Ottermandias
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556bff4e46
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Add separate option for temporary folder, fix cache StructuredMods not updating on root folder change.
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2021-08-14 21:14:11 +02:00 |
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Ottermandias
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2ebbb227f7
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Maybe fix crashes.
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2021-08-14 21:11:16 +02:00 |
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Ottermandias
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afcb481dd2
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Try to make the cache a bit more stable and resetting the cached list more sensible.
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2021-08-13 16:32:26 +02:00 |
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Ottermandias
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1bf144e1f5
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Changed some pluginLog outputs from VRB to DBG
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2021-08-13 16:30:59 +02:00 |
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Ottermandias
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a1504046c2
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Add resolving file paths and obtaining files through Penumbra to the API.
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2021-08-12 14:47:07 +02:00 |
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Ottermandias
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9f5a72d21a
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Reset mod list when mod is added.
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2021-08-12 12:20:50 +02:00 |
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Ottermandias
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a9d47594b5
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Fix folders without direct mod children not being set visible in mod selector.
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2021-08-12 11:42:04 +02:00 |
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Ottermandias
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61acc3861b
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Fix conflicts not respecting priority.
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2021-08-12 10:44:19 +02:00 |
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Ottermandias
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225e23ec4f
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Trigger redrawing when leaving GPose
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2021-08-12 10:34:36 +02:00 |
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Ottermandias
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bcd20d7ccd
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Fix display of conflicts in gui.
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2021-08-12 10:32:01 +02:00 |
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Ottermandias
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88224d4e27
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Add quick-switch buttons for default and forced collection if they are set.
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2021-08-11 23:51:11 +02:00 |
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Ottermandias
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2532e73f9d
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Change folder handling and introduce drag & drop for folders
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2021-08-11 23:20:20 +02:00 |
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Ottermandias
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ec99887387
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Some VRB output for PlayerWatcher.
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2021-08-11 23:20:20 +02:00 |
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Ottermandias
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557d03861f
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Actually disable PlayerWatcher if it is unused, and stop iterations on Clear().
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2021-08-11 12:40:36 +02:00 |
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Ottermandias
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9666909e87
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Give a more specific error message for failed mod imports.
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2021-08-11 11:49:27 +02:00 |
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Ottermandias
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83954aec29
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Do GPose Actor handling correctly in PlayerWatcher.
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2021-08-10 16:14:08 +02:00 |
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Ottermandias
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589dcfd751
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Do GPose Actor handling correctly.
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2021-08-10 15:51:34 +02:00 |
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Ottermandias
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53a65aceb7
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fixup! Reapply target after redraw if the actor was targeted before and no new target was set.
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2021-08-07 22:17:23 +02:00 |
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Ottermandias
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474be46bfc
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Fix right click somehow opening the Add Mod Popup a frame after opening the right popup.
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2021-08-07 20:12:55 +02:00 |
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Ottermandias
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ba23de2345
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Reapply target after redraw if the actor was targeted before and no new target was set.
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2021-08-07 13:12:55 +02:00 |
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Ottermandias
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fb5648b176
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Fix imgui stalling due to endless open/close popup loop on deleting unselected mod.
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2021-08-07 12:03:44 +02:00 |
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Ottermandias
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44bbf546f6
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Add some Write options to ActorEquipment.
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2021-08-07 12:02:55 +02:00 |
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Ottermandias
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af11267400
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Fix SubRace.ToRace sending Highlander to the wrong Race.
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2021-08-07 12:02:33 +02:00 |
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Ottermandias
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56ff69c480
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Do not redraw the actor while in Cutscene Events to prevent missing animations.
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2021-08-05 16:44:23 +02:00 |
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Ottermandias
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ad389d01ab
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Change wrong names in SubRace...
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2021-08-05 16:43:49 +02:00 |
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Ottermandias
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0a1e811cc6
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Fix crashing when no collection is active and entering Effective Changes tab, as well as display Forced collection items in addition to active in that tab.
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2021-07-31 12:54:09 +02:00 |
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Ottermandias
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ac468852c7
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Bugfix in ObjectIdentification.
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2021-07-27 00:14:29 +02:00 |
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Ottermandias
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3679b780cf
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Some more general cleanup.
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2021-07-27 00:13:36 +02:00 |
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Ottermandias
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44fc83784d
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Api does not need GameData.
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2021-07-26 17:55:17 +02:00 |
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Ottermandias
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1eee89ab4c
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Fix meta change counting and reloading on manual meta change edits.
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2021-07-26 17:45:01 +02:00 |
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Ottermandias
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bf355114f2
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Fix some better naming display in gui.
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2021-07-26 17:44:24 +02:00 |
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Ottermandias
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7793b9beec
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Include a number of frames to wait after zone changes before redrawing, configurable in advanced settings.
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2021-07-26 16:49:08 +02:00 |
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Ottermandias
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12ee42df8e
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General formatting and cleanup.
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2021-07-26 16:49:08 +02:00 |
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Ottermandias
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2b46397e8e
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Create a interface for a basic API to use the ActorRefresh and register actions to clicks on changed items (for now).
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2021-07-26 16:49:08 +02:00 |
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Ottermandias
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6c26943cb7
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Fix reload problems on file changes.
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2021-07-26 16:49:08 +02:00 |
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Ottermandias
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d99707f77e
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Move PlayerWatcher to own assembly and make appropriate changes for reuse.
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2021-07-26 16:49:08 +02:00 |
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Ottermandias
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ea40d5bc9c
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Final fixes for GameData.
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2021-07-26 16:49:08 +02:00 |
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Ottermandias
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702f8e3967
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Move Object Identification and Path Parsing to GameData, create initializable static Identifier in GameData.
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2021-07-26 16:49:08 +02:00 |
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Ottermandias
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b93c5376de
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Move Entries to GameData.
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2021-07-26 16:49:08 +02:00 |
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Ottermandias
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4cfd7f56c0
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Move Enums to GameData.
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2021-07-26 16:49:08 +02:00 |
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Ottermandias
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fce9ec5659
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Move ActorEquip and related structs to GameData.
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2021-07-26 16:49:08 +02:00 |
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Ottermandias
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c7a17d0180
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Create external project for GameData and move GamePath to it
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2021-07-26 16:49:07 +02:00 |
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Ottermandias
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3c560268fc
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Split CharEquipment.
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2021-07-26 16:49:07 +02:00 |
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Ottermandias
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a4ae44f310
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Split GamePath and RelPath file, made GamePath independent of RelPath.
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2021-07-26 16:49:07 +02:00 |
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Ottermandias
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d6bb45f33c
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Some fixes regarding Forward-Slashes in ModNames.
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2021-07-24 20:36:58 +02:00 |
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Ottermandias
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03a722b92f
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Added condition checks to ActorRefresher to not trigger reloading on zone changes too early.
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2021-07-24 14:13:16 +02:00 |
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Ottermandias
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1d3d6dc3af
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Change order of Add Mod and Delete Mod button.
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2021-07-23 15:24:29 +02:00 |
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Ottermandias
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13b275c83f
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Added tooltip that items in Changed Items can be clicked to create links.
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2021-07-23 12:55:48 +02:00 |
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Ottermandias
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f372cc001f
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Fixed CharEquipment wrong order of rings, fixed some GPose redraw stuff, gave some variables actual names.
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2021-07-23 12:54:58 +02:00 |
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Ottermandias
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c7d22935ef
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Add option to scale the mod selector with window growth.
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2021-07-23 12:48:33 +02:00 |
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