Dalamud/Dalamud/Game
2025-11-28 09:08:24 -08:00
..
Addon further improve performance 2025-11-28 09:08:24 -08:00
ClientState Merge pull request #2422 from Haselnussbomber/playerstate-service 2025-11-17 20:28:01 +01:00
Command Use EnumerateInvocationList instead of GetInvocationList (#2303) 2025-06-23 22:09:48 +02:00
Config Update ConfigOptions (#2342) 2025-08-05 16:34:17 -07:00
DutyState More InvokeSafely calls (#2215) 2025-03-28 09:19:25 -07:00
Gui Merge pull request #2448 from Haselnussbomber/dtr-removenode-exception-fix 2025-11-12 00:49:40 +01:00
Internal fix: some minor IDE complaints 2025-11-11 08:28:14 -08:00
Inventory Unify agent update events into AgentUpdate 2025-11-08 11:31:10 +01:00
Marketboard Use EnumerateInvocationList instead of GetInvocationList (#2303) 2025-06-23 22:09:48 +02:00
NativeWrapper chore: Bump to v13 2025-08-03 18:14:03 -07:00
Network Rename namespace PlayerState to Player 2025-11-17 19:29:48 +01:00
Player Add empty ServiceConstructor to PlayerState 2025-11-17 20:58:14 +01:00
Text Merge pull request #2422 from Haselnussbomber/playerstate-service 2025-11-17 20:28:01 +01:00
UnlockState Fix experimental diagnostic IDs 2025-11-20 19:31:50 +01:00
ActionKind.cs Add SeStringEvaluator service (#2188) 2025-03-24 09:00:27 -07:00
BaseAddressResolver.cs Add "loading dialog" for service init, unify blocking logic (#1779) 2024-04-21 17:28:37 +02:00
ChatHandlers.cs Merge pull request #2422 from Haselnussbomber/playerstate-service 2025-11-17 20:28:01 +01:00
ClientLanguage.cs actually just move the language types, don't use the one from the common assembly 2024-06-29 01:26:29 +02:00
Framework.cs Use EnumerateInvocationList instead of GetInvocationList (#2303) 2025-06-23 22:09:48 +02:00
GameLifecycle.cs chore: Remove the [InterfaceVersion] attribute (#1844) 2024-06-16 13:01:17 +02:00
SigScanner.cs Fix issue in SigScanner. (#2425) 2025-10-07 09:40:44 -07:00
TargetSigScanner.cs Un-whether-or-not the codebase 2025-04-25 22:49:05 +02:00