goat
|
f16d3f82bd
|
feat: add sig debug to data window
|
2021-01-19 22:44:49 +01:00 |
|
goat
|
4f1abb2908
|
refactor: move ui debug after addon, comment on types
|
2021-01-16 18:12:31 +01:00 |
|
Cara
|
da339a3fb1
|
Add UiDebug to data window
|
2021-01-17 03:08:15 +10:30 |
|
goat
|
dacf76bc50
|
feat: add Target data debug
|
2021-01-02 19:12:04 +01:00 |
|
goat
|
be7ded8142
|
feat: add data kind for startinfo
|
2020-12-08 18:46:49 +01:00 |
|
goat
|
bd57865868
|
feat: make gamedata optional in datawindow
|
2020-12-08 15:01:07 +01:00 |
|
Cara
|
066ab30acc
|
Add support with Addon.Width and Addon.Height
Using Aers' AtkResNode struct from https://github.com/aers/FFXIVClientStructs/blob/main/Component/GUI/AtkResNode.cs
|
2020-11-22 18:39:33 +10:30 |
|
goat
|
258419a1b8
|
feat: some tools for UI stuff
|
2020-10-16 12:15:11 +02:00 |
|
goat
|
d41da727a1
|
feat: add debug view for scanned addresses
|
2020-10-15 15:45:25 +02:00 |
|
goat
|
5c0c3c9a0a
|
feat: add FontAwesome to font debug
|
2020-08-14 15:48:41 +02:00 |
|
goat
|
1f0f0fd30d
|
feat: add command to data window
|
2020-08-13 00:05:13 +02:00 |
|
goat
|
e349c8e1c9
|
feat: add gauge data kind to data window
|
2020-08-12 02:54:36 +02:00 |
|
goat
|
19a6eb14ae
|
fix: ClassJob and Level in actor struct
|
2020-08-12 02:15:19 +02:00 |
|
goat
|
ef3687f8d2
|
feat: add better IPC
|
2020-08-04 17:30:15 +02:00 |
|
goat
|
a9b388f9de
|
feat: add PluginLoadReason to plugin interface
|
2020-07-21 10:32:05 +02:00 |
|
goat
|
3cf46089cf
|
refactor: move Condition Debug into Dalamud data
|
2020-06-05 14:18:22 +02:00 |
|
goat
|
09295d4e61
|
feat: add plugin ipc
|
2020-05-14 21:50:04 +02:00 |
|
meli
|
2e39dd07e3
|
Add actor rotation
|
2020-04-30 18:34:42 -07:00 |
|
goat
|
520cd4bddc
|
feat: add Customize to Chara
|
2020-04-30 14:10:02 +02:00 |
|
goat
|
0800cc4e91
|
feat: add draw distance to actor view
|
2020-04-29 18:56:21 +02:00 |
|
pmgr
|
87bf498097
|
Adding check to WorldToScreen for coordinates being in front, plus documentation
|
2020-04-29 15:39:26 +01:00 |
|
goat
|
274148361e
|
feat: add actor debug overlay for Dalamud Data Window
|
2020-04-29 15:34:41 +02:00 |
|
goat
|
f80a4e7432
|
feat: new actor table shenanigans
|
2020-04-24 18:50:20 +02:00 |
|
goat
|
91d4f90de6
|
fix: use for loop when showing party members
TODO: fix IEnumerable support
|
2020-04-22 21:57:13 +02:00 |
|
goat
|
427a7632ee
|
feat: add party list debug
|
2020-04-22 21:28:57 +02:00 |
|
goat
|
65c3ce192d
|
feat: add enum for special SE codepoints
|
2020-04-22 20:59:36 +02:00 |
|
goat
|
6a779fa166
|
feat: add font test to dalamud data
|
2020-04-22 16:39:56 +02:00 |
|
goat
|
dd3fd27f4d
|
feat: make actor table log nicer
|
2020-04-21 02:30:28 +02:00 |
|
goat
|
69859fa2dc
|
feat: add ActorId and ObjectKind to data view
|
2020-04-20 20:49:20 +02:00 |
|
goat
|
eb16ffde49
|
feat: add NameId to actor struct and Npc in object model
|
2020-04-20 20:45:58 +02:00 |
|
goat
|
b5b9e6d8e1
|
feat: CompanyTag field on PlayerCharacter
|
2020-03-29 23:44:16 +09:00 |
|
goat
|
ea8df55b9d
|
fix: hack around actor table address acquiring
|
2020-03-29 16:43:52 +09:00 |
|
meli
|
2bef760f71
|
fix for at least some of the actor table crashing
|
2020-03-28 15:46:34 -07:00 |
|
goat
|
be3a07f1d4
|
feat: add territorytype to client state
|
2020-03-25 01:39:46 +09:00 |
|
goat
|
db474652ee
|
feat: use Lumina for client state resolvers
|
2020-03-24 03:16:49 +09:00 |
|
goat
|
37b1a4fce9
|
feat: add "state" debugger to dalamud data window
|
2020-03-24 02:55:53 +09:00 |
|
goat
|
e1b29a2797
|
feat: add lumina to DataManager
|
2020-02-16 20:06:28 +09:00 |
|
goat
|
a3f59a6d9f
|
feat: add Data window
|
2020-02-01 20:02:05 +09:00 |
|