 02:34:03 +02:00 |
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goat
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19a6eb14ae
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fix: ClassJob and Level in actor struct
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2020-08-12 02:15:19 +02:00 |
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Bluefissure
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94740f4057
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change world size to ushort
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2020-08-07 21:56:00 -04:00 |
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Poliwrath
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4d54166602
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move actor offset constants to a separate class
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2020-07-23 22:56:25 -04:00 |
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Caraxi
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e8b244feba
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Add TargetActorID
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2020-05-28 08:28:26 +09:30 |
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meli
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2e39dd07e3
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Add actor rotation
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2020-04-30 18:34:42 -07:00 |
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meli
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f1b51708b4
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Update ActorTable offsets for hp/mp, add ui (display-only.. probably) status effects
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2020-04-30 16:50:34 -07:00 |
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goat
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520cd4bddc
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feat: add Customize to Chara
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2020-04-30 14:10:02 +02:00 |
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goat
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0800cc4e91
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feat: add draw distance to actor view
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2020-04-29 18:56:21 +02:00 |
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goaaats
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2a9e395805
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Merge branch 'master' into master
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2020-04-22 21:04:21 +02:00 |
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goat
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eb16ffde49
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feat: add NameId to actor struct and Npc in object model
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2020-04-20 20:45:58 +02:00 |
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attickdoor
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00ab184714
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distance and player target status
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2020-04-15 19:25:59 -04:00 |
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attickdoor
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a87d7484b6
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Add TargetActorId
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2020-04-15 19:14:09 -04:00 |
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goat
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b5b9e6d8e1
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feat: CompanyTag field on PlayerCharacter
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2020-03-29 23:44:16 +09:00 |
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attickdoor
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dd32a2fedc
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add IsFriendly to Actor
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2020-03-08 17:24:56 -04:00 |
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meli
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b09ae60141
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Update known offset changes for Actor struct
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2020-02-20 11:34:01 -08:00 |
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goat
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545757d406
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Update for 5.1
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2019-11-01 16:30:53 +09:00 |
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goat
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ac838687f8
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Initial commit
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2019-09-21 22:29:38 +09:00 |
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